fix(net): Clean up for mobile packets (#338)
### Breaking Change - [X] `Mobile.GetOldPacketFlags()` no longer exists. Instead there is a flag for `Mobile.GetPacketFlags()`. ### Non-Breaking Changes - [X] Consolidates move to world for mobiles - [X] Consolidates mobile packets between stygian abyss and older This PR supersedes changes in #337. That PR will need to be redone and broken out anyway.
This commit is contained in:
parent
4b2e4fbd36
commit
d71856ddbe
8 changed files with 234 additions and 932 deletions
|
|
@ -2809,84 +2809,7 @@ namespace Server
|
|||
}
|
||||
|
||||
m_Map = value;
|
||||
|
||||
UpdateRegion();
|
||||
|
||||
m_Map?.OnEnter(this);
|
||||
|
||||
var ns = m_NetState;
|
||||
|
||||
if (ns != null && m_Map != null)
|
||||
{
|
||||
ns.Sequence = 0;
|
||||
ns.SendMapChange(Map);
|
||||
|
||||
if (!Core.SE && ns.ProtocolChanges < ProtocolChanges.Version6000)
|
||||
{
|
||||
ns.SendMapPatches();
|
||||
}
|
||||
|
||||
ns.Send(SeasonChange.Instantiate(GetSeason(), true));
|
||||
|
||||
if (ns.StygianAbyss)
|
||||
{
|
||||
ns.Send(new MobileUpdate(this));
|
||||
}
|
||||
else
|
||||
{
|
||||
ns.Send(new MobileUpdateOld(this));
|
||||
}
|
||||
}
|
||||
|
||||
if (ns != null)
|
||||
{
|
||||
if (m_Map != null)
|
||||
{
|
||||
ns.Send(new ServerChange(m_Location, m_Map));
|
||||
}
|
||||
|
||||
ns.Sequence = 0;
|
||||
|
||||
ns.Send(MobileIncoming.Create(ns, this, this));
|
||||
|
||||
if (ns.StygianAbyss)
|
||||
{
|
||||
ns.Send(new MobileUpdate(this));
|
||||
CheckLightLevels(true);
|
||||
ns.Send(new MobileUpdate(this));
|
||||
}
|
||||
else
|
||||
{
|
||||
ns.Send(new MobileUpdateOld(this));
|
||||
CheckLightLevels(true);
|
||||
ns.Send(new MobileUpdateOld(this));
|
||||
}
|
||||
}
|
||||
|
||||
SendEverything();
|
||||
SendIncomingPacket();
|
||||
|
||||
if (ns != null)
|
||||
{
|
||||
ns.Sequence = 0;
|
||||
|
||||
ns.Send(MobileIncoming.Create(ns, this, this));
|
||||
|
||||
if (ns.StygianAbyss)
|
||||
{
|
||||
ns.SendSupportedFeature();
|
||||
ns.Send(new MobileUpdate(this));
|
||||
ns.Send(new MobileAttributes(this));
|
||||
}
|
||||
else
|
||||
{
|
||||
ns.SendSupportedFeature();
|
||||
ns.Send(new MobileUpdateOld(this));
|
||||
ns.Send(new MobileAttributes(this));
|
||||
}
|
||||
}
|
||||
|
||||
OnMapChange(oldMap);
|
||||
InternalMapChange(oldMap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2898,6 +2821,52 @@ namespace Server
|
|||
set => SetLocation(value, true);
|
||||
}
|
||||
|
||||
private void InternalMapChange(Map oldMap)
|
||||
{
|
||||
var ns = m_NetState;
|
||||
m_Map?.OnEnter(this);
|
||||
UpdateRegion();
|
||||
|
||||
if (ns != null)
|
||||
{
|
||||
ns.Sequence = 0;
|
||||
|
||||
if (m_Map != null)
|
||||
{
|
||||
ns.SendMapChange(Map);
|
||||
|
||||
if (!Core.SE && ns.ProtocolChanges < ProtocolChanges.Version6000)
|
||||
{
|
||||
ns.SendMapPatches();
|
||||
}
|
||||
|
||||
ns.Send(SeasonChange.Instantiate(GetSeason(), true));
|
||||
|
||||
ns.Send(new MobileUpdate(this, ns.StygianAbyss));
|
||||
Send(new ServerChange(m_Location, m_Map));
|
||||
}
|
||||
|
||||
ns.Send(new MobileIncoming(ns, this, this));
|
||||
|
||||
ns.Send(new MobileUpdate(this, ns.StygianAbyss));
|
||||
CheckLightLevels(true);
|
||||
ns.Send(new MobileUpdate(this, ns.StygianAbyss));
|
||||
}
|
||||
|
||||
SendEverything();
|
||||
SendIncomingPacket();
|
||||
|
||||
if (ns != null)
|
||||
{
|
||||
ns.Send(new MobileIncoming(ns, this, this));
|
||||
ns.SendSupportedFeature();
|
||||
ns.Send(new MobileUpdate(this, ns.StygianAbyss));
|
||||
ns.Send(new MobileAttributes(this));
|
||||
}
|
||||
|
||||
OnMapChange(oldMap);
|
||||
}
|
||||
|
||||
public virtual void MoveToWorld(Point3D newLocation, Map map)
|
||||
{
|
||||
if (Deleted)
|
||||
|
|
@ -2921,8 +2890,6 @@ namespace Server
|
|||
var oldLocation = m_Location;
|
||||
var oldMap = m_Map;
|
||||
|
||||
var oldRegion = m_Region;
|
||||
|
||||
if (oldMap != null)
|
||||
{
|
||||
oldMap.OnLeave(this);
|
||||
|
|
@ -2939,91 +2906,7 @@ namespace Server
|
|||
m_Map = map;
|
||||
|
||||
m_Location = newLocation;
|
||||
|
||||
var ns = m_NetState;
|
||||
|
||||
if (m_Map != null)
|
||||
{
|
||||
m_Map.OnEnter(this);
|
||||
|
||||
UpdateRegion();
|
||||
|
||||
if (ns != null && m_Map != null)
|
||||
{
|
||||
ns.Sequence = 0;
|
||||
ns.SendMapChange(Map);
|
||||
|
||||
if (!Core.SE && ns.ProtocolChanges < ProtocolChanges.Version6000)
|
||||
{
|
||||
ns.SendMapPatches();
|
||||
}
|
||||
|
||||
ns.Send(SeasonChange.Instantiate(GetSeason(), true));
|
||||
|
||||
if (ns.StygianAbyss)
|
||||
{
|
||||
ns.Send(new MobileUpdate(this));
|
||||
}
|
||||
else
|
||||
{
|
||||
ns.Send(new MobileUpdateOld(this));
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
UpdateRegion();
|
||||
}
|
||||
|
||||
if (ns != null)
|
||||
{
|
||||
if (m_Map != null)
|
||||
{
|
||||
Send(new ServerChange(m_Location, m_Map));
|
||||
}
|
||||
|
||||
ns.Sequence = 0;
|
||||
|
||||
ns.Send(MobileIncoming.Create(ns, this, this));
|
||||
|
||||
if (ns.StygianAbyss)
|
||||
{
|
||||
ns.Send(new MobileUpdate(this));
|
||||
CheckLightLevels(true);
|
||||
ns.Send(new MobileUpdate(this));
|
||||
}
|
||||
else
|
||||
{
|
||||
ns.Send(new MobileUpdateOld(this));
|
||||
CheckLightLevels(true);
|
||||
ns.Send(new MobileUpdateOld(this));
|
||||
}
|
||||
}
|
||||
|
||||
SendEverything();
|
||||
SendIncomingPacket();
|
||||
|
||||
if (ns != null)
|
||||
{
|
||||
ns.Sequence = 0;
|
||||
|
||||
ns.Send(MobileIncoming.Create(ns, this, this));
|
||||
|
||||
if (ns.StygianAbyss)
|
||||
{
|
||||
ns.SendSupportedFeature();
|
||||
ns.Send(new MobileUpdate(this));
|
||||
ns.Send(new MobileAttributes(this));
|
||||
}
|
||||
else
|
||||
{
|
||||
ns.SendSupportedFeature();
|
||||
ns.Send(new MobileUpdateOld(this));
|
||||
ns.Send(new MobileAttributes(this));
|
||||
}
|
||||
}
|
||||
|
||||
OnMapChange(oldMap);
|
||||
InternalMapChange(oldMap);
|
||||
OnLocationChange(oldLocation);
|
||||
|
||||
m_Region?.OnLocationChanged(this, oldLocation);
|
||||
|
|
@ -3186,20 +3069,12 @@ namespace Server
|
|||
if (sendUpdate)
|
||||
{
|
||||
ourState.Sequence = 0;
|
||||
|
||||
if (ourState.StygianAbyss)
|
||||
{
|
||||
ourState.Send(new MobileUpdate(m));
|
||||
}
|
||||
else
|
||||
{
|
||||
ourState.Send(new MobileUpdateOld(m));
|
||||
}
|
||||
ourState.Send(new MobileUpdate(m, ourState.StygianAbyss));
|
||||
}
|
||||
|
||||
if (sendIncoming)
|
||||
{
|
||||
ourState.Send(MobileIncoming.Create(ourState, m, m));
|
||||
ourState.Send(new MobileIncoming(ourState, m, m));
|
||||
}
|
||||
|
||||
if (ourState.StygianAbyss)
|
||||
|
|
@ -3207,7 +3082,7 @@ namespace Server
|
|||
if (sendMoving)
|
||||
{
|
||||
var noto = Notoriety.Compute(m, m);
|
||||
ourState.Send(cache[0][noto] = Packet.Acquire(new MobileMoving(m, noto)));
|
||||
ourState.Send(cache[0][noto] = Packet.Acquire(new MobileMoving(m, noto, true)));
|
||||
}
|
||||
|
||||
if (sendHealthbarPoison)
|
||||
|
|
@ -3225,7 +3100,7 @@ namespace Server
|
|||
if (sendMoving || sendHealthbarPoison || sendHealthbarYellow)
|
||||
{
|
||||
var noto = Notoriety.Compute(m, m);
|
||||
ourState.Send(cache[1][noto] = Packet.Acquire(new MobileMovingOld(m, noto)));
|
||||
ourState.Send(cache[1][noto] = Packet.Acquire(new MobileMoving(m, noto, false)));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -3340,7 +3215,7 @@ namespace Server
|
|||
|
||||
if (sendIncoming)
|
||||
{
|
||||
state.Send(MobileIncoming.Create(state, beholder, m));
|
||||
state.Send(new MobileIncoming(state, beholder, m));
|
||||
|
||||
if (m.IsDeadBondedPet)
|
||||
{
|
||||
|
|
@ -3358,7 +3233,7 @@ namespace Server
|
|||
|
||||
if (p == null)
|
||||
{
|
||||
cache[0][noto] = p = Packet.Acquire(new MobileMoving(m, noto));
|
||||
cache[0][noto] = p = Packet.Acquire(new MobileMoving(m, noto, true));
|
||||
}
|
||||
|
||||
state.Send(p);
|
||||
|
|
@ -3388,7 +3263,7 @@ namespace Server
|
|||
|
||||
if (p == null)
|
||||
{
|
||||
cache[1][noto] = p = Packet.Acquire(new MobileMovingOld(m, noto));
|
||||
cache[1][noto] = p = Packet.Acquire(new MobileMoving(m, noto, false));
|
||||
}
|
||||
|
||||
state.Send(p);
|
||||
|
|
@ -3797,7 +3672,7 @@ namespace Server
|
|||
|
||||
if (m_NetState != null && CanSee(attacker) && Utility.InUpdateRange(m_Location, attacker.m_Location))
|
||||
{
|
||||
m_NetState.Send(MobileIncoming.Create(m_NetState, this, attacker));
|
||||
m_NetState.Send(new MobileIncoming(m_NetState, this, attacker));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -3821,7 +3696,7 @@ namespace Server
|
|||
|
||||
if (m_NetState != null && CanSee(defender) && Utility.InUpdateRange(m_Location, defender.m_Location))
|
||||
{
|
||||
m_NetState.Send(MobileIncoming.Create(m_NetState, this, defender));
|
||||
m_NetState.Send(new MobileIncoming(m_NetState, this, defender));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -4234,7 +4109,7 @@ namespace Server
|
|||
|
||||
if (CanSee(aggressor))
|
||||
{
|
||||
m_NetState?.Send(MobileIncoming.Create(m_NetState, this, aggressor));
|
||||
m_NetState?.Send(new MobileIncoming(m_NetState, this, aggressor));
|
||||
}
|
||||
|
||||
if (Combatant == null)
|
||||
|
|
@ -4257,7 +4132,7 @@ namespace Server
|
|||
|
||||
if (CanSee(aggressor))
|
||||
{
|
||||
m_NetState?.Send(MobileIncoming.Create(m_NetState, this, aggressor));
|
||||
m_NetState?.Send(new MobileIncoming(m_NetState, this, aggressor));
|
||||
}
|
||||
|
||||
if (Combatant == null)
|
||||
|
|
@ -4296,7 +4171,7 @@ namespace Server
|
|||
|
||||
if (m_NetState != null && CanSee(aggressed))
|
||||
{
|
||||
m_NetState.Send(MobileIncoming.Create(m_NetState, this, aggressed));
|
||||
m_NetState.Send(new MobileIncoming(m_NetState, this, aggressed));
|
||||
}
|
||||
|
||||
break;
|
||||
|
|
@ -4326,7 +4201,7 @@ namespace Server
|
|||
|
||||
if (m_NetState != null && CanSee(aggressor))
|
||||
{
|
||||
m_NetState.Send(MobileIncoming.Create(m_NetState, this, aggressor));
|
||||
m_NetState.Send(new MobileIncoming(m_NetState, this, aggressor));
|
||||
}
|
||||
|
||||
break;
|
||||
|
|
@ -4729,7 +4604,7 @@ namespace Server
|
|||
|
||||
if (p == null)
|
||||
{
|
||||
cache[0][noto] = p = Packet.Acquire(new MobileMoving(this, noto));
|
||||
cache[0][noto] = p = Packet.Acquire(new MobileMoving(this, noto, true));
|
||||
}
|
||||
|
||||
ns.Send(p);
|
||||
|
|
@ -4741,7 +4616,7 @@ namespace Server
|
|||
|
||||
if (p == null)
|
||||
{
|
||||
cache[1][noto] = p = Packet.Acquire(new MobileMovingOld(this, noto));
|
||||
cache[1][noto] = p = Packet.Acquire(new MobileMoving(this, noto, false));
|
||||
}
|
||||
|
||||
ns.Send(p);
|
||||
|
|
@ -7085,12 +6960,6 @@ namespace Server
|
|||
{
|
||||
state.Mobile.ProcessDelta();
|
||||
|
||||
// if (state.StygianAbyss) {
|
||||
// if (pNew == null)
|
||||
// pNew = Packet.Acquire(new NewMobileAnimation(this.Serial, action, frameCount, delay));
|
||||
|
||||
// state.Send(pNew);
|
||||
// } else {
|
||||
if (p == null)
|
||||
{
|
||||
if (Body.IsGargoyle)
|
||||
|
|
@ -7099,45 +6968,26 @@ namespace Server
|
|||
|
||||
if (Flying)
|
||||
{
|
||||
if (action >= 9 && action <= 11)
|
||||
action = action switch
|
||||
{
|
||||
action = 71;
|
||||
}
|
||||
else if (action >= 12 && action <= 14)
|
||||
{
|
||||
action = 72;
|
||||
}
|
||||
else if (action == 20)
|
||||
{
|
||||
action = 77;
|
||||
}
|
||||
else if (action == 31)
|
||||
{
|
||||
action = 71;
|
||||
}
|
||||
else if (action == 34)
|
||||
{
|
||||
action = 78;
|
||||
}
|
||||
else if (action >= 200 && action <= 259)
|
||||
{
|
||||
action = 75;
|
||||
}
|
||||
else if (action >= 260 && action <= 270)
|
||||
{
|
||||
action = 75;
|
||||
}
|
||||
>= 9 and <= 11 => 71,
|
||||
>= 12 and <= 14 => 72,
|
||||
20 => 77,
|
||||
31 => 71,
|
||||
34 => 78,
|
||||
>= 200 and <= 259 => 75,
|
||||
>= 260 and <= 270 => 75,
|
||||
_ => action
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
if (action >= 200 && action <= 259)
|
||||
action = action switch
|
||||
{
|
||||
action = 17;
|
||||
}
|
||||
else if (action >= 260 && action <= 270)
|
||||
{
|
||||
action = 16;
|
||||
}
|
||||
>= 200 and <= 259 => 17,
|
||||
>= 260 and <= 270 => 16,
|
||||
_ => action
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -7155,12 +7005,10 @@ namespace Server
|
|||
}
|
||||
|
||||
state.Send(p);
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
Packet.Release(p);
|
||||
// Packet.Release( pNew );
|
||||
|
||||
eable.Free();
|
||||
}
|
||||
|
|
@ -7353,50 +7201,52 @@ namespace Server
|
|||
{
|
||||
var ns = m_NetState;
|
||||
|
||||
if (m_Map != null && ns != null)
|
||||
if (m_Map == null || ns == null)
|
||||
{
|
||||
var eable = m_Map.GetObjectsInRange(m_Location, Core.GlobalMaxUpdateRange);
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var o in eable)
|
||||
var eable = m_Map.GetObjectsInRange(m_Location, Core.GlobalMaxUpdateRange);
|
||||
|
||||
foreach (var o in eable)
|
||||
{
|
||||
if (o is Item item)
|
||||
{
|
||||
if (o is Item item)
|
||||
if (CanSee(item) && InRange(item.Location, item.GetUpdateRange(this)))
|
||||
{
|
||||
if (CanSee(item) && InRange(item.Location, item.GetUpdateRange(this)))
|
||||
{
|
||||
item.SendInfoTo(ns);
|
||||
}
|
||||
}
|
||||
else if (o is Mobile m)
|
||||
{
|
||||
if (CanSee(m) && Utility.InUpdateRange(m_Location, m.m_Location))
|
||||
{
|
||||
ns.Send(MobileIncoming.Create(ns, this, m));
|
||||
|
||||
if (ns.StygianAbyss)
|
||||
{
|
||||
if (m.Poisoned)
|
||||
{
|
||||
ns.Send(new HealthbarPoison(m));
|
||||
}
|
||||
|
||||
if (m.Blessed || m.YellowHealthbar)
|
||||
{
|
||||
ns.Send(new HealthbarYellow(m));
|
||||
}
|
||||
}
|
||||
|
||||
if (m.IsDeadBondedPet)
|
||||
{
|
||||
ns.SendBondedStatus(m.Serial, true);
|
||||
}
|
||||
|
||||
m.SendOPLPacketTo(ns);
|
||||
}
|
||||
item.SendInfoTo(ns);
|
||||
}
|
||||
}
|
||||
else if (o is Mobile m)
|
||||
{
|
||||
if (CanSee(m) && Utility.InUpdateRange(m_Location, m.m_Location))
|
||||
{
|
||||
ns.Send(new MobileIncoming(ns, this, m));
|
||||
|
||||
eable.Free();
|
||||
if (ns.StygianAbyss)
|
||||
{
|
||||
if (m.Poisoned)
|
||||
{
|
||||
ns.Send(new HealthbarPoison(m));
|
||||
}
|
||||
|
||||
if (m.Blessed || m.YellowHealthbar)
|
||||
{
|
||||
ns.Send(new HealthbarYellow(m));
|
||||
}
|
||||
}
|
||||
|
||||
if (m.IsDeadBondedPet)
|
||||
{
|
||||
ns.SendBondedStatus(m.Serial, true);
|
||||
}
|
||||
|
||||
m.SendOPLPacketTo(ns);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
eable.Free();
|
||||
}
|
||||
|
||||
public void UpdateRegion()
|
||||
|
|
@ -7431,7 +7281,7 @@ namespace Server
|
|||
|
||||
public virtual int GetSeason() => m_Map?.Season ?? 1;
|
||||
|
||||
public virtual int GetPacketFlags()
|
||||
public virtual int GetPacketFlags(bool stygianAbyss)
|
||||
{
|
||||
var flags = 0x0;
|
||||
|
||||
|
|
@ -7445,47 +7295,19 @@ namespace Server
|
|||
flags |= 0x02;
|
||||
}
|
||||
|
||||
if (m_Flying)
|
||||
if (stygianAbyss)
|
||||
{
|
||||
flags |= 0x04;
|
||||
if (m_Flying)
|
||||
{
|
||||
flags |= 0x04;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_Blessed || m_YellowHealthbar)
|
||||
else
|
||||
{
|
||||
flags |= 0x08;
|
||||
}
|
||||
|
||||
if (m_Warmode)
|
||||
{
|
||||
flags |= 0x40;
|
||||
}
|
||||
|
||||
if (m_Hidden)
|
||||
{
|
||||
flags |= 0x80;
|
||||
}
|
||||
|
||||
return flags;
|
||||
}
|
||||
|
||||
// Pre-7.0.0.0 Packet Flags
|
||||
public virtual int GetOldPacketFlags()
|
||||
{
|
||||
var flags = 0x0;
|
||||
|
||||
if (m_Paralyzed || m_Frozen)
|
||||
{
|
||||
flags |= 0x01;
|
||||
}
|
||||
|
||||
if (m_Female)
|
||||
{
|
||||
flags |= 0x02;
|
||||
}
|
||||
|
||||
if (m_Poison != null)
|
||||
{
|
||||
flags |= 0x04;
|
||||
if (m_Poison != null)
|
||||
{
|
||||
flags |= 0x04;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_Blessed || m_YellowHealthbar)
|
||||
|
|
@ -7543,7 +7365,7 @@ namespace Server
|
|||
}
|
||||
else
|
||||
{
|
||||
state.Send(MobileIncoming.Create(state, state.Mobile, this));
|
||||
state.Send(new MobileIncoming(state, state.Mobile, this));
|
||||
|
||||
if (IsDeadBondedPet)
|
||||
{
|
||||
|
|
@ -7751,15 +7573,7 @@ namespace Server
|
|||
if (isTeleport && m_NetState != null && (!m_NetState.HighSeas || !NoMoveHS))
|
||||
{
|
||||
m_NetState.Sequence = 0;
|
||||
|
||||
if (m_NetState.StygianAbyss)
|
||||
{
|
||||
m_NetState.Send(new MobileUpdate(this));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_NetState.Send(new MobileUpdateOld(this));
|
||||
}
|
||||
m_NetState.Send(new MobileUpdate(this, m_NetState.StygianAbyss));
|
||||
}
|
||||
|
||||
var map = m_Map;
|
||||
|
|
@ -7817,7 +7631,7 @@ namespace Server
|
|||
if (m.m_NetState != null &&
|
||||
(isTeleport && (!m.m_NetState.HighSeas || !NoMoveHS) || !inOldRange) && m.CanSee(this))
|
||||
{
|
||||
m.m_NetState.Send(MobileIncoming.Create(m.m_NetState, m, this));
|
||||
m.m_NetState.Send(new MobileIncoming(m.m_NetState, m, this));
|
||||
|
||||
if (m.m_NetState.StygianAbyss)
|
||||
{
|
||||
|
|
@ -7841,7 +7655,7 @@ namespace Server
|
|||
continue;
|
||||
}
|
||||
|
||||
ourState.Send(MobileIncoming.Create(ourState, this, m));
|
||||
ourState.Send(new MobileIncoming(ourState, this, m));
|
||||
|
||||
if (ourState.StygianAbyss)
|
||||
{
|
||||
|
|
@ -7873,7 +7687,7 @@ namespace Server
|
|||
if ((isTeleport && (!ns.HighSeas || !NoMoveHS) ||
|
||||
!Utility.InUpdateRange(oldLocation, ns.Mobile.Location)) && ns.Mobile.CanSee(this))
|
||||
{
|
||||
ns.Send(MobileIncoming.Create(ns, ns.Mobile, this));
|
||||
ns.Send(new MobileIncoming(ns, ns.Mobile, this));
|
||||
|
||||
if (ns.StygianAbyss)
|
||||
{
|
||||
|
|
@ -7954,7 +7768,7 @@ namespace Server
|
|||
{
|
||||
if (state.Mobile.CanSee(this))
|
||||
{
|
||||
state.Send(MobileIncoming.Create(state, state.Mobile, this));
|
||||
state.Send(new MobileIncoming(state, state.Mobile, this));
|
||||
|
||||
if (state.StygianAbyss)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -316,75 +316,26 @@ namespace Server.Network
|
|||
|
||||
state.Sequence = 0;
|
||||
|
||||
if (state.NewMobileIncoming)
|
||||
{
|
||||
state.Send(new MobileUpdate(m));
|
||||
state.Send(new MobileUpdate(m));
|
||||
state.Send(new MobileUpdate(m, state.StygianAbyss));
|
||||
state.Send(new MobileUpdate(m, state.StygianAbyss));
|
||||
|
||||
m.CheckLightLevels(true);
|
||||
m.CheckLightLevels(true);
|
||||
|
||||
state.Send(new MobileUpdate(m));
|
||||
state.Send(new MobileUpdate(m, state.StygianAbyss));
|
||||
|
||||
state.Send(new MobileIncoming(m, m));
|
||||
// state.Send( new MobileAttributes( m ) );
|
||||
state.Send(new MobileStatus(m, m));
|
||||
state.SendSetWarMode(m.Warmode);
|
||||
state.Send(new MobileIncoming(state, m, m));
|
||||
// state.Send( new MobileAttributes( m ) );
|
||||
state.Send(new MobileStatus(m, m));
|
||||
state.SendSetWarMode(m.Warmode);
|
||||
|
||||
m.SendEverything();
|
||||
m.SendEverything();
|
||||
|
||||
state.SendSupportedFeature();
|
||||
state.Send(new MobileUpdate(m));
|
||||
// state.Send( new MobileAttributes( m ) );
|
||||
state.Send(new MobileStatus(m, m));
|
||||
state.SendSetWarMode(m.Warmode);
|
||||
state.Send(new MobileIncoming(m, m));
|
||||
}
|
||||
else if (state.StygianAbyss)
|
||||
{
|
||||
state.Send(new MobileUpdate(m));
|
||||
state.Send(new MobileUpdate(m));
|
||||
|
||||
m.CheckLightLevels(true);
|
||||
|
||||
state.Send(new MobileUpdate(m));
|
||||
|
||||
state.Send(new MobileIncomingSA(m, m));
|
||||
// state.Send( new MobileAttributes( m ) );
|
||||
state.Send(new MobileStatus(m, m));
|
||||
state.SendSetWarMode(m.Warmode);
|
||||
|
||||
m.SendEverything();
|
||||
|
||||
state.SendSupportedFeature();
|
||||
state.Send(new MobileUpdate(m));
|
||||
// state.Send( new MobileAttributes( m ) );
|
||||
state.Send(new MobileStatus(m, m));
|
||||
state.SendSetWarMode(m.Warmode);
|
||||
state.Send(new MobileIncomingSA(m, m));
|
||||
}
|
||||
else
|
||||
{
|
||||
state.Send(new MobileUpdateOld(m));
|
||||
state.Send(new MobileUpdateOld(m));
|
||||
|
||||
m.CheckLightLevels(true);
|
||||
|
||||
state.Send(new MobileUpdateOld(m));
|
||||
|
||||
state.Send(new MobileIncomingOld(m, m));
|
||||
// state.Send( new MobileAttributes( m ) );
|
||||
state.Send(new MobileStatus(m, m));
|
||||
state.SendSetWarMode(m.Warmode);
|
||||
|
||||
m.SendEverything();
|
||||
|
||||
state.SendSupportedFeature();
|
||||
state.Send(new MobileUpdateOld(m));
|
||||
// state.Send( new MobileAttributes( m ) );
|
||||
state.Send(new MobileStatus(m, m));
|
||||
state.SendSetWarMode(m.Warmode);
|
||||
state.Send(new MobileIncomingOld(m, m));
|
||||
}
|
||||
state.SendSupportedFeature();
|
||||
state.Send(new MobileUpdate(m, state.StygianAbyss));
|
||||
// state.Send( new MobileAttributes( m ) );
|
||||
state.Send(new MobileStatus(m, m));
|
||||
state.SendSetWarMode(m.Warmode);
|
||||
state.Send(new MobileIncoming(state, m, m));
|
||||
|
||||
state.SendLoginComplete();
|
||||
state.Send(new CurrentTime());
|
||||
|
|
|
|||
|
|
@ -475,16 +475,9 @@ namespace Server.Network
|
|||
return;
|
||||
}
|
||||
|
||||
if (state.StygianAbyss)
|
||||
{
|
||||
state.Send(new MobileUpdate(from));
|
||||
}
|
||||
else
|
||||
{
|
||||
state.Send(new MobileUpdateOld(from));
|
||||
}
|
||||
state.Send(new MobileUpdate(from, state.StygianAbyss));
|
||||
|
||||
state.Send(MobileIncoming.Create(state, from, from));
|
||||
state.Send(new MobileIncoming(state, from, from));
|
||||
|
||||
from.SendEverything();
|
||||
|
||||
|
|
|
|||
|
|
@ -29,7 +29,7 @@ namespace Server.Network
|
|||
|
||||
public sealed class MobileMoving : Packet
|
||||
{
|
||||
public MobileMoving(Mobile m, int noto) : base(0x77, 17)
|
||||
public MobileMoving(Mobile m, int noto, bool stygianAbyss) : base(0x77, 17)
|
||||
{
|
||||
var loc = m.Location;
|
||||
|
||||
|
|
@ -47,32 +47,7 @@ namespace Server.Network
|
|||
Stream.Write((sbyte)loc.m_Z);
|
||||
Stream.Write((byte)m.Direction);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)m.GetPacketFlags());
|
||||
Stream.Write((byte)noto);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileMovingOld : Packet
|
||||
{
|
||||
public MobileMovingOld(Mobile m, int noto) : base(0x77, 17)
|
||||
{
|
||||
var loc = m.Location;
|
||||
|
||||
var hue = m.Hue;
|
||||
|
||||
if (m.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = m.SolidHueOverride;
|
||||
}
|
||||
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)m.Body);
|
||||
Stream.Write((short)loc.m_X);
|
||||
Stream.Write((short)loc.m_Y);
|
||||
Stream.Write((sbyte)loc.m_Z);
|
||||
Stream.Write((byte)m.Direction);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)m.GetOldPacketFlags());
|
||||
Stream.Write((byte)m.GetPacketFlags(stygianAbyss));
|
||||
Stream.Write((byte)noto);
|
||||
}
|
||||
}
|
||||
|
|
@ -492,7 +467,7 @@ namespace Server.Network
|
|||
|
||||
public sealed class MobileUpdate : Packet
|
||||
{
|
||||
public MobileUpdate(Mobile m) : base(0x20, 19)
|
||||
public MobileUpdate(Mobile m, bool stygianAbyss) : base(0x20, 19)
|
||||
{
|
||||
var hue = m.Hue;
|
||||
|
||||
|
|
@ -505,32 +480,7 @@ namespace Server.Network
|
|||
Stream.Write((short)m.Body);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)m.GetPacketFlags());
|
||||
Stream.Write((short)m.X);
|
||||
Stream.Write((short)m.Y);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((byte)m.Direction);
|
||||
Stream.Write((sbyte)m.Z);
|
||||
}
|
||||
}
|
||||
|
||||
// Pre-7.0.0.0 Mobile Update
|
||||
public sealed class MobileUpdateOld : Packet
|
||||
{
|
||||
public MobileUpdateOld(Mobile m) : base(0x20, 19)
|
||||
{
|
||||
var hue = m.Hue;
|
||||
|
||||
if (m.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = m.SolidHueOverride;
|
||||
}
|
||||
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)m.Body);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)m.GetOldPacketFlags());
|
||||
Stream.Write((byte)m.GetPacketFlags(stygianAbyss));
|
||||
Stream.Write((short)m.X);
|
||||
Stream.Write((short)m.Y);
|
||||
Stream.Write((short)0);
|
||||
|
|
@ -544,8 +494,12 @@ namespace Server.Network
|
|||
private static readonly ThreadLocal<int[]> m_DupedLayersTL = new(() => new int[256]);
|
||||
private static readonly ThreadLocal<int> m_VersionTL = new();
|
||||
|
||||
public MobileIncoming(Mobile beholder, Mobile beheld) : base(0x78)
|
||||
public MobileIncoming(NetState ns, Mobile beholder, Mobile beheld) : base(0x78)
|
||||
{
|
||||
var sa = ns.StygianAbyss;
|
||||
var newPacket = ns.NewMobileIncoming;
|
||||
var itemIdMask = newPacket ? 0xFFFF : 0x7FFF;
|
||||
|
||||
var m_Version = ++m_VersionTL.Value;
|
||||
var m_DupedLayers = m_DupedLayersTL.Value;
|
||||
|
||||
|
|
@ -578,7 +532,7 @@ namespace Server.Network
|
|||
Stream.Write((sbyte)beheld.Z);
|
||||
Stream.Write((byte)beheld.Direction);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)beheld.GetPacketFlags());
|
||||
Stream.Write((byte)beheld.GetPacketFlags(sa));
|
||||
Stream.Write((byte)Notoriety.Compute(beholder, beheld));
|
||||
|
||||
for (var i = 0; i < eq.Count; ++i)
|
||||
|
|
@ -598,142 +552,10 @@ namespace Server.Network
|
|||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
var itemID = item.ItemID & 0xFFFF;
|
||||
var itemID = item.ItemID & itemIdMask;
|
||||
var writeHue = newPacket || hue != 0;
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write(layer);
|
||||
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
|
||||
if (beheld.HairItemID > 0)
|
||||
{
|
||||
if (m_DupedLayers[(int)Layer.Hair] != m_Version)
|
||||
{
|
||||
m_DupedLayers[(int)Layer.Hair] = m_Version;
|
||||
hue = beheld.HairHue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
var itemID = beheld.HairItemID & 0xFFFF;
|
||||
|
||||
Stream.Write(HairInfo.FakeSerial(beheld));
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write((byte)Layer.Hair);
|
||||
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
|
||||
if (beheld.FacialHairItemID > 0)
|
||||
{
|
||||
if (m_DupedLayers[(int)Layer.FacialHair] != m_Version)
|
||||
{
|
||||
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
|
||||
hue = beheld.FacialHairHue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
var itemID = beheld.FacialHairItemID & 0xFFFF;
|
||||
|
||||
Stream.Write(FacialHairInfo.FakeSerial(beheld));
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write((byte)Layer.FacialHair);
|
||||
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
|
||||
Stream.Write(0); // terminate
|
||||
}
|
||||
|
||||
public static Packet Create(NetState ns, Mobile beholder, Mobile beheld)
|
||||
{
|
||||
if (ns.NewMobileIncoming)
|
||||
{
|
||||
return new MobileIncoming(beholder, beheld);
|
||||
}
|
||||
|
||||
if (ns.StygianAbyss)
|
||||
{
|
||||
return new MobileIncomingSA(beholder, beheld);
|
||||
}
|
||||
|
||||
return new MobileIncomingOld(beholder, beheld);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileIncomingSA : Packet
|
||||
{
|
||||
private static readonly ThreadLocal<int[]> m_DupedLayersTL = new(() => new int[256]);
|
||||
private static readonly ThreadLocal<int> m_VersionTL = new();
|
||||
|
||||
public MobileIncomingSA(Mobile beholder, Mobile beheld) : base(0x78)
|
||||
{
|
||||
var m_Version = ++m_VersionTL.Value;
|
||||
var m_DupedLayers = m_DupedLayersTL.Value;
|
||||
|
||||
var eq = beheld.Items;
|
||||
var count = eq.Count;
|
||||
|
||||
if (beheld.HairItemID > 0)
|
||||
{
|
||||
count++;
|
||||
}
|
||||
|
||||
if (beheld.FacialHairItemID > 0)
|
||||
{
|
||||
count++;
|
||||
}
|
||||
|
||||
EnsureCapacity(23 + count * 9);
|
||||
|
||||
var hue = beheld.Hue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
Stream.Write(beheld.Serial);
|
||||
Stream.Write((short)beheld.Body);
|
||||
Stream.Write((short)beheld.X);
|
||||
Stream.Write((short)beheld.Y);
|
||||
Stream.Write((sbyte)beheld.Z);
|
||||
Stream.Write((byte)beheld.Direction);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)beheld.GetPacketFlags());
|
||||
Stream.Write((byte)Notoriety.Compute(beholder, beheld));
|
||||
|
||||
for (var i = 0; i < eq.Count; ++i)
|
||||
{
|
||||
var item = eq[i];
|
||||
|
||||
var layer = (byte)item.Layer;
|
||||
|
||||
if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version)
|
||||
{
|
||||
m_DupedLayers[layer] = m_Version;
|
||||
|
||||
hue = item.Hue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
var itemID = item.ItemID & 0x7FFF;
|
||||
var writeHue = hue != 0;
|
||||
|
||||
if (writeHue)
|
||||
if (!newPacket)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
|
@ -761,11 +583,10 @@ namespace Server.Network
|
|||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
var itemID = beheld.HairItemID & 0x7FFF;
|
||||
var itemID = beheld.HairItemID & itemIdMask;
|
||||
var writeHue = newPacket || hue != 0;
|
||||
|
||||
var writeHue = hue != 0;
|
||||
|
||||
if (writeHue)
|
||||
if (!newPacket)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
|
@ -793,158 +614,10 @@ namespace Server.Network
|
|||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
var itemID = beheld.FacialHairItemID & 0x7FFF;
|
||||
var itemID = beheld.FacialHairItemID & itemIdMask;
|
||||
var writeHue = newPacket || hue != 0;
|
||||
|
||||
var writeHue = hue != 0;
|
||||
|
||||
if (writeHue)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
||||
Stream.Write(FacialHairInfo.FakeSerial(beheld));
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write((byte)Layer.FacialHair);
|
||||
|
||||
if (writeHue)
|
||||
{
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Stream.Write(0); // terminate
|
||||
}
|
||||
}
|
||||
|
||||
// Pre-7.0.0.0 Mobile Incoming
|
||||
public sealed class MobileIncomingOld : Packet
|
||||
{
|
||||
private static readonly ThreadLocal<int[]> m_DupedLayersTL = new(() => new int[256]);
|
||||
private static readonly ThreadLocal<int> m_VersionTL = new();
|
||||
|
||||
public MobileIncomingOld(Mobile beholder, Mobile beheld) : base(0x78)
|
||||
{
|
||||
var m_Version = ++m_VersionTL.Value;
|
||||
var m_DupedLayers = m_DupedLayersTL.Value;
|
||||
|
||||
var eq = beheld.Items;
|
||||
var count = eq.Count;
|
||||
|
||||
if (beheld.HairItemID > 0)
|
||||
{
|
||||
count++;
|
||||
}
|
||||
|
||||
if (beheld.FacialHairItemID > 0)
|
||||
{
|
||||
count++;
|
||||
}
|
||||
|
||||
EnsureCapacity(23 + count * 9);
|
||||
|
||||
var hue = beheld.Hue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
Stream.Write(beheld.Serial);
|
||||
Stream.Write((short)beheld.Body);
|
||||
Stream.Write((short)beheld.X);
|
||||
Stream.Write((short)beheld.Y);
|
||||
Stream.Write((sbyte)beheld.Z);
|
||||
Stream.Write((byte)beheld.Direction);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)beheld.GetOldPacketFlags());
|
||||
Stream.Write((byte)Notoriety.Compute(beholder, beheld));
|
||||
|
||||
for (var i = 0; i < eq.Count; ++i)
|
||||
{
|
||||
var item = eq[i];
|
||||
|
||||
var layer = (byte)item.Layer;
|
||||
|
||||
if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version)
|
||||
{
|
||||
m_DupedLayers[layer] = m_Version;
|
||||
|
||||
hue = item.Hue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
var itemID = item.ItemID & 0x7FFF;
|
||||
var writeHue = hue != 0;
|
||||
|
||||
if (writeHue)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write(layer);
|
||||
|
||||
if (writeHue)
|
||||
{
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (beheld.HairItemID > 0)
|
||||
{
|
||||
if (m_DupedLayers[(int)Layer.Hair] != m_Version)
|
||||
{
|
||||
m_DupedLayers[(int)Layer.Hair] = m_Version;
|
||||
hue = beheld.HairHue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
var itemID = beheld.HairItemID & 0x7FFF;
|
||||
|
||||
var writeHue = hue != 0;
|
||||
|
||||
if (writeHue)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
||||
Stream.Write(HairInfo.FakeSerial(beheld));
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write((byte)Layer.Hair);
|
||||
|
||||
if (writeHue)
|
||||
{
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (beheld.FacialHairItemID > 0)
|
||||
{
|
||||
if (m_DupedLayers[(int)Layer.FacialHair] != m_Version)
|
||||
{
|
||||
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
|
||||
hue = beheld.FacialHairHue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
var itemID = beheld.FacialHairItemID & 0x7FFF;
|
||||
|
||||
var writeHue = hue != 0;
|
||||
|
||||
if (writeHue)
|
||||
if (!newPacket)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue