fix: Fixes spell mechanics and misc bugs (#1118)

- [X] Fixes NPE from account tags.
- [X] Fixes bad skill check due to missing cast to double.
- [X] Fixes water elemental duration.
- [X] Standardizes spell summon duration by expansion.
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Kamron Batman 2022-07-14 22:01:59 -07:00 • committed by GitHub
parent 2ab0a0e063
commit d6d02de296
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GPG key ID: 4AEE18F83AFDEB23
24 changed files with 74 additions and 66 deletions

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@ -79,8 +79,8 @@ namespace Server.Mobiles
public override bool IsEnemy(Mobile m)
{
if (m is PlayerMobile player && Map == Map.Trammel && X >= 5199 && X <= 5271 && Y >= 1812 && Y <= 1865
) // Schmendrick's cave
// Schmendrick's cave
if (m is PlayerMobile player && Map == Map.Trammel && X is >= 5199 and <= 5271 && Y is >= 1812 and <= 1865)
{
var qs = player.Quest;