Modernization Fixes & Updates to Default Values (#3)

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Kamron Batman 2018-10-28 00:33:16 -07:00 • committed by GitHub
parent 445eddff68
commit dcf64091b1
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GPG key ID: 4AEE18F83AFDEB23
768 changed files with 10507 additions and 14196 deletions

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@ -23,10 +23,10 @@ namespace Server.Mobiles
// Skills and Stats
InitStats(125, 125, 90);
Skills[SkillName.Macing].Base = 120;
Skills[SkillName.Anatomy].Base = 120;
Skills[SkillName.Healing].Base = 120;
Skills[SkillName.Tactics].Base = 120;
Skills.Macing.Base = 120;
Skills.Anatomy.Base = 120;
Skills.Healing.Base = 120;
Skills.Tactics.Base = 120;
// Equip
WarHammer war = new WarHammer();
@ -96,10 +96,10 @@ namespace Server.Mobiles
// Skills and Stats
InitStats(125, 125, 90);
Skills[SkillName.Fencing].Base = 120;
Skills[SkillName.Anatomy].Base = 120;
Skills[SkillName.Healing].Base = 120;
Skills[SkillName.Tactics].Base = 120;
Skills.Fencing.Base = 120;
Skills.Anatomy.Base = 120;
Skills.Healing.Base = 120;
Skills.Tactics.Base = 120;
// Equip
Spear ssp = new Spear();
@ -170,11 +170,11 @@ namespace Server.Mobiles
// Skills and Stats
InitStats(125, 125, 90);
Skills[SkillName.Swords].Base = 120;
Skills[SkillName.Anatomy].Base = 120;
Skills[SkillName.Healing].Base = 120;
Skills[SkillName.Tactics].Base = 120;
Skills[SkillName.Parry].Base = 120;
Skills.Swords.Base = 120;
Skills.Anatomy.Base = 120;
Skills.Healing.Base = 120;
Skills.Tactics.Base = 120;
Skills.Parry.Base = 120;
// Equip
Katana kat = new Katana();
@ -244,12 +244,12 @@ namespace Server.Mobiles
// Skills and Stats
InitStats(90, 90, 125);
Skills[SkillName.Magery].Base = 120;
Skills[SkillName.EvalInt].Base = 120;
Skills[SkillName.Inscribe].Base = 100;
Skills[SkillName.Wrestling].Base = 120;
Skills[SkillName.Meditation].Base = 120;
Skills[SkillName.Poisoning].Base = 100;
Skills.Magery.Base = 120;
Skills.EvalInt.Base = 120;
Skills.Inscribe.Base = 100;
Skills.Wrestling.Base = 120;
Skills.Meditation.Base = 120;
Skills.Poisoning.Base = 100;
// Equip
Spellbook book = new Spellbook();
@ -311,12 +311,12 @@ namespace Server.Mobiles
// Skills and Stats
InitStats(90, 90, 125);
Skills[SkillName.Magery].Base = 100;
Skills[SkillName.EvalInt].Base = 120;
Skills[SkillName.Anatomy].Base = 80;
Skills[SkillName.Wrestling].Base = 80;
Skills[SkillName.Meditation].Base = 100;
Skills[SkillName.Poisoning].Base = 100;
Skills.Magery.Base = 100;
Skills.EvalInt.Base = 120;
Skills.Anatomy.Base = 80;
Skills.Wrestling.Base = 80;
Skills.Meditation.Base = 100;
Skills.Poisoning.Base = 100;
// Equip
Spellbook book = new Spellbook();
@ -401,13 +401,13 @@ namespace Server.Mobiles
// Skills and Stats
InitStats(125, 125, 125);
Skills[SkillName.Magery].Base = 120;
Skills[SkillName.EvalInt].Base = 120;
Skills[SkillName.Anatomy].Base = 120;
Skills[SkillName.Wrestling].Base = 120;
Skills[SkillName.Meditation].Base = 120;
Skills[SkillName.Poisoning].Base = 100;
Skills[SkillName.Inscribe].Base = 100;
Skills.Magery.Base = 120;
Skills.EvalInt.Base = 120;
Skills.Anatomy.Base = 120;
Skills.Wrestling.Base = 120;
Skills.Meditation.Base = 120;
Skills.Poisoning.Base = 100;
Skills.Inscribe.Base = 100;
// Equip
Spellbook book = new Spellbook();
@ -497,12 +497,12 @@ namespace Server.Mobiles
// Skills and Stats
InitStats(125, 125, 125);
Skills[SkillName.Magery].Base = 120;
Skills[SkillName.EvalInt].Base = 120;
Skills[SkillName.Anatomy].Base = 120;
Skills[SkillName.Wrestling].Base = 120;
Skills[SkillName.Meditation].Base = 120;
Skills[SkillName.Healing].Base = 100;
Skills.Magery.Base = 120;
Skills.EvalInt.Base = 120;
Skills.Anatomy.Base = 120;
Skills.Wrestling.Base = 120;
Skills.Meditation.Base = 120;
Skills.Healing.Base = 100;
// Equip
Spellbook book = new Spellbook();
@ -585,12 +585,12 @@ namespace Server.Mobiles
// Skills and Stats
InitStats(105, 105, 105);
Skills[SkillName.Magery].Base = 120;
Skills[SkillName.EvalInt].Base = 120;
Skills[SkillName.Swords].Base = 120;
Skills[SkillName.Tactics].Base = 120;
Skills[SkillName.Meditation].Base = 120;
Skills[SkillName.Poisoning].Base = 100;
Skills.Magery.Base = 120;
Skills.EvalInt.Base = 120;
Skills.Swords.Base = 120;
Skills.Tactics.Base = 120;
Skills.Meditation.Base = 120;
Skills.Poisoning.Base = 100;
// Equip
Spellbook book = new Spellbook();
@ -702,12 +702,12 @@ namespace Server.Mobiles
// Skills and Stats
InitStats(105, 105, 105);
Skills[SkillName.Healing].Base = 120;
Skills[SkillName.Anatomy].Base = 120;
Skills[SkillName.Stealing].Base = 120;
Skills[SkillName.ArmsLore].Base = 100;
Skills[SkillName.Meditation].Base = 120;
Skills[SkillName.Wrestling].Base = 120;
Skills.Healing.Base = 120;
Skills.Anatomy.Base = 120;
Skills.Stealing.Base = 120;
Skills.ArmsLore.Base = 100;
Skills.Meditation.Base = 120;
Skills.Wrestling.Base = 120;
// Equip
Spellbook book = new Spellbook();