Modernization Fixes & Updates to Default Values (#3)
This commit is contained in:
parent
445eddff68
commit
dcf64091b1
768 changed files with 10507 additions and 14196 deletions
|
|
@ -91,24 +91,22 @@ namespace Server.Items
|
|||
{
|
||||
from.SendLocalizedMessage(500236); // You should throw it now!
|
||||
|
||||
int timer = 3;
|
||||
|
||||
if (Core.ML)
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.25), 5,
|
||||
new TimerStateCallback(Detonate_OnTick), new object[] { from, 3 }); // 3.6 seconds explosion delay
|
||||
() => Detonate_OnTick(from, timer--)); // 3.6 seconds explosion delay
|
||||
else
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(0.75), TimeSpan.FromSeconds(1.0), 4,
|
||||
new TimerStateCallback(Detonate_OnTick), new object[] { from, 3 }); // 2.6 seconds explosion delay
|
||||
() => Detonate_OnTick(from, timer--)); // 2.6 seconds explosion delay
|
||||
}
|
||||
}
|
||||
|
||||
private void Detonate_OnTick(object state)
|
||||
private void Detonate_OnTick(Mobile from, int timer)
|
||||
{
|
||||
if (Deleted)
|
||||
return;
|
||||
|
||||
object[] states = (object[])state;
|
||||
Mobile from = (Mobile)states[0];
|
||||
int timer = (int)states[1];
|
||||
|
||||
object parent = FindParent(from);
|
||||
|
||||
if (timer == 0)
|
||||
|
|
@ -140,23 +138,14 @@ namespace Server.Items
|
|||
item.PublicOverheadMessage(MessageType.Regular, 0x22, false, timer.ToString());
|
||||
else if (parent is Mobile mobile)
|
||||
mobile.PublicOverheadMessage(MessageType.Regular, 0x22, false, timer.ToString());
|
||||
|
||||
states[1] = timer - 1;
|
||||
}
|
||||
}
|
||||
|
||||
private void Reposition_OnTick(object state)
|
||||
private void Reposition_OnTick(Mobile from, Point3D loc, Map map)
|
||||
{
|
||||
if (Deleted)
|
||||
return;
|
||||
|
||||
object[] states = (object[])state;
|
||||
Mobile from = (Mobile)states[0];
|
||||
IPoint3D p = (IPoint3D)states[1];
|
||||
Map map = (Map)states[2];
|
||||
|
||||
Point3D loc = new Point3D(p);
|
||||
|
||||
if (InstantExplosion)
|
||||
Explode(from, true, loc, map);
|
||||
else
|
||||
|
|
@ -189,7 +178,7 @@ namespace Server.Items
|
|||
if (direct)
|
||||
alchemyBonus = (int)(from.Skills.Alchemy.Value / (Core.AOS ? 5 : 10));
|
||||
|
||||
IPooledEnumerable<IEntity> eable = map.GetObjectsInRange(loc, ExplosionRange, LeveledExplosion, true);
|
||||
IPooledEnumerable<IEntity> eable = map.GetObjectsInRange(loc, ExplosionRange, LeveledExplosion);
|
||||
List<IEntity> toExplode = new List<IEntity>();
|
||||
|
||||
int toDamage = 0;
|
||||
|
|
@ -274,13 +263,12 @@ namespace Server.Items
|
|||
to = m;
|
||||
}
|
||||
|
||||
Effects.SendMovingEffect(from, to, Potion.ItemID, 7, 0, false, false, Potion.Hue, 0);
|
||||
Effects.SendMovingEffect(from, to, Potion.ItemID, 7, 0, false, false, Potion.Hue);
|
||||
|
||||
if (Potion.Amount > 1) Mobile.LiftItemDupe(Potion, 1);
|
||||
|
||||
Potion.Internalize();
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(1.0), new TimerStateCallback(Potion.Reposition_OnTick),
|
||||
new object[] { from, p, map });
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(1.0), () => Potion.Reposition_OnTick(from, new Point3D(p), map));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue