fix: Fixes spell mechanics and misc bugs (#1118)
- [X] Fixes NPE from account tags. - [X] Fixes bad skill check due to missing cast to double. - [X] Fixes water elemental duration. - [X] Standardizes spell summon duration by expansion.
This commit is contained in:
parent
2ab0a0e063
commit
d6d02de296
24 changed files with 74 additions and 66 deletions
|
|
@ -163,7 +163,7 @@ namespace Server.Multis
|
|||
if (m.AccessLevel < AccessLevel.GameMaster && Owner.Owner == null &&
|
||||
Owner.DecayLevel != DecayLevel.DemolitionPending)
|
||||
{
|
||||
var canClaim = Owner?.CoOwners.Count > 0 && Owner.IsCoOwner(m) || Owner.IsFriend(m);
|
||||
var canClaim = Owner.IsCoOwner(m) || Owner.IsFriend(m);
|
||||
|
||||
if (canClaim && !BaseHouse.HasAccountHouse(m))
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue