Modernization Fixes & Updates to Default Values (#3)

This commit is contained in:
Kamron Batman 2018-10-28 00:33:16 -07:00 • committed by GitHub
parent 445eddff68
commit dcf64091b1
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GPG key ID: 4AEE18F83AFDEB23
768 changed files with 10507 additions and 14196 deletions

View file

@ -1,5 +1,4 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Server.Accounting;
using Server.ContextMenus;
@ -615,7 +614,7 @@ namespace Server.Mobiles
m_Maker.Delete();
statue.Sculpt(from);
from.CloseGump(typeof(CharacterStatueGump));
from.CloseGump<CharacterStatueGump>();
from.SendGump(new CharacterStatueGump(m_Maker, statue, from));
}
else if (result == AddonFitResult.Blocked)
@ -640,7 +639,7 @@ namespace Server.Mobiles
public static AddonFitResult CouldFit(Point3D p, Map map, Mobile from, ref BaseHouse house)
{
if (!map.CanFit(p.X, p.Y, p.Z, 20, true, true, true))
if (!map.CanFit(p.X, p.Y, p.Z, 20, true))
return AddonFitResult.Blocked;
if (!BaseAddon.CheckHouse(from, p, map, 20, ref house))
return AddonFitResult.NotInHouse;
@ -650,11 +649,11 @@ namespace Server.Mobiles
public static AddonFitResult CheckDoors(Point3D p, int height, BaseHouse house)
{
ArrayList doors = house.Doors;
List<BaseDoor> doors = house.Doors;
for (int i = 0; i < doors.Count; i++)
{
BaseDoor door = doors[i] as BaseDoor;
BaseDoor door = doors[i];
Point3D doorLoc = door.GetWorldLocation();
int doorHeight = door.ItemData.CalcHeight;

View file

@ -101,7 +101,7 @@ namespace Server.Items
{
Closable = true;
Disposable = true;
Dragable = true;
Draggable = true;
Resizable = false;
AddPage(0);

View file

@ -20,7 +20,7 @@ namespace Server.Gumps
Closable = true;
Disposable = true;
Dragable = true;
Draggable = true;
Resizable = false;
AddPage(0);