From dd1b814918692f2419141c0cd6225bd0dad22a54 Mon Sep 17 00:00:00 2001 From: xavier Date: Fri, 23 Nov 2012 22:26:29 +0000 Subject: [PATCH] controlled golems dont get distracted by being attacked. --- Scripts/Mobiles/Monsters/Misc/Melee/Golem.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Scripts/Mobiles/Monsters/Misc/Melee/Golem.cs b/Scripts/Mobiles/Monsters/Misc/Melee/Golem.cs index 74e3f52e1..f5f79baad 100644 --- a/Scripts/Mobiles/Monsters/Misc/Melee/Golem.cs +++ b/Scripts/Mobiles/Monsters/Misc/Melee/Golem.cs @@ -16,6 +16,8 @@ namespace Server.Mobiles public override FoodType FavoriteFood { get { return FoodType.None; } } + public override bool CanBeDistracted { get { return false; } } + [Constructable] public Golem() : this( false, 1.0 ) {