Modernization Fixes & Updates to Default Values (#3)

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Kamron Batman 2018-10-28 00:33:16 -07:00 • committed by GitHub
parent 445eddff68
commit dcf64091b1
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768 changed files with 10507 additions and 14196 deletions

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@ -11,9 +11,9 @@ namespace Server.Mobiles
public SilverSteed(string name) : base(name, 0x75, 0x3EA8, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
InitStats(Utility.Random(50, 30), Utility.Random(50, 30), 10);
Skills[SkillName.MagicResist].Base = 25.0 + Utility.RandomDouble() * 5.0;
Skills[SkillName.Wrestling].Base = 35.0 + Utility.RandomDouble() * 10.0;
Skills[SkillName.Tactics].Base = 30.0 + Utility.RandomDouble() * 15.0;
Skills.MagicResist.Base = 25.0 + Utility.RandomDouble() * 5.0;
Skills.Wrestling.Base = 35.0 + Utility.RandomDouble() * 10.0;
Skills.Tactics.Base = 30.0 + Utility.RandomDouble() * 15.0;
ControlSlots = 1;
Tamable = true;