diff --git a/Projects/UOContent/Mobiles/AI/MeleeAI.cs b/Projects/UOContent/Mobiles/AI/MeleeAI.cs index be942afd0..544770069 100644 --- a/Projects/UOContent/Mobiles/AI/MeleeAI.cs +++ b/Projects/UOContent/Mobiles/AI/MeleeAI.cs @@ -114,7 +114,6 @@ public class MeleeAI : BaseAI if (Mobile.GetDistanceToSqrt(combatant) > Mobile.RangePerception + 1) { - this.DebugSayFormatted($"I cannot find {combatant.Name}, so my guard is up."); Action = ActionType.Guard; return false;