Modernization Fixes & Updates to Default Values (#3)
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768 changed files with 10507 additions and 14196 deletions
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@ -11,9 +11,9 @@ namespace Server.Mobiles
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public SilverSteed(string name) : base(name, 0x75, 0x3EA8, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
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{
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InitStats(Utility.Random(50, 30), Utility.Random(50, 30), 10);
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Skills[SkillName.MagicResist].Base = 25.0 + Utility.RandomDouble() * 5.0;
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Skills[SkillName.Wrestling].Base = 35.0 + Utility.RandomDouble() * 10.0;
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Skills[SkillName.Tactics].Base = 30.0 + Utility.RandomDouble() * 15.0;
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Skills.MagicResist.Base = 25.0 + Utility.RandomDouble() * 5.0;
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Skills.Wrestling.Base = 35.0 + Utility.RandomDouble() * 10.0;
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Skills.Tactics.Base = 30.0 + Utility.RandomDouble() * 15.0;
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ControlSlots = 1;
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Tamable = true;
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