Modernization Fixes & Updates to Default Values (#3)

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Kamron Batman 2018-10-28 00:33:16 -07:00 • committed by GitHub
parent 445eddff68
commit dcf64091b1
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768 changed files with 10507 additions and 14196 deletions

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@ -36,9 +36,7 @@ namespace Server.SkillHandlers
public static bool CheckMastery(Mobile tamer, BaseCreature creature)
{
BaseCreature familiar = (BaseCreature)SummonFamiliarSpell.Table[tamer];
if (familiar != null && !familiar.Deleted && familiar is DarkWolfFamiliar)
if (SummonFamiliarSpell.Table[tamer] is DarkWolfFamiliar familiar && !familiar.Deleted)
if (creature is DireWolf || creature is GreyWolf || creature is TimberWolf || creature is WhiteWolf ||
creature is BakeKitsune)
return true;
@ -107,133 +105,133 @@ namespace Server.SkillHandlers
from.NextSkillTime = Core.TickCount;
}
public virtual void ResetPacify(object obj)
{
if (obj is BaseCreature) ((BaseCreature)obj).BardPacified = true;
}
protected override void OnTarget(Mobile from, object targeted)
{
from.RevealingAction();
if (targeted is Mobile)
if (!(targeted is Mobile mobile))
{
if (targeted is BaseCreature)
from.SendLocalizedMessage(502801); // You can't tame that!
return;
}
if (!(mobile is BaseCreature creature))
{
mobile.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502469,
from.NetState); // That being cannot be tamed.
return;
}
if (!creature.Tamable)
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1049655,
from.NetState); // That creature cannot be tamed.
return;
}
if (creature.Controlled)
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502804,
from.NetState); // That animal looks tame already.
return;
}
if (from.Female && !creature.AllowFemaleTamer)
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1049653,
from.NetState); // That creature can only be tamed by males.
return;
}
if (!from.Female && !creature.AllowMaleTamer)
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1049652,
from.NetState); // That creature can only be tamed by females.
return;
}
if (creature is CuSidhe && from.Race != Race.Elf)
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502801,
from.NetState); // You can't tame that!
return;
}
if (from.Followers + creature.ControlSlots > from.FollowersMax)
{
from.SendLocalizedMessage(1049611); // You have too many followers to tame that creature.
return;
}
if (creature.Owners.Count >= BaseCreature.MaxOwners && !creature.Owners.Contains(from))
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1005615,
from.NetState); // This animal has had too many owners and is too upset for you to tame.
return;
}
if (MustBeSubdued(creature))
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1054025,
from.NetState); // You must subdue this creature before you can tame it!
return;
}
if (!(CheckMastery(from, creature) || from.Skills.AnimalTaming.Value >= creature.MinTameSkill))
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502806,
from.NetState); // You have no chance of taming this creature.
return;
}
if (creature is FactionWarHorse warHorse)
{
Faction faction = Faction.Find(from);
if (faction == null || faction != warHorse.Faction)
{
BaseCreature creature = (BaseCreature)targeted;
if (!creature.Tamable)
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1049655,
from.NetState); // That creature cannot be tamed.
}
else if (creature.Controlled)
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502804,
from.NetState); // That animal looks tame already.
}
else if (from.Female && !creature.AllowFemaleTamer)
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1049653,
from.NetState); // That creature can only be tamed by males.
}
else if (!from.Female && !creature.AllowMaleTamer)
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1049652,
from.NetState); // That creature can only be tamed by females.
}
else if (creature is CuSidhe && from.Race != Race.Elf)
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502801,
from.NetState); // You can't tame that!
}
else if (from.Followers + creature.ControlSlots > from.FollowersMax)
{
from.SendLocalizedMessage(1049611); // You have too many followers to tame that creature.
}
else if (creature.Owners.Count >= BaseCreature.MaxOwners && !creature.Owners.Contains(from))
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1005615,
from.NetState); // This animal has had too many owners and is too upset for you to tame.
}
else if (MustBeSubdued(creature))
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1054025,
from.NetState); // You must subdue this creature before you can tame it!
}
else if (CheckMastery(from, creature) ||
from.Skills[SkillName.AnimalTaming].Value >= creature.MinTameSkill)
{
FactionWarHorse warHorse = creature as FactionWarHorse;
if (warHorse != null)
{
Faction faction = Faction.Find(from);
if (faction == null || faction != warHorse.Faction)
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1042590,
from.NetState); // You cannot tame this creature.
return;
}
}
if (m_BeingTamed.ContainsKey(creature))
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502802,
from.NetState); // Someone else is already taming this.
}
else if (creature.CanAngerOnTame && 0.95 >= Utility.RandomDouble())
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502805,
from.NetState); // You seem to anger the beast!
creature.PlaySound(creature.GetAngerSound());
creature.Direction = creature.GetDirectionTo(from);
if (creature.BardPacified && Utility.RandomDouble() > .24)
Timer.DelayCall(TimeSpan.FromSeconds(2.0), new TimerStateCallback(ResetPacify),
creature);
else
creature.BardEndTime = DateTime.UtcNow;
creature.BardPacified = false;
creature.AIObject?.DoMove(creature.Direction);
if (from is PlayerMobile &&
!(((PlayerMobile)from).HonorActive ||
TransformationSpellHelper.UnderTransformation(from, typeof(EtherealVoyageSpell))))
creature.Combatant = from;
}
else
{
m_BeingTamed[creature] = from;
from.LocalOverheadMessage(MessageType.Emote, 0x59,
1010597); // You start to tame the creature.
from.NonlocalOverheadMessage(MessageType.Emote, 0x59,
1010598); // *begins taming a creature.*
new InternalTimer(from, creature, Utility.Random(3, 2)).Start();
m_SetSkillTime = false;
}
}
else
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502806,
from.NetState); // You have no chance of taming this creature.
}
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1042590,
from.NetState); // You cannot tame this creature.
return;
}
}
if (m_BeingTamed.ContainsKey(creature))
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502802,
from.NetState); // Someone else is already taming this.
}
else if (creature.CanAngerOnTame && 0.95 >= Utility.RandomDouble())
{
creature.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502805,
from.NetState); // You seem to anger the beast!
creature.PlaySound(creature.GetAngerSound());
creature.Direction = creature.GetDirectionTo(from);
if (creature.BardPacified && Utility.RandomDouble() > .24)
Timer.DelayCall(TimeSpan.FromSeconds(2.0), () => creature.BardPacified = true);
else
{
((Mobile)targeted).PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502469,
from.NetState); // That being cannot be tamed.
}
creature.BardEndTime = DateTime.UtcNow;
creature.BardPacified = false;
creature.AIObject?.DoMove(creature.Direction);
if (from is PlayerMobile pm &&
!(pm.HonorActive ||
TransformationSpellHelper.UnderTransformation(pm, typeof(EtherealVoyageSpell))))
creature.Combatant = pm;
}
else
{
from.SendLocalizedMessage(502801); // You can't tame that!
m_BeingTamed[creature] = from;
from.LocalOverheadMessage(MessageType.Emote, 0x59,
1010597); // You start to tame the creature.
from.NonlocalOverheadMessage(MessageType.Emote, 0x59,
1010598); // *begins taming a creature.*
new InternalTimer(from, creature, Utility.Random(3, 2)).Start();
m_SetSkillTime = false;
}
}
@ -378,8 +376,8 @@ namespace Server.SkillHandlers
if (m_Creature is GreaterDragon)
{
ScaleSkills(m_Creature, 0.72, 0.90); // 72% of original skills trainable to 90%
m_Creature.Skills[SkillName.Magery].Base =
m_Creature.Skills[SkillName.Magery]
m_Creature.Skills.Magery.Base =
m_Creature.Skills.Magery
.Cap; // Greater dragons have a 90% cap reduction and 90% skill reduction on magery
}
else if (m_Paralyzed)
@ -434,4 +432,4 @@ namespace Server.SkillHandlers
}
}
}
}
}