Modernization Fixes & Updates to Default Values (#3)
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768 changed files with 10507 additions and 14196 deletions
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@ -1,5 +1,4 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading;
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using Server.Accounting;
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@ -132,24 +131,24 @@ namespace Server.Engines.Reports
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Ladder ladder = Ladder.Instance;
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if (ladder != null)
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if (ladder == null)
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return chart;
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List<LadderEntry> entries = ladder.Entries;
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for (int i = entries.Count - 1; i >= 0; --i)
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{
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ArrayList entries = ladder.ToArrayList();
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LadderEntry entry = entries[i];
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int level = Ladder.GetLevel(entry.Experience);
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for (int i = entries.Count - 1; i >= 0; --i)
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if (lastItem == null || level != lastLevel)
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{
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LadderEntry entry = (LadderEntry)entries[i];
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int level = Ladder.GetLevel(entry.Experience);
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if (lastItem == null || level != lastLevel)
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{
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chart.Items.Add(lastItem = new ChartItem(level.ToString(), 1));
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lastLevel = level;
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}
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else
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{
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lastItem.Value++;
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}
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chart.Items.Add(lastItem = new ChartItem(level.ToString(), 1));
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lastLevel = level;
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}
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else
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{
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lastItem.Value++;
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}
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}
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@ -171,11 +170,11 @@ namespace Server.Engines.Reports
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if (ladder != null)
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{
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ArrayList entries = ladder.ToArrayList();
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List<LadderEntry> entries = ladder.Entries;
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for (int i = 0; i < entries.Count && i < 15; ++i)
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{
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LadderEntry entry = (LadderEntry)entries[i];
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LadderEntry entry = entries[i];
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int level = Ladder.GetLevel(entry.Experience);
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string guild = "";
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@ -204,40 +203,40 @@ namespace Server.Engines.Reports
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Preferences prefs = Preferences.Instance;
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if (prefs != null)
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if (prefs == null)
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return chart;
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List<Arena> arenas = Arena.Arenas;
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for (int i = 0; i < arenas.Count; ++i)
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{
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List<Arena> arenas = Arena.Arenas;
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Arena arena = arenas[i];
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for (int i = 0; i < arenas.Count; ++i)
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string name = arena.Name;
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if (name != null)
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chart.Items.Add(name, 0);
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}
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List<PreferencesEntry> entries = prefs.Entries;
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for (int i = 0; i < entries.Count; ++i)
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{
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PreferencesEntry entry = entries[i];
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List<string> list = entry.Disliked;
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for (int j = 0; j < list.Count; ++j)
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{
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Arena arena = arenas[i];
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string disliked = list[j];
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string name = arena.Name;
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if (name != null)
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chart.Items.Add(name, 0);
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}
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ArrayList entries = prefs.Entries;
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for (int i = 0; i < entries.Count; ++i)
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{
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PreferencesEntry entry = (PreferencesEntry)entries[i];
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ArrayList list = entry.Disliked;
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for (int j = 0; j < list.Count; ++j)
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for (int k = 0; k < chart.Items.Count; ++k)
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{
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string disliked = (string)list[j];
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ChartItem item = chart.Items[k];
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for (int k = 0; k < chart.Items.Count; ++k)
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if (item.Name == disliked)
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{
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ChartItem item = chart.Items[k];
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if (item.Name == disliked)
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{
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++item.Value;
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break;
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}
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++item.Value;
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break;
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}
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}
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}
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@ -364,7 +363,7 @@ namespace Server.Engines.Reports
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report.Columns.Add("28%", "center", "Office");
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report.Columns.Add("16%", "center", "Kill Points");
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ArrayList list = new ArrayList();
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List<PlayerState> list = new List<PlayerState>();
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List<Faction> factions = Faction.Factions;
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@ -380,7 +379,7 @@ namespace Server.Engines.Reports
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for (int i = 0; i < list.Count && i < 15; ++i)
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{
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PlayerState pl = (PlayerState)list[i];
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PlayerState pl = list[i];
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string office;
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