chore: Fixes variable types for possible performance issues (#2172)

This commit is contained in:
Kamron Batman 2025-05-01 21:54:41 -07:00 • committed by GitHub
parent 6d43f2549c
commit da517f56c4
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
82 changed files with 332 additions and 343 deletions

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@ -2158,9 +2158,10 @@ public partial class Landy : BaseCreature
AddItem(new ShortPants(Utility.RandomYellowHue()));
AddItem(new Tunic(Utility.RandomYellowHue()));
Item gloves = new LeafGloves();
gloves.Hue = Utility.RandomYellowHue();
AddItem(gloves);
AddItem(new LeafGloves
{
Hue = Utility.RandomYellowHue()
});
}
public override bool IsInvulnerable => true;
@ -2720,11 +2721,10 @@ public partial class Tholef : BaseCreature
AddItem(new ShortPants(0x28C));
AddItem(new Shirt(0x28C));
Item item;
item = new LeafArms();
item.Hue = 0x28C;
AddItem(item);
AddItem(new LeafArms
{
Hue = 0x28C
});
}
public override bool IsInvulnerable => true;
@ -2807,11 +2807,10 @@ public partial class Waelian : BaseCreature
AddItem(new LongPants(0x340));
AddItem(new GemmedCirclet());
Item item;
item = new LeafChest();
item.Hue = 0x344;
AddItem(item);
AddItem(new LeafChest
{
Hue = 0x344
});
}
public override bool IsInvulnerable => true;
@ -3057,11 +3056,10 @@ public partial class Lohn : BaseCreature
AddItem(new SmithHammer());
AddItem(new GemmedCirclet());
Item item;
item = new LeafChest();
item.Hue = 0x359;
AddItem(item);
AddItem(new LeafChest
{
Hue = 0x359
});
}
public override bool IsInvulnerable => true;
@ -3405,11 +3403,10 @@ public partial class ElderVicaie : BaseCreature
AddItem(new ElvenBoots());
AddItem(new Tunic(0x732));
Item item;
item = new LeafLegs();
item.Hue = 0x3B2;
AddItem(item);
AddItem(new LeafLegs
{
Hue = 0x3B2
});
}
public override bool IsInvulnerable => true;
@ -3573,11 +3570,10 @@ public partial class Bolaevin : BaseCreature
AddItem(new LeafChest());
AddItem(new LeafArms());
Item item;
item = new LeafLegs();
item.Hue = 0x1BB;
AddItem(item);
AddItem(new LeafLegs
{
Hue = 0x1BB
});
}
public override bool IsInvulnerable => true;

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@ -1274,11 +1274,10 @@ public partial class Mithneral : BaseCreature
AddItem(new Backpack());
AddItem(new Sandals());
Item item;
item = new GustarShroud();
item.Hue = 0x51C;
AddItem(item);
AddItem(new GustarShroud
{
Hue = 0x51C
});
}
public override bool IsInvulnerable => true;
@ -1876,10 +1875,9 @@ public partial class GeorgeHephaestus : Blacksmith
AddItem(new Bascinet());
AddItem(new FullApron(0x8AB));
Item item;
item = new SmithHammer();
item.Hue = 0x8AB;
AddItem(item);
AddItem(new SmithHammer
{
Hue = 0x8AB
});
}
}

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@ -472,11 +472,10 @@ public partial class Gervis : BaseCreature
AddItem(new Doublet(0x652));
AddItem(new SmithHammer());
Item item;
item = new LeatherGloves();
item.Hue = 0x3B2;
AddItem(item);
AddItem(new LeatherGloves
{
Hue = 0x3B2
});
}
public override bool IsInvulnerable => true;
@ -750,11 +749,10 @@ public partial class Hargrove : BaseCreature
AddItem(new Bandana(0x20));
AddItem(new BattleAxe());
Item item;
item = new PlateGloves();
item.Hue = 0x21E;
AddItem(item);
AddItem(new PlateGloves
{
Hue = 0x21E
});
}
public override bool IsInvulnerable => true;

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@ -784,11 +784,10 @@ public partial class Beotham : BaseCreature
AddItem(new ShortPants(0x522));
AddItem(new FancyShirt(0x515));
Item item;
item = new LeafGloves();
item.Hue = 0x901;
AddItem(item);
AddItem(new LeafGloves
{
Hue = 0x901
});
}
public override bool IsInvulnerable => true;
@ -1014,11 +1013,10 @@ public partial class LorekeeperRollarn : BaseCreature
AddItem(new Circlet());
AddItem(new LeafChest());
Item item;
item = new LeafLegs();
item.Hue = 0x71A;
AddItem(item);
AddItem(new LeafLegs
{
Hue = 0x71A
});
}
public override bool IsInvulnerable => true;

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@ -599,9 +599,10 @@ public partial class Synaeva : BaseCreature
SetSkill(SkillName.Meditation, 60.0, 80.0);
SetSkill(SkillName.Focus, 60.0, 80.0);
Item item = new RavenHelm();
item.Hue = Utility.RandomGreenHue();
AddItem(item);
AddItem(new RavenHelm
{
Hue = Utility.RandomGreenHue()
});
AddItem(new FemaleLeafChest());
AddItem(new LeafArms());