chore: Fixes variable types for possible performance issues (#2172)

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Kamron Batman 2025-05-01 21:54:41 -07:00 • committed by GitHub
parent 6d43f2549c
commit da517f56c4
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GPG key ID: B5690EEEBB952194
82 changed files with 332 additions and 343 deletions

View file

@ -41,10 +41,10 @@ public partial class Cotton : Item, IDyable
public virtual void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
{
Item item = new SpoolOfThread(6);
item.Hue = hue;
from.AddToBackpack(item);
from.AddToBackpack(new SpoolOfThread(6)
{
Hue = hue
});
from.SendLocalizedMessage(1010577); // You put the spools of thread in your backpack.
}
@ -89,4 +89,4 @@ public partial class Cotton : Item, IDyable
}
}
}
}
}

View file

@ -42,10 +42,10 @@ public partial class Flax : Item
public virtual void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
{
Item item = new SpoolOfThread(6);
item.Hue = hue;
from.AddToBackpack(item);
from.AddToBackpack(new SpoolOfThread(6)
{
Hue = hue
});
from.SendLocalizedMessage(1010577); // You put the spools of thread in your backpack.
}

View file

@ -41,10 +41,10 @@ public partial class Wool : Item, IDyable
public virtual void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
{
Item item = new DarkYarn(3);
item.Hue = hue;
from.AddToBackpack(item);
from.AddToBackpack(new DarkYarn(3)
{
Hue = hue
});
from.SendLocalizedMessage(1010576); // You put the balls of yarn in your backpack.
}
@ -105,10 +105,10 @@ public partial class TaintedWool : Wool
public override void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
{
Item item = new DarkYarn();
item.Hue = hue;
from.AddToBackpack(item);
from.AddToBackpack(new DarkYarn
{
Hue = hue
});
from.SendLocalizedMessage(1010574); // You put a ball of yarn in your backpack.
}
}
}

View file

@ -75,8 +75,10 @@ public abstract partial class BaseClothMaterial : Item, IDyable
}
else
{
Item create = new BoltOfCloth();
create.Hue = m_Material.Hue;
var create = new BoltOfCloth
{
Hue = m_Material.Hue
};
m_Material.Consume();
loom.Phase = 0;
@ -126,4 +128,4 @@ public partial class SpoolOfThread : BaseClothMaterial
public SpoolOfThread(int amount = 1) : base(0xFA0, amount)
{
}
}
}