Modernization Fixes & Updates to Default Values (#3)
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@ -18,7 +18,7 @@ namespace Server.Items
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{
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// Unlike the others, world map is not based on crafted location
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double skillValue = from.Skills[SkillName.Cartography].Value;
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double skillValue = from.Skills.Cartography.Value;
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int x20 = (int)(skillValue * 20);
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int size = 25 + (int)(skillValue * 6.6);
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