Modernization Fixes & Updates to Default Values (#3)
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@ -68,7 +68,7 @@ namespace Server.Spells.Fourth
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// Algorithm: (40% of magery) + (1-10)
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int toHeal = (int)(Caster.Skills[SkillName.Magery].Value * 0.4);
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int toHeal = (int)(Caster.Skills.Magery.Value * 0.4);
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toHeal += Utility.Random(1, 10);
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//m.Heal( toHeal, Caster );
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