Modernization Fixes & Updates to Default Values (#3)
This commit is contained in:
parent
445eddff68
commit
dcf64091b1
768 changed files with 10507 additions and 14196 deletions
|
|
@ -58,7 +58,7 @@ namespace Server.Spells.Chivalry
|
|||
if (p != null)
|
||||
{
|
||||
// Cleanse by fire is now difficulty based
|
||||
int chanceToCure = 10000 + (int)(Caster.Skills[SkillName.Chivalry].Value * 75) - (p.Level + 1) * 2000;
|
||||
int chanceToCure = 10000 + (int)(Caster.Skills.Chivalry.Value * 75) - (p.Level + 1) * 2000;
|
||||
chanceToCure /= 100;
|
||||
|
||||
if (chanceToCure > Utility.Random(100))
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue