fix(net): Clean up for mobile packets (#338)
### Breaking Change - [X] `Mobile.GetOldPacketFlags()` no longer exists. Instead there is a flag for `Mobile.GetPacketFlags()`. ### Non-Breaking Changes - [X] Consolidates move to world for mobiles - [X] Consolidates mobile packets between stygian abyss and older This PR supersedes changes in #337. That PR will need to be redone and broken out anyway.
This commit is contained in:
parent
4b2e4fbd36
commit
d71856ddbe
8 changed files with 234 additions and 932 deletions
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@ -316,75 +316,26 @@ namespace Server.Network
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state.Sequence = 0;
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if (state.NewMobileIncoming)
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{
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state.Send(new MobileUpdate(m));
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state.Send(new MobileUpdate(m));
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state.Send(new MobileUpdate(m, state.StygianAbyss));
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state.Send(new MobileUpdate(m, state.StygianAbyss));
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m.CheckLightLevels(true);
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m.CheckLightLevels(true);
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state.Send(new MobileUpdate(m));
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state.Send(new MobileUpdate(m, state.StygianAbyss));
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state.Send(new MobileIncoming(m, m));
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// state.Send( new MobileAttributes( m ) );
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state.Send(new MobileStatus(m, m));
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state.SendSetWarMode(m.Warmode);
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state.Send(new MobileIncoming(state, m, m));
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// state.Send( new MobileAttributes( m ) );
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state.Send(new MobileStatus(m, m));
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state.SendSetWarMode(m.Warmode);
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m.SendEverything();
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m.SendEverything();
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state.SendSupportedFeature();
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state.Send(new MobileUpdate(m));
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// state.Send( new MobileAttributes( m ) );
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state.Send(new MobileStatus(m, m));
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state.SendSetWarMode(m.Warmode);
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state.Send(new MobileIncoming(m, m));
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}
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else if (state.StygianAbyss)
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{
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state.Send(new MobileUpdate(m));
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state.Send(new MobileUpdate(m));
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m.CheckLightLevels(true);
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state.Send(new MobileUpdate(m));
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state.Send(new MobileIncomingSA(m, m));
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// state.Send( new MobileAttributes( m ) );
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state.Send(new MobileStatus(m, m));
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state.SendSetWarMode(m.Warmode);
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m.SendEverything();
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state.SendSupportedFeature();
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state.Send(new MobileUpdate(m));
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// state.Send( new MobileAttributes( m ) );
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state.Send(new MobileStatus(m, m));
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state.SendSetWarMode(m.Warmode);
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state.Send(new MobileIncomingSA(m, m));
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}
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else
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{
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state.Send(new MobileUpdateOld(m));
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state.Send(new MobileUpdateOld(m));
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m.CheckLightLevels(true);
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state.Send(new MobileUpdateOld(m));
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state.Send(new MobileIncomingOld(m, m));
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// state.Send( new MobileAttributes( m ) );
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state.Send(new MobileStatus(m, m));
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state.SendSetWarMode(m.Warmode);
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m.SendEverything();
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state.SendSupportedFeature();
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state.Send(new MobileUpdateOld(m));
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// state.Send( new MobileAttributes( m ) );
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state.Send(new MobileStatus(m, m));
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state.SendSetWarMode(m.Warmode);
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state.Send(new MobileIncomingOld(m, m));
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}
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state.SendSupportedFeature();
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state.Send(new MobileUpdate(m, state.StygianAbyss));
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// state.Send( new MobileAttributes( m ) );
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state.Send(new MobileStatus(m, m));
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state.SendSetWarMode(m.Warmode);
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state.Send(new MobileIncoming(state, m, m));
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state.SendLoginComplete();
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state.Send(new CurrentTime());
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@ -475,16 +475,9 @@ namespace Server.Network
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return;
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}
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if (state.StygianAbyss)
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{
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state.Send(new MobileUpdate(from));
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}
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else
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{
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state.Send(new MobileUpdateOld(from));
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}
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state.Send(new MobileUpdate(from, state.StygianAbyss));
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state.Send(MobileIncoming.Create(state, from, from));
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state.Send(new MobileIncoming(state, from, from));
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from.SendEverything();
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@ -29,7 +29,7 @@ namespace Server.Network
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public sealed class MobileMoving : Packet
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{
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public MobileMoving(Mobile m, int noto) : base(0x77, 17)
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public MobileMoving(Mobile m, int noto, bool stygianAbyss) : base(0x77, 17)
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{
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var loc = m.Location;
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@ -47,32 +47,7 @@ namespace Server.Network
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Stream.Write((sbyte)loc.m_Z);
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Stream.Write((byte)m.Direction);
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Stream.Write((short)hue);
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Stream.Write((byte)m.GetPacketFlags());
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Stream.Write((byte)noto);
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}
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}
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public sealed class MobileMovingOld : Packet
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{
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public MobileMovingOld(Mobile m, int noto) : base(0x77, 17)
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{
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var loc = m.Location;
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var hue = m.Hue;
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if (m.SolidHueOverride >= 0)
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{
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hue = m.SolidHueOverride;
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}
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Stream.Write(m.Serial);
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Stream.Write((short)m.Body);
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Stream.Write((short)loc.m_X);
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Stream.Write((short)loc.m_Y);
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Stream.Write((sbyte)loc.m_Z);
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Stream.Write((byte)m.Direction);
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Stream.Write((short)hue);
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Stream.Write((byte)m.GetOldPacketFlags());
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Stream.Write((byte)m.GetPacketFlags(stygianAbyss));
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Stream.Write((byte)noto);
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}
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}
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@ -492,7 +467,7 @@ namespace Server.Network
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public sealed class MobileUpdate : Packet
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{
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public MobileUpdate(Mobile m) : base(0x20, 19)
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public MobileUpdate(Mobile m, bool stygianAbyss) : base(0x20, 19)
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{
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var hue = m.Hue;
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@ -505,32 +480,7 @@ namespace Server.Network
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Stream.Write((short)m.Body);
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Stream.Write((byte)0);
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Stream.Write((short)hue);
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Stream.Write((byte)m.GetPacketFlags());
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Stream.Write((short)m.X);
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Stream.Write((short)m.Y);
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Stream.Write((short)0);
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Stream.Write((byte)m.Direction);
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Stream.Write((sbyte)m.Z);
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}
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}
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// Pre-7.0.0.0 Mobile Update
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public sealed class MobileUpdateOld : Packet
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{
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public MobileUpdateOld(Mobile m) : base(0x20, 19)
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{
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var hue = m.Hue;
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if (m.SolidHueOverride >= 0)
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{
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hue = m.SolidHueOverride;
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}
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Stream.Write(m.Serial);
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Stream.Write((short)m.Body);
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Stream.Write((byte)0);
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Stream.Write((short)hue);
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Stream.Write((byte)m.GetOldPacketFlags());
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Stream.Write((byte)m.GetPacketFlags(stygianAbyss));
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Stream.Write((short)m.X);
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Stream.Write((short)m.Y);
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Stream.Write((short)0);
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@ -544,8 +494,12 @@ namespace Server.Network
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private static readonly ThreadLocal<int[]> m_DupedLayersTL = new(() => new int[256]);
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private static readonly ThreadLocal<int> m_VersionTL = new();
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public MobileIncoming(Mobile beholder, Mobile beheld) : base(0x78)
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public MobileIncoming(NetState ns, Mobile beholder, Mobile beheld) : base(0x78)
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{
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var sa = ns.StygianAbyss;
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var newPacket = ns.NewMobileIncoming;
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var itemIdMask = newPacket ? 0xFFFF : 0x7FFF;
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var m_Version = ++m_VersionTL.Value;
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var m_DupedLayers = m_DupedLayersTL.Value;
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@ -578,7 +532,7 @@ namespace Server.Network
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Stream.Write((sbyte)beheld.Z);
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Stream.Write((byte)beheld.Direction);
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Stream.Write((short)hue);
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Stream.Write((byte)beheld.GetPacketFlags());
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Stream.Write((byte)beheld.GetPacketFlags(sa));
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Stream.Write((byte)Notoriety.Compute(beholder, beheld));
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for (var i = 0; i < eq.Count; ++i)
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@ -598,142 +552,10 @@ namespace Server.Network
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hue = beheld.SolidHueOverride;
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}
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var itemID = item.ItemID & 0xFFFF;
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var itemID = item.ItemID & itemIdMask;
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var writeHue = newPacket || hue != 0;
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Stream.Write(item.Serial);
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Stream.Write((ushort)itemID);
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Stream.Write(layer);
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Stream.Write((short)hue);
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}
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}
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if (beheld.HairItemID > 0)
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{
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if (m_DupedLayers[(int)Layer.Hair] != m_Version)
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{
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m_DupedLayers[(int)Layer.Hair] = m_Version;
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hue = beheld.HairHue;
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if (beheld.SolidHueOverride >= 0)
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{
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hue = beheld.SolidHueOverride;
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}
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var itemID = beheld.HairItemID & 0xFFFF;
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Stream.Write(HairInfo.FakeSerial(beheld));
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Stream.Write((ushort)itemID);
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Stream.Write((byte)Layer.Hair);
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Stream.Write((short)hue);
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}
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}
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if (beheld.FacialHairItemID > 0)
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{
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if (m_DupedLayers[(int)Layer.FacialHair] != m_Version)
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{
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m_DupedLayers[(int)Layer.FacialHair] = m_Version;
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hue = beheld.FacialHairHue;
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if (beheld.SolidHueOverride >= 0)
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{
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hue = beheld.SolidHueOverride;
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}
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var itemID = beheld.FacialHairItemID & 0xFFFF;
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Stream.Write(FacialHairInfo.FakeSerial(beheld));
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Stream.Write((ushort)itemID);
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Stream.Write((byte)Layer.FacialHair);
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Stream.Write((short)hue);
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}
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}
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Stream.Write(0); // terminate
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}
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public static Packet Create(NetState ns, Mobile beholder, Mobile beheld)
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{
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if (ns.NewMobileIncoming)
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{
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return new MobileIncoming(beholder, beheld);
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}
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if (ns.StygianAbyss)
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{
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return new MobileIncomingSA(beholder, beheld);
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}
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return new MobileIncomingOld(beholder, beheld);
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}
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}
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public sealed class MobileIncomingSA : Packet
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{
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private static readonly ThreadLocal<int[]> m_DupedLayersTL = new(() => new int[256]);
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private static readonly ThreadLocal<int> m_VersionTL = new();
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public MobileIncomingSA(Mobile beholder, Mobile beheld) : base(0x78)
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{
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var m_Version = ++m_VersionTL.Value;
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var m_DupedLayers = m_DupedLayersTL.Value;
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var eq = beheld.Items;
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var count = eq.Count;
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if (beheld.HairItemID > 0)
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{
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count++;
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}
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if (beheld.FacialHairItemID > 0)
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{
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count++;
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}
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EnsureCapacity(23 + count * 9);
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var hue = beheld.Hue;
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if (beheld.SolidHueOverride >= 0)
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{
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hue = beheld.SolidHueOverride;
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}
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Stream.Write(beheld.Serial);
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Stream.Write((short)beheld.Body);
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Stream.Write((short)beheld.X);
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Stream.Write((short)beheld.Y);
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Stream.Write((sbyte)beheld.Z);
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Stream.Write((byte)beheld.Direction);
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Stream.Write((short)hue);
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Stream.Write((byte)beheld.GetPacketFlags());
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Stream.Write((byte)Notoriety.Compute(beholder, beheld));
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for (var i = 0; i < eq.Count; ++i)
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{
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var item = eq[i];
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var layer = (byte)item.Layer;
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if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version)
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{
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m_DupedLayers[layer] = m_Version;
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hue = item.Hue;
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if (beheld.SolidHueOverride >= 0)
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{
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hue = beheld.SolidHueOverride;
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}
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var itemID = item.ItemID & 0x7FFF;
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var writeHue = hue != 0;
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if (writeHue)
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if (!newPacket)
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{
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itemID |= 0x8000;
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}
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@ -761,11 +583,10 @@ namespace Server.Network
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hue = beheld.SolidHueOverride;
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}
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var itemID = beheld.HairItemID & 0x7FFF;
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var itemID = beheld.HairItemID & itemIdMask;
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var writeHue = newPacket || hue != 0;
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var writeHue = hue != 0;
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if (writeHue)
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if (!newPacket)
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{
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itemID |= 0x8000;
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}
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@ -793,158 +614,10 @@ namespace Server.Network
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hue = beheld.SolidHueOverride;
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}
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var itemID = beheld.FacialHairItemID & 0x7FFF;
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var itemID = beheld.FacialHairItemID & itemIdMask;
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var writeHue = newPacket || hue != 0;
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var writeHue = hue != 0;
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if (writeHue)
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{
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itemID |= 0x8000;
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}
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Stream.Write(FacialHairInfo.FakeSerial(beheld));
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Stream.Write((ushort)itemID);
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Stream.Write((byte)Layer.FacialHair);
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if (writeHue)
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{
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Stream.Write((short)hue);
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}
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}
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}
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Stream.Write(0); // terminate
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}
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}
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// Pre-7.0.0.0 Mobile Incoming
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public sealed class MobileIncomingOld : Packet
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{
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private static readonly ThreadLocal<int[]> m_DupedLayersTL = new(() => new int[256]);
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private static readonly ThreadLocal<int> m_VersionTL = new();
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public MobileIncomingOld(Mobile beholder, Mobile beheld) : base(0x78)
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{
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var m_Version = ++m_VersionTL.Value;
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var m_DupedLayers = m_DupedLayersTL.Value;
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var eq = beheld.Items;
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var count = eq.Count;
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if (beheld.HairItemID > 0)
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{
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count++;
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}
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if (beheld.FacialHairItemID > 0)
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{
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count++;
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}
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EnsureCapacity(23 + count * 9);
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var hue = beheld.Hue;
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if (beheld.SolidHueOverride >= 0)
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{
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hue = beheld.SolidHueOverride;
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}
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Stream.Write(beheld.Serial);
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Stream.Write((short)beheld.Body);
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Stream.Write((short)beheld.X);
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Stream.Write((short)beheld.Y);
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Stream.Write((sbyte)beheld.Z);
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Stream.Write((byte)beheld.Direction);
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Stream.Write((short)hue);
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Stream.Write((byte)beheld.GetOldPacketFlags());
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Stream.Write((byte)Notoriety.Compute(beholder, beheld));
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for (var i = 0; i < eq.Count; ++i)
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{
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var item = eq[i];
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var layer = (byte)item.Layer;
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if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version)
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{
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m_DupedLayers[layer] = m_Version;
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hue = item.Hue;
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if (beheld.SolidHueOverride >= 0)
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{
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hue = beheld.SolidHueOverride;
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}
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var itemID = item.ItemID & 0x7FFF;
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var writeHue = hue != 0;
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if (writeHue)
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{
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itemID |= 0x8000;
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}
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Stream.Write(item.Serial);
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Stream.Write((ushort)itemID);
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Stream.Write(layer);
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if (writeHue)
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{
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Stream.Write((short)hue);
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}
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}
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}
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if (beheld.HairItemID > 0)
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{
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if (m_DupedLayers[(int)Layer.Hair] != m_Version)
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{
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m_DupedLayers[(int)Layer.Hair] = m_Version;
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hue = beheld.HairHue;
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if (beheld.SolidHueOverride >= 0)
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{
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hue = beheld.SolidHueOverride;
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}
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||||
|
||||
var itemID = beheld.HairItemID & 0x7FFF;
|
||||
|
||||
var writeHue = hue != 0;
|
||||
|
||||
if (writeHue)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
||||
Stream.Write(HairInfo.FakeSerial(beheld));
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write((byte)Layer.Hair);
|
||||
|
||||
if (writeHue)
|
||||
{
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (beheld.FacialHairItemID > 0)
|
||||
{
|
||||
if (m_DupedLayers[(int)Layer.FacialHair] != m_Version)
|
||||
{
|
||||
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
|
||||
hue = beheld.FacialHairHue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
var itemID = beheld.FacialHairItemID & 0x7FFF;
|
||||
|
||||
var writeHue = hue != 0;
|
||||
|
||||
if (writeHue)
|
||||
if (!newPacket)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue