Modernization Fixes & Updates to Default Values (#3)
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@ -28,7 +28,7 @@ namespace Server.Spells.Spellweaving
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{
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Caster.PlaySound(0x5CE);
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double skill = Caster.Skills[SkillName.Spellweaving].Value;
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double skill = Caster.Skills.Spellweaving.Value;
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int damage = Math.Max(11, 10 + (int)(skill / 24)) + FocusLevel;
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