Modernization Fixes & Updates to Default Values (#3)
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@ -116,7 +116,7 @@ namespace Server.SkillHandlers
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double diff = (m_Instrument.GetDifficultyFor(m_Creature) + m_Instrument.GetDifficultyFor(creature)) *
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0.5 - 5.0;
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double music = from.Skills[SkillName.Musicianship].Value;
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double music = from.Skills.Musicianship.Value;
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if (music > 100.0)
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diff -= (music - 100.0) * 0.5;
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