Modernization Fixes & Updates to Default Values (#3)
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768 changed files with 10507 additions and 14196 deletions
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@ -96,11 +96,7 @@ namespace Server.Engines.Harvest
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if (!CheckHarvest(from, tool))
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return;
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int tileID;
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Map map;
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Point3D loc;
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if (!GetHarvestDetails(from, tool, toHarvest, out tileID, out map, out loc))
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if (!GetHarvestDetails(from, tool, toHarvest, out int tileID, out Map map, out Point3D loc))
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{
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OnBadHarvestTarget(from, tool, toHarvest);
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return;
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@ -340,11 +336,7 @@ namespace Server.Engines.Harvest
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return false;
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}
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int tileID;
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Map map;
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Point3D loc;
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if (!GetHarvestDetails(from, tool, toHarvest, out tileID, out map, out loc))
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if (!GetHarvestDetails(from, tool, toHarvest, out int tileID, out Map map, out Point3D loc))
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{
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from.EndAction(locked);
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OnBadHarvestTarget(from, tool, toHarvest);
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@ -417,11 +409,7 @@ namespace Server.Engines.Harvest
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if (!CheckHarvest(from, tool))
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return;
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int tileID;
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Map map;
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Point3D loc;
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if (!GetHarvestDetails(from, tool, toHarvest, out tileID, out map, out loc))
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if (!GetHarvestDetails(from, tool, toHarvest, out int tileID, out Map map, out Point3D loc))
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{
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OnBadHarvestTarget(from, tool, toHarvest);
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return;
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@ -31,10 +31,12 @@ namespace Server.Engines.Harvest
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if (from is PlayerMobile player)
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{
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QuestSystem qs = player.Quest;
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if (!(qs is WitchApprenticeQuest))
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return;
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if (qs is WitchApprenticeQuest &&
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qs.FindObjective(typeof(FindIngredientObjective)) is FindIngredientObjective obj &&
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!obj.Completed && obj.Ingredient == Ingredient.Bones)
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FindIngredientObjective obj = qs.FindObjective<FindIngredientObjective>();
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if (obj?.Completed == false && obj.Ingredient == Ingredient.Bones)
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{
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player.SendLocalizedMessage(
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1055037); // You finish your grim work, finding some of the specific bones listed in the Hag's recipe.
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