Modernization Fixes & Updates to Default Values (#3)
This commit is contained in:
parent
445eddff68
commit
dcf64091b1
768 changed files with 10507 additions and 14196 deletions
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@ -144,7 +144,7 @@ namespace Server.Items
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}
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else
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{
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from.CloseGump(typeof(DawnsMusicBoxGump));
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from.CloseGump<DawnsMusicBoxGump>();
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from.SendGump(new DawnsMusicBoxGump(this));
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}
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}
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@ -66,7 +66,7 @@ namespace Server.Items
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(InternalGump));
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -62,7 +62,7 @@ namespace Server.Items
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(InternalGump));
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -37,7 +37,7 @@ namespace Server.Items
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}
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}
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public bool ShowUsesRemaining
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bool IUsesRemaining.ShowUsesRemaining
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{
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get => true;
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set { }
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@ -25,10 +25,7 @@ namespace Server.Items
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{
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if (Utility.InRange(Location, from.Location, 2))
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{
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int hours;
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int minutes;
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Clock.GetTime(Map, X, Y, out hours, out minutes);
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Clock.GetTime(Map, X, Y, out int hours, out int _);
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if (hours < 4 || hours > 20)
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Effects.PlaySound(Location, Map, 0x569);
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@ -68,10 +65,7 @@ namespace Server.Items
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private void UpdateImage()
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{
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int hours;
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int minutes;
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Clock.GetTime(Map, X, Y, out hours, out minutes);
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Clock.GetTime(Map, X, Y, out int hours, out int _);
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if (FacingSouth)
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{
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@ -140,11 +140,12 @@ namespace Server.Items
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int y = m_Mobile.Y + Utility.RandomMinMax(-1, 1);
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int z = m_Mobile.Z;
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if (!m_Mobile.Map.CanFit(x, y, z, 1, false, false, true))
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if (!m_Mobile.Map.CanFit(x, y, z, 1, false, false))
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{
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z = m_Mobile.Map.GetAverageZ(x, y);
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if (!m_Mobile.Map.CanFit(x, y, z, 1, false, false, true)) continue;
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if (!m_Mobile.Map.CanFit(x, y, z, 1, false, false))
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continue;
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}
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Blood blood = new Blood(Utility.RandomMinMax(0x122C, 0x122F));
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@ -70,7 +70,7 @@ namespace Server.Items
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(InternalGump));
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -36,7 +36,7 @@ namespace Server.Items
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{
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if (from.InRange(GetWorldLocation(), 2))
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{
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from.CloseGump(typeof(InternalGump));
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump());
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}
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else
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@ -135,7 +135,7 @@ namespace Server.Items
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(InternalGump));
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -54,7 +54,7 @@ namespace Server.Items
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{
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from.Location = Location;
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Timer.DelayCall(TimeSpan.FromSeconds(0.5), new TimerStateCallback(Activate), new object[] { c, from });
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Timer.DelayCall(TimeSpan.FromSeconds(0.5), () => Activate(c, from));
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}
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else
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{
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@ -82,14 +82,6 @@ namespace Server.Items
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int version = reader.ReadEncodedInt();
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}
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private void Activate(object obj)
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{
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object[] param = (object[])obj;
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if (param[0] is AddonComponent component && param[1] is Mobile mobile)
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Activate(component, mobile);
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}
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public virtual void Activate(AddonComponent c, Mobile from)
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{
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if (c.ItemID == 0x125E || c.ItemID == 0x1269 || c.ItemID == 0x1260)
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@ -106,11 +98,11 @@ namespace Server.Items
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int y = c.Y + Utility.RandomMinMax(-1, 1);
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int z = c.Z;
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if (!c.Map.CanFit(x, y, z, 1, false, false, true))
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if (!c.Map.CanFit(x, y, z, 1, false, false))
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{
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z = c.Map.GetAverageZ(x, y);
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if (!c.Map.CanFit(x, y, z, 1, false, false, true))
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if (!c.Map.CanFit(x, y, z, 1, false, false))
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continue;
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}
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@ -127,22 +119,19 @@ namespace Server.Items
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501777); // Hmm... you suspect that if you used this again, it might hurt.
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SpellHelper.Damage(TimeSpan.Zero, from, Utility.Dice(2, 10, 5));
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Timer.DelayCall(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5), 2, new TimerStateCallback(Deactivate), c);
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Timer.DelayCall(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5), 2, Deactivate, c);
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}
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private void Deactivate(object obj)
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private void Deactivate(AddonComponent c)
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{
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if (obj is AddonComponent c)
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{
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if (c.ItemID == 0x1269)
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c.ItemID = 0x1260;
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else if (c.ItemID == 0x1260)
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c.ItemID = 0x125E;
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else if (c.ItemID == 0x1247)
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c.ItemID = 0x1246;
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else if (c.ItemID == 0x1246)
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c.ItemID = 0x1230;
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}
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if (c.ItemID == 0x1269)
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c.ItemID = 0x1260;
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else if (c.ItemID == 0x1260)
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c.ItemID = 0x125E;
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else if (c.ItemID == 0x1247)
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c.ItemID = 0x1246;
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else if (c.ItemID == 0x1246)
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c.ItemID = 0x1230;
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}
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}
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@ -62,7 +62,7 @@ namespace Server.Items
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(InternalGump));
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -62,7 +62,7 @@ namespace Server.Items
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(InternalGump));
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -87,7 +87,7 @@ namespace Server.Items
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(InternalGump));
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -26,8 +26,7 @@ namespace Server.Items
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from.Location = Location;
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c.ItemID = 0x124A;
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Timer.DelayCall(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5), 3,
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new TimerStateCallback(Activate), new object[] { c, from });
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Timer.DelayCall(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5), 3, () => Activate(c, from));
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}
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else
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{
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@ -55,58 +54,44 @@ namespace Server.Items
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int version = reader.ReadEncodedInt();
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}
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private void Activate(object obj)
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{
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object[] param = (object[])obj;
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if (param[0] is AddonComponent component && param[1] is Mobile mobile)
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Activate(component, mobile);
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}
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public virtual void Activate(AddonComponent c, Mobile from)
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{
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c.ItemID += 1;
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if (c.ItemID >= 0x124D)
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if (c.ItemID < 0x124D)
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return;
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// blood
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int amount = Utility.RandomMinMax(3, 7);
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for (int i = 0; i < amount; i++)
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{
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// blood
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int amount = Utility.RandomMinMax(3, 7);
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int x = c.X + Utility.RandomMinMax(-1, 1);
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int y = c.Y + Utility.RandomMinMax(-1, 1);
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int z = c.Z;
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for (int i = 0; i < amount; i++)
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if (!c.Map.CanFit(x, y, z, 1, false, false))
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{
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int x = c.X + Utility.RandomMinMax(-1, 1);
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int y = c.Y + Utility.RandomMinMax(-1, 1);
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int z = c.Z;
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z = c.Map.GetAverageZ(x, y);
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if (!c.Map.CanFit(x, y, z, 1, false, false, true))
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{
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z = c.Map.GetAverageZ(x, y);
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if (!c.Map.CanFit(x, y, z, 1, false, false, true))
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continue;
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}
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Blood blood = new Blood(Utility.RandomMinMax(0x122C, 0x122F));
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blood.MoveToWorld(new Point3D(x, y, z), c.Map);
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if (!c.Map.CanFit(x, y, z, 1, false, false))
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continue;
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}
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if (from.Female)
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from.PlaySound(Utility.RandomMinMax(0x150, 0x153));
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else
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from.PlaySound(Utility.RandomMinMax(0x15A, 0x15D));
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from.LocalOverheadMessage(MessageType.Regular, 0,
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501777); // Hmm... you suspect that if you used this again, it might hurt.
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SpellHelper.Damage(TimeSpan.Zero, from, Utility.Dice(2, 10, 5));
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Timer.DelayCall(TimeSpan.FromSeconds(1), new TimerStateCallback(Deactivate), c);
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Blood blood = new Blood(Utility.RandomMinMax(0x122C, 0x122F));
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blood.MoveToWorld(new Point3D(x, y, z), c.Map);
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}
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}
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private void Deactivate(object obj)
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{
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if (obj is AddonComponent component)
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component.ItemID = 0x1249;
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if (from.Female)
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from.PlaySound(Utility.RandomMinMax(0x150, 0x153));
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else
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from.PlaySound(Utility.RandomMinMax(0x15A, 0x15D));
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from.LocalOverheadMessage(MessageType.Regular, 0,
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501777); // Hmm... you suspect that if you used this again, it might hurt.
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SpellHelper.Damage(TimeSpan.Zero, from, Utility.Dice(2, 10, 5));
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Timer.DelayCall(TimeSpan.FromSeconds(1), () => c.ItemID = 0x1249);
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}
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}
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@ -64,7 +64,7 @@ namespace Server.Items
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(InternalGump));
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -66,7 +66,7 @@ namespace Server.Items
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(InternalGump));
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -59,7 +59,7 @@ namespace Server.Items
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(InternalGump));
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -91,7 +91,7 @@ namespace Server.Items
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(InternalGump));
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -25,7 +25,7 @@ namespace Server.Items
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(HeritageTokenGump));
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from.CloseGump<HeritageTokenGump>();
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from.SendGump(new HeritageTokenGump(this));
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}
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else
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@ -1,5 +1,6 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server.Multis;
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namespace Server.Items
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@ -12,7 +13,7 @@ namespace Server.Items
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public class HolidayTree : Item, IAddon
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{
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private ArrayList m_Components;
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private List<Item> m_Components;
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public HolidayTree(Mobile from, HolidayTreeType type, Point3D loc) : base(1)
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{
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@ -20,7 +21,7 @@ namespace Server.Items
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MoveToWorld(loc, from.Map);
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Placer = from;
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m_Components = new ArrayList();
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m_Components = new List<Item>();
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switch (type)
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{
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@ -112,7 +113,7 @@ namespace Server.Items
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public override void OnAfterDelete()
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{
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for (int i = 0; i < m_Components.Count; ++i)
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((Item)m_Components[i]).Delete();
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m_Components[i].Delete();
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}
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private void AddOrnament(int x, int y, int z, int itemID)
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@ -138,7 +139,7 @@ namespace Server.Items
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writer.Write(m_Components.Count);
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for (int i = 0; i < m_Components.Count; ++i)
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writer.Write((Item)m_Components[i]);
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writer.Write(m_Components[i]);
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}
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public override void Deserialize(GenericReader reader)
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@ -159,7 +160,7 @@ namespace Server.Items
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{
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int count = reader.ReadInt();
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m_Components = new ArrayList(count);
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m_Components = new List<Item>(count);
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for (int i = 0; i < count; ++i)
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{
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@ -178,9 +179,7 @@ namespace Server.Items
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public void ValidatePlacement()
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{
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BaseHouse house = BaseHouse.FindHouseAt(this);
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if (house == null)
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if (BaseHouse.FindHouseAt(this) == null)
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{
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HolidayTreeDeed deed = new HolidayTreeDeed();
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deed.MoveToWorld(Location, Map);
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@ -201,7 +200,8 @@ namespace Server.Items
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BaseHouse house = BaseHouse.FindHouseAt(this);
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if (house != null && house.Addons.Contains(this)) house.Addons.Remove(this);
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if (house?.Addons.Contains(this) == true)
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house.Addons.Remove(this);
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from.SendLocalizedMessage(503393); // A deed for the tree has been placed in your backpack.
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}
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@ -60,7 +60,7 @@ namespace Server.Items
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(InternalGump));
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -93,7 +93,7 @@ namespace Server.Items
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Closable = true;
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Disposable = true;
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Dragable = true;
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Draggable = true;
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Resizable = false;
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AddPage(0);
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@ -48,60 +48,51 @@ namespace Server.Items
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public virtual void RunSequence(Mobile m, int message, bool freeze)
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{
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object[] arg = null;
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|
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if (freeze)
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{
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m.Frozen = true;
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Timer.DelayCall(TimeSpan.FromSeconds(message == 1095162 ? 2.0 : 1.25),
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new TimerStateCallback(EndFall_Callback), m);
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Timer.DelayCall(TimeSpan.FromSeconds(message == 1095162 ? 2.0 : 1.25), EndFall_Callback, m);
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}
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m.SendLocalizedMessage(message);
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int action = 0;
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int sound = 0;
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if (message == 1095162)
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{
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if (m.Mounted) m.Mount.Rider = null;
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if (m.Mounted)
|
||||
m.Mount.Rider = null;
|
||||
|
||||
Point3D p = new Point3D(Location);
|
||||
|
||||
if (SpellHelper.FindValidSpawnLocation(Map, ref p, true))
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(0), new TimerStateCallback(Relocate_Callback),
|
||||
new object[] { m, p });
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(0), () => m.MoveToWorld(p, m.Map));
|
||||
|
||||
arg = new object[] { m, 21 + Utility.Random(2), !m.Female ? 0x426 : 0x317 };
|
||||
action = 21 + Utility.Random(2);
|
||||
sound = m.Female ? 0x317 : 0x426;
|
||||
}
|
||||
else if (message == 1095161)
|
||||
{
|
||||
arg = new object[] { m, 17, !m.Female ? 0x429 : 0x319 };
|
||||
action = 17;
|
||||
sound = m.Female ? 0x319 : 0x429;
|
||||
}
|
||||
|
||||
if (arg != null) Timer.DelayCall(TimeSpan.FromSeconds(.4), new TimerStateCallback(BeginFall_Callback), arg);
|
||||
if (action > 0)
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(0.4), from => BeginFall_Callback(from, action, sound), m);
|
||||
}
|
||||
|
||||
private static void Relocate_Callback(object state)
|
||||
private static void BeginFall_Callback(Mobile m, int action, int sound)
|
||||
{
|
||||
object[] states = (object[])state;
|
||||
Mobile m = (Mobile)states[0];
|
||||
Point3D to = (Point3D)states[1];
|
||||
|
||||
m.MoveToWorld(to, m.Map);
|
||||
}
|
||||
|
||||
private static void BeginFall_Callback(object state)
|
||||
{
|
||||
object[] states = (object[])state;
|
||||
|
||||
Mobile m = (Mobile)states[0];
|
||||
int action = (int)states[1];
|
||||
int sound = (int)states[2];
|
||||
if (!m.Mounted) m.Animate(action, 1, 1, false, true, 0);
|
||||
if (!m.Mounted)
|
||||
m.Animate(action, 1, 1, false, true, 0);
|
||||
|
||||
m.PlaySound(sound);
|
||||
}
|
||||
|
||||
private static void EndFall_Callback(object state)
|
||||
private static void EndFall_Callback(Mobile m)
|
||||
{
|
||||
((Mobile)state).Frozen = false;
|
||||
m.Frozen = false;
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
|
|
|
|||
|
|
@ -148,7 +148,7 @@ namespace Server.Items
|
|||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(InternalGump));
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -181,7 +181,7 @@ namespace Server.Items
|
|||
|
||||
Closable = true;
|
||||
Disposable = true;
|
||||
Dragable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
|
|
|||
|
|
@ -105,7 +105,7 @@ namespace Server.Items
|
|||
{
|
||||
if (from.InRange(GetWorldLocation(), 3))
|
||||
{
|
||||
from.CloseGump(typeof(WreathAddonGump));
|
||||
from.CloseGump<WreathAddonGump>();
|
||||
from.SendGump(new WreathAddonGump(from, this));
|
||||
}
|
||||
else
|
||||
|
|
@ -202,7 +202,7 @@ namespace Server.Items
|
|||
if (house != null && house.IsCoOwner(from))
|
||||
{
|
||||
from.SendLocalizedMessage(1062838); // Where would you like to place this decoration?
|
||||
from.BeginTarget(-1, true, TargetFlags.None, Placement_OnTarget, null);
|
||||
from.BeginTarget(-1, true, TargetFlags.None, Placement_OnTarget);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -215,7 +215,7 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
public void Placement_OnTarget(Mobile from, object targeted, object state)
|
||||
public void Placement_OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
if (!(targeted is IPoint3D p))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -118,7 +118,7 @@ namespace Server.Items
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(WritOfLeaseGump));
|
||||
from.CloseGump<WritOfLeaseGump>();
|
||||
from.SendGump(new WritOfLeaseGump(this));
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Server.Items;
|
||||
using Server.Spells.Sixth;
|
||||
|
|
|
|||
|
|
@ -447,10 +447,10 @@ namespace Server.Items
|
|||
else
|
||||
from.SendGump(new WarningGump(1150470, 0x7F00,
|
||||
$"You are about to purchase a raffle ticket for the house plot located at {FormatLocation()}. The ticket price is {FormatPrice()}. Tickets are non-refundable and you can only purchase one ticket per account. Do you wish to continue?",
|
||||
0xFFFFFF, 420, 280, Purchase_Callback, null)); // CONFIRM TICKET PURCHASE
|
||||
0xFFFFFF, 420, 280, okay => Purchase_Callback(from, okay))); // CONFIRM TICKET PURCHASE
|
||||
}
|
||||
|
||||
public void Purchase_Callback(Mobile from, bool okay, object state)
|
||||
public void Purchase_Callback(Mobile from, bool okay)
|
||||
{
|
||||
if (Deleted || m_State != HouseRaffleState.Active || !from.CheckAlive() || HasEntered(from) || IsAtIPLimit(from))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -143,7 +143,7 @@ namespace Server.Items
|
|||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (from.Region.IsPartOf(typeof(Jail)))
|
||||
if (from.Region.IsPartOf<Jail>())
|
||||
from.SendMessage("You may not do that in jail.");
|
||||
else if (!IsChildOf(from.Backpack))
|
||||
MessageHelper.SendLocalizedMessageTo(this, from, 1062334,
|
||||
|
|
@ -226,7 +226,7 @@ namespace Server.Items
|
|||
if (m_Bag.Deleted)
|
||||
return;
|
||||
|
||||
if (from.Region.IsPartOf(typeof(Jail)))
|
||||
if (from.Region.IsPartOf<Jail>())
|
||||
{
|
||||
from.SendMessage("You may not do that in jail.");
|
||||
}
|
||||
|
|
|
|||
|
|
@ -201,8 +201,8 @@ namespace Server.Items
|
|||
MessageHelper.SendLocalizedMessageTo(this, from, 1054127,
|
||||
0x22); // The Crystal Ball fills with a red mist. You appear to have let your bond to your pet deteriorate.
|
||||
}
|
||||
else if (from.Map == Map.Ilshenar || from.Region.IsPartOf(typeof(DungeonRegion)) ||
|
||||
from.Region.IsPartOf(typeof(Jail)) || from.Region.IsPartOf(typeof(SafeZone)))
|
||||
else if (from.Map == Map.Ilshenar || from.Region.IsPartOf<DungeonRegion>() ||
|
||||
from.Region.IsPartOf<Jail>() || from.Region.IsPartOf<SafeZone>())
|
||||
{
|
||||
from.Send(new AsciiMessage(Serial, ItemID, MessageType.Regular, 0x22, 3, "",
|
||||
"You cannot summon your pet to this location."));
|
||||
|
|
@ -438,7 +438,7 @@ namespace Server.Items
|
|||
public void Stop()
|
||||
{
|
||||
m_Stop = true;
|
||||
Disturb(DisturbType.Hurt, false, false);
|
||||
Disturb(DisturbType.Hurt, false);
|
||||
}
|
||||
|
||||
public override bool CheckDisturb(DisturbType type, bool checkFirst, bool resistable)
|
||||
|
|
|
|||
|
|
@ -255,13 +255,13 @@ namespace Server.Items
|
|||
return false;
|
||||
}
|
||||
|
||||
if (from.Region.IsPartOf(typeof(Jail)))
|
||||
if (from.Region.IsPartOf<Jail>())
|
||||
{
|
||||
from.SendLocalizedMessage(1114345, "", 0x35); // You'll need a better jailbreak plan than that!
|
||||
return false;
|
||||
}
|
||||
|
||||
if (boundRoot.Region.IsPartOf(typeof(Jail)))
|
||||
if (boundRoot.Region.IsPartOf<Jail>())
|
||||
{
|
||||
from.SendLocalizedMessage(1019004); // You are not allowed to travel there.
|
||||
return false;
|
||||
|
|
|
|||
|
|
@ -248,11 +248,11 @@ namespace Server.Items
|
|||
if (!CheckUse(from))
|
||||
return;
|
||||
|
||||
from.CloseGump(typeof(SelectSkillGump));
|
||||
from.CloseGump(typeof(ConfirmSkillGump));
|
||||
from.CloseGump(typeof(ConfirmTransferGump));
|
||||
from.CloseGump(typeof(ConfirmRemovalGump));
|
||||
from.CloseGump(typeof(ErrorGump));
|
||||
from.CloseGump<SelectSkillGump>();
|
||||
from.CloseGump<ConfirmSkillGump>();
|
||||
from.CloseGump<ConfirmTransferGump>();
|
||||
from.CloseGump<ConfirmRemovalGump>();
|
||||
from.CloseGump<ErrorGump>();
|
||||
|
||||
if (IsEmpty)
|
||||
from.SendGump(new SelectSkillGump(this, from));
|
||||
|
|
@ -877,7 +877,7 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
|
||||
public bool ShowUsesRemaining
|
||||
bool IUsesRemaining.ShowUsesRemaining
|
||||
{
|
||||
get => true;
|
||||
set { }
|
||||
|
|
|
|||
|
|
@ -1,39 +1,14 @@
|
|||
/***************************************************************************
|
||||
* ScrollofAlacrity.cs
|
||||
* -------------------
|
||||
* begin : June 1, 2009
|
||||
* copyright : (C) Shai'Tan Malkier aka Callandor2k
|
||||
* email : ShaiTanMalkier@gmail.com
|
||||
*
|
||||
* $Id: ScrollofAlacrity.cs 1 2009-06-1 04:28:39Z Callandor2k $
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This Script/File is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using Server.Engines.MLQuests;
|
||||
using Server.Engines.MLQuests.Objectives;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ScrollofAlacrity : SpecialScroll
|
||||
{
|
||||
private static Hashtable m_Table = new Hashtable();
|
||||
|
||||
public ScrollofAlacrity() : this(SkillName.Alchemy)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ScrollofAlacrity(SkillName skill) : base(skill, 0.0)
|
||||
public ScrollofAlacrity(SkillName skill = SkillName.Alchemy) : base(skill, 0.0)
|
||||
{
|
||||
ItemID = 0x14EF;
|
||||
Hue = 0x4AB;
|
||||
|
|
@ -61,55 +36,41 @@ namespace Server.Items
|
|||
|
||||
public override bool CanUse(Mobile from)
|
||||
{
|
||||
if (!base.CanUse(from))
|
||||
return false;
|
||||
|
||||
if (!(from is PlayerMobile pm))
|
||||
if (!(base.CanUse(from) && from is PlayerMobile pm))
|
||||
return false;
|
||||
|
||||
#region Mondain's Legacy
|
||||
MLQuestContext context = MLQuestSystem.GetContext(pm);
|
||||
|
||||
/* to add when skillgain quests will be implemented
|
||||
|
||||
for (int i = pm.Quests.Count - 1; i >= 0; i--)
|
||||
if (context != null)
|
||||
{
|
||||
BaseQuest quest = pm.Quests[i];
|
||||
|
||||
for (int j = quest.Objectives.Count - 1; j >= 0; j--)
|
||||
foreach (MLQuestInstance instance in context.QuestInstances)
|
||||
{
|
||||
BaseObjective objective = quest.Objectives[j];
|
||||
|
||||
if (objective is ApprenticeObjective)
|
||||
foreach (BaseObjectiveInstance objective in instance.Objectives)
|
||||
{
|
||||
from.SendMessage("You are already under the effect of an enhanced skillgain quest.");
|
||||
return false;
|
||||
if (!objective.Expired && objective is GainSkillObjectiveInstance objectiveInstance &&
|
||||
objectiveInstance.Handles(Skill))
|
||||
{
|
||||
from.SendMessage("You are already under the effect of an enhanced skillgain quest.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region Scroll of Alacrity
|
||||
|
||||
if (pm.AcceleratedStart > DateTime.UtcNow)
|
||||
{
|
||||
from.SendLocalizedMessage(1077951); // You are already under the effect of an accelerated skillgain scroll.
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Use(Mobile from)
|
||||
{
|
||||
if (!CanUse(from))
|
||||
return;
|
||||
|
||||
if (!(from is PlayerMobile pm))
|
||||
if (!(CanUse(from) && from is PlayerMobile pm))
|
||||
return;
|
||||
|
||||
double tskill = from.Skills[Skill].Base;
|
||||
|
|
@ -130,21 +91,17 @@ namespace Server.Items
|
|||
Effects.SendTargetParticles(from, 0x373A, 35, 45, 0x00, 0x00, 9502, (EffectLayer)255, 0x100);
|
||||
|
||||
pm.AcceleratedStart = DateTime.UtcNow + TimeSpan.FromMinutes(15);
|
||||
m_Table[from] = Timer.DelayCall(TimeSpan.FromMinutes(15), new TimerStateCallback(Expire_Callback), from);
|
||||
Timer.DelayCall(TimeSpan.FromMinutes(15), Expire_Callback, from);
|
||||
|
||||
pm.AcceleratedSkill = Skill;
|
||||
|
||||
Delete();
|
||||
}
|
||||
|
||||
private static void Expire_Callback(object state)
|
||||
// TODO: Handle this upon deserialization. Create Dictionary and serialize Mobile/Timers?
|
||||
private static void Expire_Callback(Mobile m)
|
||||
{
|
||||
Mobile m = (Mobile)state;
|
||||
|
||||
m_Table.Remove(m);
|
||||
|
||||
m.PlaySound(0x1F8);
|
||||
|
||||
m.SendLocalizedMessage(
|
||||
1077957); // The intense energy dissipates. You are no longer under the effects of an accelerated skillgain scroll.
|
||||
}
|
||||
|
|
@ -166,4 +123,4 @@ namespace Server.Items
|
|||
Insured = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,16 +1,14 @@
|
|||
using System;
|
||||
using Server.Engines.MLQuests;
|
||||
using Server.Engines.MLQuests.Objectives;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ScrollofTranscendence : SpecialScroll
|
||||
{
|
||||
public ScrollofTranscendence() : this(SkillName.Alchemy, 0.0)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ScrollofTranscendence(SkillName skill, double value) : base(skill, value)
|
||||
public ScrollofTranscendence(SkillName skill = SkillName.Alchemy, double value = 0.0) : base(skill, value)
|
||||
{
|
||||
ItemID = 0x14EF;
|
||||
Hue = 0x490;
|
||||
|
|
@ -49,46 +47,35 @@ namespace Server.Items
|
|||
|
||||
public override bool CanUse(Mobile from)
|
||||
{
|
||||
if (!base.CanUse(from))
|
||||
return false;
|
||||
|
||||
if (!(from is PlayerMobile pm))
|
||||
if (!(base.CanUse(from) && from is PlayerMobile pm))
|
||||
return false;
|
||||
|
||||
#region Mondain's Legacy
|
||||
MLQuestContext context = MLQuestSystem.GetContext(pm);
|
||||
|
||||
/* to add when skillgain quests will be implemented
|
||||
|
||||
for (int i = pm.Quests.Count - 1; i >= 0; i--)
|
||||
if (context != null)
|
||||
{
|
||||
BaseQuest quest = pm.Quests[i];
|
||||
|
||||
for (int j = quest.Objectives.Count - 1; j >= 0; j--)
|
||||
foreach (MLQuestInstance instance in context.QuestInstances)
|
||||
{
|
||||
BaseObjective objective = quest.Objectives[j];
|
||||
|
||||
if (objective is ApprenticeObjective)
|
||||
foreach (BaseObjectiveInstance objective in instance.Objectives)
|
||||
{
|
||||
from.SendMessage("You are already under the effect of an enhanced skillgain quest.");
|
||||
return false;
|
||||
if (!objective.Expired && objective is GainSkillObjectiveInstance objectiveInstance &&
|
||||
objectiveInstance.Handles(Skill))
|
||||
{
|
||||
from.SendMessage("You are already under the effect of an enhanced skillgain quest.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region Scroll of Alacrity
|
||||
|
||||
if (pm.AcceleratedStart > DateTime.UtcNow)
|
||||
{
|
||||
from.SendLocalizedMessage(1077951); // You are already under the effect of an accelerated skillgain scroll.
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -167,4 +154,4 @@ namespace Server.Items
|
|||
Hue = 0x490;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -74,7 +74,7 @@ namespace Server.Items
|
|||
if (!CanUse(from))
|
||||
return;
|
||||
|
||||
from.CloseGump(typeof(InternalGump));
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(from, this));
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -73,7 +73,7 @@ namespace Server.Items
|
|||
}
|
||||
else
|
||||
{
|
||||
m.CloseGump(typeof(AnkhResurrectGump));
|
||||
m.CloseGump<AnkhResurrectGump>();
|
||||
m.SendGump(new AnkhResurrectGump(m, ResurrectMessage.VirtueShrine));
|
||||
}
|
||||
}
|
||||
|
|
@ -310,7 +310,7 @@ namespace Server.Items
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(RewardOptionGump));
|
||||
from.CloseGump<RewardOptionGump>();
|
||||
from.SendGump(new RewardOptionGump(this));
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -83,7 +83,7 @@ namespace Server.Items
|
|||
|
||||
if (house != null && house.IsOwner(from))
|
||||
{
|
||||
from.CloseGump(typeof(RewardDemolitionGump));
|
||||
from.CloseGump<RewardDemolitionGump>();
|
||||
from.SendGump(new RewardDemolitionGump(this, 1018318)); // Do you wish to re-deed this banner?
|
||||
}
|
||||
else
|
||||
|
|
@ -164,7 +164,7 @@ namespace Server.Items
|
|||
|
||||
if (house != null && house.IsOwner(from))
|
||||
{
|
||||
from.CloseGump(typeof(InternalGump));
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -209,7 +209,7 @@ namespace Server.Items
|
|||
|
||||
Closable = true;
|
||||
Disposable = true;
|
||||
Dragable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
|
@ -296,7 +296,7 @@ namespace Server.Items
|
|||
|
||||
if (north && west)
|
||||
{
|
||||
from.CloseGump(typeof(FacingGump));
|
||||
from.CloseGump<FacingGump>();
|
||||
from.SendGump(new FacingGump(m_Banner, m_ItemID, p3d, house));
|
||||
}
|
||||
else if (north || west)
|
||||
|
|
@ -352,7 +352,7 @@ namespace Server.Items
|
|||
|
||||
Closable = true;
|
||||
Disposable = true;
|
||||
Dragable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
|
|
|||
|
|
@ -168,7 +168,7 @@ namespace Server.Items
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(InternalGump));
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -213,7 +213,7 @@ namespace Server.Items
|
|||
|
||||
Closable = true;
|
||||
Disposable = true;
|
||||
Dragable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
|
|
|||
|
|
@ -334,7 +334,7 @@ namespace Server.Items
|
|||
|
||||
Closable = true;
|
||||
Disposable = true;
|
||||
Dragable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
|
@ -455,7 +455,7 @@ namespace Server.Items
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(RewardOptionGump));
|
||||
from.CloseGump<RewardOptionGump>();
|
||||
from.SendGump(new RewardOptionGump(this));
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@ namespace Server.Items
|
|||
|
||||
if (house != null && house.IsOwner(from))
|
||||
{
|
||||
from.CloseGump(typeof(RewardDemolitionGump));
|
||||
from.CloseGump<RewardDemolitionGump>();
|
||||
from.SendGump(new RewardDemolitionGump(this, 1049783)); // Do you wish to re-deed this decoration?
|
||||
}
|
||||
else
|
||||
|
|
@ -163,7 +163,7 @@ namespace Server.Items
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(InternalGump));
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -217,7 +217,7 @@ namespace Server.Items
|
|||
|
||||
Closable = true;
|
||||
Disposable = true;
|
||||
Dragable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
|
@ -312,7 +312,7 @@ namespace Server.Items
|
|||
|
||||
if (north && west)
|
||||
{
|
||||
from.CloseGump(typeof(FacingGump));
|
||||
from.CloseGump<FacingGump>();
|
||||
from.SendGump(new FacingGump(m_Shield, m_ItemID, p3d, house));
|
||||
}
|
||||
else if (north || west)
|
||||
|
|
@ -368,7 +368,7 @@ namespace Server.Items
|
|||
|
||||
Closable = true;
|
||||
Disposable = true;
|
||||
Dragable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
|
|
|||
|
|
@ -84,7 +84,7 @@ namespace Server.Items
|
|||
|
||||
if (house != null && house.IsOwner(from))
|
||||
{
|
||||
from.CloseGump(typeof(RewardDemolitionGump));
|
||||
from.CloseGump<RewardDemolitionGump>();
|
||||
from.SendGump(new RewardDemolitionGump(this, 1018329)); // Do you wish to re-deed this skull?
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -88,7 +88,7 @@ namespace Server.Items
|
|||
|
||||
if (house != null && house.IsOwner(from))
|
||||
{
|
||||
from.CloseGump(typeof(RewardDemolitionGump));
|
||||
from.CloseGump<RewardDemolitionGump>();
|
||||
from.SendGump(new RewardDemolitionGump(this, 1049783)); // Do you wish to re-deed this decoration?
|
||||
}
|
||||
else
|
||||
|
|
@ -169,7 +169,7 @@ namespace Server.Items
|
|||
|
||||
if (house != null && house.IsOwner(from))
|
||||
{
|
||||
from.CloseGump(typeof(InternalGump));
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -221,7 +221,7 @@ namespace Server.Items
|
|||
|
||||
Closable = true;
|
||||
Disposable = true;
|
||||
Dragable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
|
@ -304,7 +304,7 @@ namespace Server.Items
|
|||
|
||||
if (north && west)
|
||||
{
|
||||
from.CloseGump(typeof(FacingGump));
|
||||
from.CloseGump<FacingGump>();
|
||||
from.SendGump(new FacingGump(m_Skeleton, m_ItemID, p3d, house));
|
||||
}
|
||||
else if (north || west)
|
||||
|
|
@ -360,7 +360,7 @@ namespace Server.Items
|
|||
|
||||
Closable = true;
|
||||
Disposable = true;
|
||||
Dragable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
|
|
|||
|
|
@ -409,7 +409,7 @@ namespace Server.Items
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(RewardOptionGump));
|
||||
from.CloseGump<RewardOptionGump>();
|
||||
from.SendGump(new RewardOptionGump(this));
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -150,7 +150,7 @@ namespace Server.Items
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(RewardOptionGump));
|
||||
from.CloseGump<RewardOptionGump>();
|
||||
from.SendGump(new RewardOptionGump(this));
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -95,7 +95,7 @@ namespace Server.Items
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(InternalGump));
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -141,7 +141,7 @@ namespace Server.Items
|
|||
|
||||
Closable = true;
|
||||
Disposable = true;
|
||||
Dragable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
|
|
|||
|
|
@ -112,7 +112,7 @@ namespace Server.Items
|
|||
|
||||
if (house != null && house.IsOwner(from))
|
||||
{
|
||||
from.CloseGump(typeof(RewardDemolitionGump));
|
||||
from.CloseGump<RewardDemolitionGump>();
|
||||
from.SendGump(new RewardDemolitionGump(this, 1049783)); // Do you wish to re-deed this decoration?
|
||||
}
|
||||
else
|
||||
|
|
@ -192,7 +192,7 @@ namespace Server.Items
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(InternalGump));
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -242,7 +242,7 @@ namespace Server.Items
|
|||
|
||||
Closable = true;
|
||||
Disposable = true;
|
||||
Dragable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
|
|
|||
|
|
@ -280,7 +280,7 @@ namespace Server.Items
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(RewardOptionGump));
|
||||
from.CloseGump<RewardOptionGump>();
|
||||
from.SendGump(new RewardOptionGump(this));
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -317,7 +317,7 @@ namespace Server.Items
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(InternalGump));
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -361,7 +361,7 @@ namespace Server.Items
|
|||
|
||||
Closable = true;
|
||||
Disposable = true;
|
||||
Dragable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddBackground(25, 0, 500, 265, 0xA28);
|
||||
|
|
|
|||
|
|
@ -54,7 +54,7 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
public virtual bool ShowUsesRemaining
|
||||
public bool ShowUsesRemaining
|
||||
{
|
||||
get => true;
|
||||
set { }
|
||||
|
|
@ -211,7 +211,7 @@ namespace Server.Items
|
|||
|
||||
if (targeted is BaseWeapon item)
|
||||
{
|
||||
from.CloseGump(typeof(InternalGump));
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(m_Tool, item));
|
||||
}
|
||||
else
|
||||
|
|
@ -233,7 +233,7 @@ namespace Server.Items
|
|||
|
||||
Closable = true;
|
||||
Disposable = true;
|
||||
Dragable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddBackground(50, 50, 400, 300, 0xA28);
|
||||
|
|
@ -310,7 +310,7 @@ namespace Server.Items
|
|||
|
||||
Closable = false;
|
||||
Disposable = true;
|
||||
Dragable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue