Modernization Fixes & Updates to Default Values (#3)

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Kamron Batman 2018-10-28 00:33:16 -07:00 • committed by GitHub
parent 445eddff68
commit dcf64091b1
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768 changed files with 10507 additions and 14196 deletions

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@ -34,7 +34,7 @@ namespace Server.SkillHandlers
if (!m.CanHearGhosts)
{
Timer t = new SpiritSpeakTimer(m);
double secs = m.Skills[SkillName.SpiritSpeak].Base / 50;
double secs = m.Skills.SpiritSpeak.Base / 50;
secs *= 90;
if (secs < 15)
secs = 15;
@ -143,14 +143,14 @@ namespace Server.SkillHandlers
if (toChannel != null)
{
min = 1 + (int)(Caster.Skills[SkillName.SpiritSpeak].Value * 0.25);
min = 1 + (int)(Caster.Skills.SpiritSpeak.Value * 0.25);
max = min + 4;
mana = 0;
number = 1061287; // You channel energy from a nearby corpse to heal your wounds.
}
else
{
min = 1 + (int)(Caster.Skills[SkillName.SpiritSpeak].Value * 0.25);
min = 1 + (int)(Caster.Skills.SpiritSpeak.Value * 0.25);
max = min + 4;
mana = 10;
number = 1061286; // You channel your own spiritual energy to heal your wounds.
@ -164,7 +164,7 @@ namespace Server.SkillHandlers
{
Caster.CheckSkill(SkillName.SpiritSpeak, 0.0, 120.0);
if (Utility.RandomDouble() > Caster.Skills[SkillName.SpiritSpeak].Value / 100.0)
if (Utility.RandomDouble() > Caster.Skills.SpiritSpeak.Value / 100.0)
{
Caster.SendLocalizedMessage(502443); // You fail your attempt at contacting the netherworld.
}