Modernization Fixes & Updates to Default Values (#3)

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Kamron Batman 2018-10-28 00:33:16 -07:00 • committed by GitHub
parent 445eddff68
commit dcf64091b1
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768 changed files with 10507 additions and 14196 deletions

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@ -32,25 +32,28 @@ namespace Server.Items
{
QuestSystem qs = player.Quest;
if (qs is WitchApprenticeQuest)
if (qs.FindObjective(typeof(FindIngredientObjective)) is FindIngredientObjective obj && !obj.Completed &&
obj.Ingredient == Ingredient.StarChart)
if (!(qs is WitchApprenticeQuest))
return;
FindIngredientObjective obj = qs.FindObjective<FindIngredientObjective>();
if (obj?.Completed == false && obj.Ingredient == Ingredient.StarChart)
{
Clock.GetTime(from.Map, from.X, from.Y, out int hours, out int _);
if (hours < 5 || hours > 17)
{
Clock.GetTime(from.Map, from.X, from.Y, out int hours, out int _);
player.SendLocalizedMessage(
1055040); // You gaze up into the glittering night sky. With great care, you compose a chart of the most prominent star patterns.
if (hours < 5 || hours > 17)
{
player.SendLocalizedMessage(
1055040); // You gaze up into the glittering night sky. With great care, you compose a chart of the most prominent star patterns.
obj.Complete();
}
else
{
player.SendLocalizedMessage(
1055039); // You gaze up into the sky, but it is not dark enough to see any stars.
}
obj.Complete();
}
else
{
player.SendLocalizedMessage(
1055039); // You gaze up into the sky, but it is not dark enough to see any stars.
}
}
}
}