Modernization Fixes & Updates to Default Values (#3)
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768 changed files with 10507 additions and 14196 deletions
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@ -1,5 +1,6 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server.Spells;
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namespace Server.Items
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@ -33,16 +34,16 @@ namespace Server.Items
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attacker.FixedEffect(0x3728, 10, 15);
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attacker.PlaySound(0x2A1);
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ArrayList list = new ArrayList();
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List<Mobile> list = new List<Mobile>();
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foreach (Mobile m in attacker.GetMobilesInRange(1))
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list.Add(m);
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ArrayList targets = new ArrayList();
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List<Mobile> targets = new List<Mobile>();
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for (int i = 0; i < list.Count; ++i)
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{
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Mobile m = (Mobile)list[i];
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Mobile m = list[i];
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if (m != defender && m != attacker && SpellHelper.ValidIndirectTarget(attacker, m))
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{
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@ -70,7 +71,7 @@ namespace Server.Items
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for (int i = 0; i < targets.Count; ++i)
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{
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Mobile m = (Mobile)targets[i];
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Mobile m = targets[i];
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attacker.SendLocalizedMessage(1060161); // The whirling attack strikes a target!
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m.SendLocalizedMessage(1060162); // You are struck by the whirling attack and take damage!
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