Modernization Fixes & Updates to Default Values (#3)

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Kamron Batman 2018-10-28 00:33:16 -07:00 • committed by GitHub
parent 445eddff68
commit dcf64091b1
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768 changed files with 10507 additions and 14196 deletions

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@ -44,7 +44,7 @@ namespace Server.Spells.Sixth
if (map != null)
{
IPooledEnumerable<Mobile> eable = map.GetMobilesInRange(new Point3D(p),
1 + (int)(Caster.Skills[SkillName.Magery].Value / 20.0));
1 + (int)(Caster.Skills.Magery.Value / 20.0));
foreach (Mobile m in eable)
{
@ -80,11 +80,11 @@ namespace Server.Spells.Sixth
if (!Core.AOS || InvisibilitySpell.HasTimer(m))
return true;
int magery = from.Skills[SkillName.Magery].Fixed;
int detectHidden = from.Skills[SkillName.DetectHidden].Fixed;
int magery = from.Skills.Magery.Fixed;
int detectHidden = from.Skills.DetectHidden.Fixed;
int hiding = m.Skills[SkillName.Hiding].Fixed;
int stealth = m.Skills[SkillName.Stealth].Fixed;
int hiding = m.Skills.Hiding.Fixed;
int stealth = m.Skills.Stealth.Fixed;
int divisor = hiding + stealth;
int chance;