feat: Adds TextDefinition serialization support. (#1217)
This commit is contained in:
parent
39e6f62ec9
commit
d791feb583
29 changed files with 301 additions and 267 deletions
|
|
@ -1,207 +0,0 @@
|
|||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server
|
||||
{
|
||||
[Parsable]
|
||||
public class TextDefinition
|
||||
{
|
||||
public TextDefinition(string text) : this(0, text)
|
||||
{
|
||||
}
|
||||
|
||||
public TextDefinition(int number = 0, string text = null)
|
||||
{
|
||||
Number = number;
|
||||
String = text;
|
||||
}
|
||||
|
||||
public int Number { get; }
|
||||
|
||||
public string String { get; }
|
||||
|
||||
public bool IsEmpty => Number <= 0 && String == null;
|
||||
|
||||
public override string ToString() => Number > 0 ? $"#{Number}" : String ?? "";
|
||||
|
||||
public string Format(bool propsGump) =>
|
||||
Number > 0 ? $"{Number} (0x{Number:X})" :
|
||||
String != null ? $"\"{String}\"" :
|
||||
propsGump ? "-empty-" : "empty";
|
||||
|
||||
public string GetValue() => Number > 0 ? Number.ToString() : String ?? "";
|
||||
|
||||
public static void Serialize(IGenericWriter writer, TextDefinition def)
|
||||
{
|
||||
if (def == null)
|
||||
{
|
||||
writer.WriteEncodedInt(3);
|
||||
}
|
||||
else if (def.Number > 0)
|
||||
{
|
||||
writer.WriteEncodedInt(1);
|
||||
writer.WriteEncodedInt(def.Number);
|
||||
}
|
||||
else if (def.String != null)
|
||||
{
|
||||
writer.WriteEncodedInt(2);
|
||||
writer.Write(def.String);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
}
|
||||
|
||||
public static TextDefinition Deserialize(IGenericReader reader)
|
||||
{
|
||||
var type = reader.ReadEncodedInt();
|
||||
|
||||
return type switch
|
||||
{
|
||||
0 => new TextDefinition(),
|
||||
1 => new TextDefinition(reader.ReadEncodedInt()),
|
||||
2 => new TextDefinition(reader.ReadString()),
|
||||
_ => null
|
||||
};
|
||||
}
|
||||
|
||||
public static void AddTo(IPropertyList list, TextDefinition def)
|
||||
{
|
||||
if (def == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (def.Number > 0)
|
||||
{
|
||||
list.Add(def.Number);
|
||||
}
|
||||
else if (def.String != null)
|
||||
{
|
||||
list.Add(def.String);
|
||||
}
|
||||
}
|
||||
|
||||
public static implicit operator TextDefinition(int v) => new(v);
|
||||
|
||||
public static implicit operator TextDefinition(string s) => new(s);
|
||||
|
||||
public static implicit operator int(TextDefinition m) => m?.Number ?? 0;
|
||||
|
||||
public static implicit operator string(TextDefinition m) => m?.String;
|
||||
|
||||
public static void AddHtmlText(
|
||||
Gump g, int x, int y, int width, int height, TextDefinition def, bool back,
|
||||
bool scroll, int numberColor, int stringColor
|
||||
)
|
||||
{
|
||||
if (def == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (def.Number > 0)
|
||||
{
|
||||
if (numberColor >= 0) // 5 bits per RGB component (15 bit RGB)
|
||||
{
|
||||
g.AddHtmlLocalized(x, y, width, height, def.Number, numberColor, back, scroll);
|
||||
}
|
||||
else
|
||||
{
|
||||
g.AddHtmlLocalized(x, y, width, height, def.Number, back, scroll);
|
||||
}
|
||||
}
|
||||
else if (def.String != null)
|
||||
{
|
||||
if (stringColor >= 0) // 8 bits per RGB component (24 bit RGB)
|
||||
{
|
||||
g.AddHtml(
|
||||
x,
|
||||
y,
|
||||
width,
|
||||
height,
|
||||
$"<BASEFONT COLOR=#{stringColor:X6}>{def.String}</BASEFONT>",
|
||||
back,
|
||||
scroll
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
g.AddHtml(x, y, width, height, def.String, back, scroll);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void AddHtmlText(
|
||||
Gump g, int x, int y, int width, int height, TextDefinition def, bool back,
|
||||
bool scroll
|
||||
)
|
||||
{
|
||||
AddHtmlText(g, x, y, width, height, def, back, scroll, -1, -1);
|
||||
}
|
||||
|
||||
public static void SendMessageTo(Mobile m, TextDefinition def)
|
||||
{
|
||||
if (def == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (def.Number > 0)
|
||||
{
|
||||
m.SendLocalizedMessage(def.Number);
|
||||
}
|
||||
else if (def.String != null)
|
||||
{
|
||||
m.SendMessage(def.String);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SendMessageTo(Mobile m, TextDefinition def, int hue)
|
||||
{
|
||||
if (def == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (def.Number > 0)
|
||||
{
|
||||
m.SendLocalizedMessage(def.Number, "", hue);
|
||||
}
|
||||
else if (def.String != null)
|
||||
{
|
||||
m.SendMessage(hue, def.String);
|
||||
}
|
||||
}
|
||||
|
||||
public static void PublicOverheadMessage(Mobile m, MessageType messageType, int hue, TextDefinition def)
|
||||
{
|
||||
if (def == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (def.Number > 0)
|
||||
{
|
||||
m.PublicOverheadMessage(messageType, hue, def.Number);
|
||||
}
|
||||
else if (def.String != null)
|
||||
{
|
||||
m.PublicOverheadMessage(messageType, hue, false, def.String);
|
||||
}
|
||||
}
|
||||
|
||||
public static TextDefinition Parse(string value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return Utility.ToInt32(value, out var i) ? new TextDefinition(i) : new TextDefinition(value);
|
||||
}
|
||||
|
||||
public static bool IsNullOrEmpty(TextDefinition def) => def?.IsEmpty != false;
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue