Modernization Fixes & Updates to Default Values (#3)
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445eddff68
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768 changed files with 10507 additions and 14196 deletions
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@ -1,5 +1,5 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace Server.Items
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{
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@ -13,7 +13,7 @@ namespace Server.Items
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public static readonly TimeSpan PlayerDuration = TimeSpan.FromSeconds(6.0);
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public static readonly TimeSpan NPCDuration = TimeSpan.FromSeconds(12.0);
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private static Hashtable m_Table = new Hashtable();
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private static Dictionary<Mobile, InternalTimer> m_Table = new Dictionary<Mobile, InternalTimer>();
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public override int BaseMana => 30;
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@ -36,33 +36,29 @@ namespace Server.Items
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public static bool IsWounded(Mobile m)
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{
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return m_Table.Contains(m);
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return m_Table.ContainsKey(m);
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}
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public static void BeginWound(Mobile m, TimeSpan duration)
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{
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Timer t = (Timer)m_Table[m];
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InternalTimer timer = m_Table[m];
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timer?.Stop();
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t?.Stop();
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t = new InternalTimer(m, duration);
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m_Table[m] = t;
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t.Start();
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m_Table[m] = timer = new InternalTimer(m, duration);
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timer.Start();
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m.YellowHealthbar = true;
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}
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public static void EndWound(Mobile m)
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{
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if (!IsWounded(m))
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return;
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Timer timer = m_Table[m];
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Timer t = (Timer)m_Table[m];
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t?.Stop();
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m_Table.Remove(m);
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if (timer != null)
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{
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timer.Stop();
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m_Table.Remove(m);
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}
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m.YellowHealthbar = false;
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m.SendLocalizedMessage(1060208); // You are no longer mortally wounded.
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@ -84,4 +80,4 @@ namespace Server.Items
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}
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}
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}
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}
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}
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