feat: Cleans up UOP file handling. Adds automatic bounds.bin generation (#1744)
### Summary * Unifies reading UOP File indexes * Adds ArtData file reader to get graphic bounds * Automatically generates Bounds.bin from art file if missing * Adds [GenBounds command to regenerate the bounds.bin file. Useful for when the art file changes.
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10 changed files with 680 additions and 382 deletions
185
Projects/Server/Client/ArtData.cs
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185
Projects/Server/Client/ArtData.cs
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2024 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: ArtData.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.InteropServices;
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namespace Server;
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public class ArtData : IDisposable
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{
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private readonly FileStream _dataStream;
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private readonly Dictionary<int, UOPEntry> _dataRanges;
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public bool IsInitialized => _dataRanges.Count > 0 && _dataStream != null;
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public ArtData()
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{
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var artPath = Core.FindDataFile("art.mul", false);
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if (artPath != null)
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{
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var idxPath = Core.FindDataFile("artidx.mul", false);
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if (idxPath != null)
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{
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_dataRanges = LoadMulRanges(idxPath);
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_dataStream = new FileStream(artPath, FileMode.Open, FileAccess.Read, FileShare.Read);
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return;
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}
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}
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artPath = Core.FindDataFile("artLegacyMUL.uop", false);
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if (artPath != null)
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{
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_dataStream = new FileStream(artPath, FileMode.Open, FileAccess.Read, FileShare.Read);
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_dataRanges = UOPFiles.ReadUOPIndexes(_dataStream, ".tga", 0x14000, 5);
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}
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}
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public Rectangle2D GetStaticBounds(int index)
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{
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if (index is < 0 or > 0x10000)
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{
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return Rectangle2D.Empty;
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}
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index += 16384;
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if (!_dataRanges.TryGetValue(index, out var entry))
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{
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return Rectangle2D.Empty;
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}
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Span<ushort> buffer = stackalloc ushort[entry.Size / 2];
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_dataStream.Seek(entry.Offset, SeekOrigin.Begin);
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_dataStream.Read(MemoryMarshal.AsBytes(buffer));
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var width = buffer[2];
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var height = buffer[3];
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if (width == 0 || height == 0)
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{
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return Rectangle2D.Empty;
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}
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return GetBoundsFromRGBA1555Bitmap(width, height, buffer[4..]);
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}
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private static Dictionary<int, UOPEntry> LoadMulRanges(string idxPath)
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{
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using var fs = new FileStream(idxPath, FileMode.Open, FileAccess.Read, FileShare.Read);
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using var br = new BinaryReader(fs);
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var count = (int)(fs.Length / 12);
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var ranges = new Dictionary<int, UOPEntry>(count);
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for (var i = 0; i < count; i++)
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{
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var offset = br.ReadInt32();
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var length = br.ReadInt32();
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br.ReadInt32(); // Skip the Data field since we don't use it
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if (length > 0)
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{
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ranges[i] = new UOPEntry(offset, length);
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}
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}
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ranges.TrimExcess();
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return ranges;
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}
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public static Rectangle2D GetBoundsFromRGBA1555Bitmap(int width, int height, ReadOnlySpan<ushort> data)
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{
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ReadOnlySpan<ushort> lookups = data[..height];
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data = data[height..];
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int xMin = width;
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int yMin = height;
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int xMax = -1;
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int yMax = -1;
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for (int y = 0; y < height; y++)
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{
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var i = lookups[y];
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var x = 0;
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while (true)
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{
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int startX = data[i++];
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var pixelCount = data[i++];
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if (startX + pixelCount == 0 || startX > width)
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{
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break;
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}
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x += startX;
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for (var end = x + pixelCount; x < end; x++)
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{
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// Get the pixel value from the bitmap data
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ushort pixel = data[i++];
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// Check if the pixel is non-black (0 in 555 RGB is completely black)
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if (pixel == 0)
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{
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continue;
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}
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if (x < xMin)
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{
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xMin = x;
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}
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if (x > xMax)
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{
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xMax = x;
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}
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if (y < yMin)
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{
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yMin = y;
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}
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if (y > yMax)
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{
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yMax = y;
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}
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}
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}
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}
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return xMax switch
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{
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// If no non-black pixels were found, return an empty rectangle
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-1 => Rectangle2D.Empty,
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_ => new Rectangle2D(xMin, yMin, xMax - xMin, yMax - yMin)
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};
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}
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public void Dispose()
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{
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_dataStream?.Dispose();
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GC.SuppressFinalize(this);
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}
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~ArtData()
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{
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_dataStream?.Dispose();
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}
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}
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