Modernization Fixes & Updates to Default Values (#3)

This commit is contained in:
Kamron Batman 2018-10-28 00:33:16 -07:00 • committed by GitHub
parent 445eddff68
commit dcf64091b1
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
768 changed files with 10507 additions and 14196 deletions

View file

@ -19,14 +19,12 @@ namespace Server.Ethics.Evil
public override void BeginInvoke(Player from)
{
from.Mobile.BeginTarget(12, true, TargetFlags.None, new TargetStateCallback(Power_OnTarget), from);
from.Mobile.BeginTarget(12, true, TargetFlags.None, Power_OnTarget, from);
from.Mobile.SendMessage("Where do you wish to blight?");
}
private void Power_OnTarget(Mobile fromMobile, object obj, object state)
private void Power_OnTarget(Mobile fromMobile, object obj, Player from)
{
Player from = state as Player;
if (!(obj is IPoint3D p))
return;

View file

@ -18,15 +18,12 @@ namespace Server.Ethics.Evil
public override void BeginInvoke(Player from)
{
from.Mobile.BeginTarget(12, false, TargetFlags.None, new TargetStateCallback(Power_OnTarget), from);
from.Mobile.BeginTarget(12, false, TargetFlags.None, Power_OnTarget, from);
from.Mobile.SendMessage("Which item do you wish to imbue?");
}
private void Power_OnTarget(Mobile fromMobile, object obj, object state)
private void Power_OnTarget(Mobile fromMobile, object obj, Player from)
{
if (!(state is Player from))
return;
if (!(obj is Item item))
{
from.Mobile.LocalOverheadMessage(MessageType.Regular, 0x3B2, false, "You may not imbue that.");

View file

@ -19,15 +19,12 @@ namespace Server.Ethics.Hero
public override void BeginInvoke(Player from)
{
from.Mobile.BeginTarget(12, true, TargetFlags.None, new TargetStateCallback(Power_OnTarget), from);
from.Mobile.BeginTarget(12, true, TargetFlags.None, Power_OnTarget, from);
from.Mobile.SendMessage("Where do you wish to bless?");
}
private void Power_OnTarget(Mobile fromMobile, object obj, object state)
private void Power_OnTarget(Mobile fromMobile, object obj, Player from)
{
if (!(state is Player from))
return;
if (!(obj is IPoint3D p))
return;

View file

@ -18,15 +18,12 @@ namespace Server.Ethics.Hero
public override void BeginInvoke(Player from)
{
from.Mobile.BeginTarget(12, false, TargetFlags.None, new TargetStateCallback(Power_OnTarget), from);
from.Mobile.BeginTarget(12, false, TargetFlags.None, Power_OnTarget, from);
from.Mobile.SendMessage("Which item do you wish to imbue?");
}
private void Power_OnTarget(Mobile fromMobile, object obj, object state)
private void Power_OnTarget(Mobile fromMobile, object obj, Player from)
{
if (!(state is Player from))
return;
if (!(obj is Item item))
{
from.Mobile.LocalOverheadMessage(MessageType.Regular, 0x3B2, false, "You may not imbue that.");