Modernization Fixes & Updates to Default Values (#3)

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Kamron Batman 2018-10-28 00:33:16 -07:00 • committed by GitHub
parent 445eddff68
commit dcf64091b1
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GPG key ID: 4AEE18F83AFDEB23
768 changed files with 10507 additions and 14196 deletions

View file

@ -25,10 +25,7 @@ namespace Server.Items
{
if (Utility.InRange(Location, from.Location, 2))
{
int hours;
int minutes;
Clock.GetTime(Map, X, Y, out hours, out minutes);
Clock.GetTime(Map, X, Y, out int hours, out int _);
if (hours < 4 || hours > 20)
Effects.PlaySound(Location, Map, 0x569);
@ -68,10 +65,7 @@ namespace Server.Items
private void UpdateImage()
{
int hours;
int minutes;
Clock.GetTime(Map, X, Y, out hours, out minutes);
Clock.GetTime(Map, X, Y, out int hours, out int _);
if (FacingSouth)
{

View file

@ -140,11 +140,12 @@ namespace Server.Items
int y = m_Mobile.Y + Utility.RandomMinMax(-1, 1);
int z = m_Mobile.Z;
if (!m_Mobile.Map.CanFit(x, y, z, 1, false, false, true))
if (!m_Mobile.Map.CanFit(x, y, z, 1, false, false))
{
z = m_Mobile.Map.GetAverageZ(x, y);
if (!m_Mobile.Map.CanFit(x, y, z, 1, false, false, true)) continue;
if (!m_Mobile.Map.CanFit(x, y, z, 1, false, false))
continue;
}
Blood blood = new Blood(Utility.RandomMinMax(0x122C, 0x122F));