parallel delta queue processing
thread safe packet construction, compilation, compression, gump compilation, sending, coalescing, and many other fixes TODO: delta queue recursion fixups, ipooledenumerable fixups/generics
This commit is contained in:
parent
9404651774
commit
ddcc4e7a20
16 changed files with 619 additions and 575 deletions
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@ -83,92 +83,104 @@ namespace Server.Network {
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// If our input exceeds this length, we may potentially overflow the buffer
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private const int PossibleOverflow = ( ( BufferSize * 8 ) - TerminalCodeLength ) / MaximalCodeLength;
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private static object _syncRoot = new object();
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private static byte[] _outputBuffer = new byte[BufferSize];
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[Obsolete( "Use Compress( byte[], int, int, ref int ) instead.", false )]
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public static void Compress( byte[] input, int length, out byte[] output, out int outputLength ) {
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outputLength = 0;
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output = Compress( input, 0, length, ref outputLength );
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}
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public unsafe static byte[] Compress( byte[] input, int offset, int count, ref int length ) {
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if ( input == null ) {
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throw new ArgumentNullException( "input" );
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} else if ( offset < 0 || offset >= input.Length ) {
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throw new ArgumentOutOfRangeException( "offset" );
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} else if ( count < 0 || count > input.Length ) {
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throw new ArgumentOutOfRangeException( "count" );
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} else if ( ( input.Length - offset ) < count ) {
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public unsafe static void Compress(byte[] input, int offset, int count, byte[] output, ref int length)
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{
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if (input == null)
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{
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throw new ArgumentNullException("input");
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}
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else if (offset < 0 || offset >= input.Length)
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{
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throw new ArgumentOutOfRangeException("offset");
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}
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else if (count < 0 || count > input.Length)
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{
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throw new ArgumentOutOfRangeException("count");
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}
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else if ((input.Length - offset) < count)
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{
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throw new ArgumentException();
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}
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length = 0;
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if ( count > DefiniteOverflow ) {
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return null;
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if (count > DefiniteOverflow)
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{
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return;
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}
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lock ( _syncRoot ) {
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int bitCount = 0;
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int bitValue = 0;
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int bitCount = 0;
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int bitValue = 0;
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fixed ( int* pTable = _huffmanTable ) {
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int* pEntry;
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fixed (int* pTable = _huffmanTable)
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{
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int* pEntry;
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fixed ( byte* pInputBuffer = input ) {
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byte* pInput = pInputBuffer + offset, pInputEnd = pInput + count;
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fixed (byte* pInputBuffer = input)
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{
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byte* pInput = pInputBuffer + offset, pInputEnd = pInput + count;
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fixed ( byte* pOutputBuffer = _outputBuffer ) {
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byte* pOutput = pOutputBuffer, pOutputEnd = pOutput + BufferSize;
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fixed (byte* pOutputBuffer = output)
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{
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byte* pOutput = pOutputBuffer, pOutputEnd = pOutput + BufferSize;
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while ( pInput < pInputEnd ) {
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pEntry = &pTable[*pInput++ << 1];
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bitCount += pEntry[CountIndex];
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bitValue <<= pEntry[CountIndex];
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bitValue |= pEntry[ValueIndex];
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while ( bitCount >= 8 ) {
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bitCount -= 8;
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if ( pOutput < pOutputEnd ) {
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*pOutput++ = ( byte ) ( bitValue >> bitCount );
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} else {
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return null;
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}
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}
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}
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// terminal code
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pEntry = &pTable[0x200];
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while (pInput < pInputEnd)
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{
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pEntry = &pTable[*pInput++ << 1];
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bitCount += pEntry[CountIndex];
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bitValue <<= pEntry[CountIndex];
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bitValue |= pEntry[ValueIndex];
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// align on byte boundary
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if ( ( bitCount & 7 ) != 0 ) {
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bitValue <<= ( 8 - ( bitCount & 7 ) );
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bitCount += ( 8 - ( bitCount & 7 ) );
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}
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while ( bitCount >= 8 ) {
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while (bitCount >= 8)
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{
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bitCount -= 8;
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if ( pOutput < pOutputEnd ) {
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*pOutput++ = ( byte ) ( bitValue >> bitCount );
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} else {
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return null;
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if (pOutput < pOutputEnd)
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{
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*pOutput++ = (byte)(bitValue >> bitCount);
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}
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else
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{
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length = 0;
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return;
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}
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}
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length = ( int ) ( pOutput - pOutputBuffer );
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return _outputBuffer;
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}
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// terminal code
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pEntry = &pTable[0x200];
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bitCount += pEntry[CountIndex];
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bitValue <<= pEntry[CountIndex];
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bitValue |= pEntry[ValueIndex];
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// align on byte boundary
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if ((bitCount & 7) != 0)
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{
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bitValue <<= (8 - (bitCount & 7));
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bitCount += (8 - (bitCount & 7));
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}
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while (bitCount >= 8)
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{
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bitCount -= 8;
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if (pOutput < pOutputEnd)
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{
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*pOutput++ = (byte)(bitValue >> bitCount);
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}
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else
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{
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length = 0;
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return;
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}
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}
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length = (int)(pOutput - pOutputBuffer);
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return;
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}
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}
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}
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@ -236,7 +236,9 @@ namespace Server.Network
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return;
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}
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PacketReceiveProfile prof = PacketReceiveProfile.Acquire( packetID );
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PacketReceiveProfile prof = null;
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if (Core.Profiling) prof = PacketReceiveProfile.Acquire( packetID );
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if ( prof != null ) {
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prof.Start();
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@ -19,12 +19,14 @@
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***************************************************************************/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Net.Sockets;
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using System.Threading;
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#if Framework_4_0
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using System.Threading.Tasks;
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#endif
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using Server;
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using Server.Accounting;
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using Server.Network;
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@ -588,14 +590,15 @@ namespace Server.Network {
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}
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}
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private bool _sending;
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private object _sendL = new object();
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public virtual void Send( Packet p ) {
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if ( m_Socket == null || m_BlockAllPackets ) {
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p.OnSend();
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return;
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}
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PacketSendProfile prof = PacketSendProfile.Acquire( p.GetType() );
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int length;
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byte[] buffer = p.Compile( m_CompressionEnabled, out length );
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@ -605,6 +608,10 @@ namespace Server.Network {
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return;
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}
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PacketSendProfile prof = null;
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if (Core.Profiling) prof = PacketSendProfile.Acquire(p.GetType());
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if ( prof != null ) {
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prof.Start();
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}
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@ -616,22 +623,27 @@ namespace Server.Network {
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try {
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SendQueue.Gram gram;
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lock ( m_SendQueue ) {
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gram = m_SendQueue.Enqueue( buffer, length );
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}
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lock (_sendL) {
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lock (m_SendQueue)
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gram = m_SendQueue.Enqueue(buffer, length);
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if ( gram != null ) {
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if (gram != null) {
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#if NewAsyncSockets
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m_SendEventArgs.SetBuffer( gram.Buffer, 0, gram.Length );
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Send_Start();
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m_SendEventArgs.SetBuffer( gram.Buffer, 0, gram.Length );
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Send_Start();
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#else
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try {
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m_Socket.BeginSend( gram.Buffer, 0, gram.Length, SocketFlags.None, m_OnSend, m_Socket );
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} catch ( Exception ex ) {
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TraceException( ex );
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Dispose( false );
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}
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try {
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if (!_sending) {
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_sending = true;
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m_Socket.BeginSend(gram.Buffer, 0, gram.Length, SocketFlags.None, m_OnSend, m_Socket);
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}
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}
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catch (Exception ex) {
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TraceException(ex);
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Dispose(false);
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}
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#endif
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}
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}
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} catch ( CapacityExceededException ) {
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Console.WriteLine( "Client: {0}: Too much data pending, disconnecting...", this );
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@ -814,13 +826,15 @@ namespace Server.Network {
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}
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public bool Flush() {
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if ( m_Socket == null || !m_SendQueue.IsFlushReady ) {
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return false;
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}
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if ( m_Socket == null )
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return false;
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SendQueue.Gram gram;
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lock ( m_SendQueue ) {
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if (!m_SendQueue.IsFlushReady)
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return false;
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gram = m_SendQueue.CheckFlushReady();
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}
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@ -914,23 +928,26 @@ namespace Server.Network {
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m_NextCheckActivity = Core.TickCount + 90000;
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if ( m_CoalesceSleep >= 0 ) {
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Thread.Sleep( m_CoalesceSleep );
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if (m_CoalesceSleep >= 0) {
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Thread.Sleep(m_CoalesceSleep);
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}
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SendQueue.Gram gram;
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lock ( m_SendQueue ) {
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lock (m_SendQueue) {
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gram = m_SendQueue.Dequeue();
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}
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if ( gram != null ) {
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if (gram != null) {
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try {
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s.BeginSend( gram.Buffer, 0, gram.Length, SocketFlags.None, m_OnSend, s );
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} catch ( Exception ex ) {
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TraceException( ex );
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Dispose( false );
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s.BeginSend(gram.Buffer, 0, gram.Length, SocketFlags.None, m_OnSend, s);
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} catch (Exception ex) {
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TraceException(ex);
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Dispose(false);
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}
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} else {
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lock (_sendL)
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_sending = false;
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}
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} catch ( Exception ){
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Dispose( false );
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@ -974,23 +991,31 @@ namespace Server.Network {
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}
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public bool Flush() {
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if ( m_Socket == null || !m_SendQueue.IsFlushReady ) {
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if (m_Socket == null)
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return false;
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}
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SendQueue.Gram gram;
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lock (_sendL) {
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if (_sending)
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return false;
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lock ( m_SendQueue ) {
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gram = m_SendQueue.CheckFlushReady();
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}
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SendQueue.Gram gram;
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if ( gram != null ) {
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try {
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m_Socket.BeginSend( gram.Buffer, 0, gram.Length, SocketFlags.None, m_OnSend, m_Socket );
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return true;
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} catch ( Exception ex ) {
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TraceException( ex );
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Dispose( false );
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lock (m_SendQueue) {
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if (!m_SendQueue.IsFlushReady)
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return false;
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gram = m_SendQueue.CheckFlushReady();
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}
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if (gram != null) {
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try {
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_sending = true;
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m_Socket.BeginSend(gram.Buffer, 0, gram.Length, SocketFlags.None, m_OnSend, m_Socket);
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return true;
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} catch (Exception ex) {
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TraceException(ex);
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Dispose(false);
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}
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}
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}
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@ -1007,11 +1032,13 @@ namespace Server.Network {
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}
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public static void FlushAll() {
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#if Framework_4_0
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Parallel.ForEach( m_Instances, ns => ns.Flush() );
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#else
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for ( int i = 0; i < m_Instances.Count; ++i ) {
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NetState ns = m_Instances[i];
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ns.Flush();
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m_Instances[i].Flush();
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}
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#endif
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}
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private static int m_CoalesceSleep = -1;
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@ -1109,10 +1136,11 @@ namespace Server.Network {
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m_Running = false;
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m_Disposed.Enqueue( this );
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lock (m_Disposed)
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m_Disposed.Enqueue( this );
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if ( /*!flush &&*/ !m_SendQueue.IsEmpty ) {
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lock ( m_SendQueue )
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lock (m_SendQueue)
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if ( /*!flush &&*/ !m_SendQueue.IsEmpty ) {
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m_SendQueue.Clear();
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}
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}
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@ -1131,37 +1159,38 @@ namespace Server.Network {
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}
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}
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private static Queue m_Disposed = Queue.Synchronized( new Queue() );
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private static Queue<NetState> m_Disposed = new Queue<NetState>();
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public static void ProcessDisposedQueue() {
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int breakout = 0;
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lock (m_Disposed) {
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int breakout = 0;
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while ( breakout < 200 && m_Disposed.Count > 0 ) {
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++breakout;
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while ( breakout < 200 && m_Disposed.Count > 0 ) {
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++breakout;
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NetState ns = m_Disposed.Dequeue();
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NetState ns = ( NetState ) m_Disposed.Dequeue();
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Mobile m = ns.m_Mobile;
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IAccount a = ns.m_Account;
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Mobile m = ns.m_Mobile;
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IAccount a = ns.m_Account;
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if ( m != null ) {
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m.NetState = null;
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ns.m_Mobile = null;
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}
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if ( m != null ) {
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m.NetState = null;
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ns.m_Mobile = null;
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}
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ns.m_Gumps.Clear();
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ns.m_Menus.Clear();
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ns.m_HuePickers.Clear();
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ns.m_Account = null;
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ns.m_ServerInfo = null;
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ns.m_CityInfo = null;
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ns.m_Gumps.Clear();
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ns.m_Menus.Clear();
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ns.m_HuePickers.Clear();
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ns.m_Account = null;
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ns.m_ServerInfo = null;
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ns.m_CityInfo = null;
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m_Instances.Remove( ns );
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m_Instances.Remove( ns );
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if ( a != null ) {
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ns.WriteConsole( "Disconnected. [{0} Online] [{1}]", m_Instances.Count, a );
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} else {
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ns.WriteConsole( "Disconnected. [{0} Online]", m_Instances.Count );
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if ( a != null ) {
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ns.WriteConsole( "Disconnected. [{0} Online] [{1}]", m_Instances.Count, a );
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} else {
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ns.WriteConsole( "Disconnected. [{0} Online]", m_Instances.Count );
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}
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}
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}
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}
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@ -97,7 +97,7 @@ namespace Server.Network
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/// <summary>
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/// Internal format buffer.
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/// </summary>
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private static byte[] m_Buffer = new byte[4];
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private byte[] m_Buffer = new byte[4];
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/// <summary>
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/// Instantiates a new PacketWriter instance with the default capacity of 4 bytes.
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@ -2475,7 +2475,8 @@ namespace Server.Network
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PacketWriter.ReleaseInstance( m_Strings );
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}
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private static byte[] m_PackBuffer;
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private const int GumpBufferSize = 0x4000;
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private static BufferPool m_PackBuffers = new BufferPool("Gump", 4, GumpBufferSize);
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private void WritePacked( PacketWriter src )
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{
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@ -2493,8 +2494,15 @@ namespace Server.Network
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wantLength += 4095;
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wantLength &= ~4095;
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if ( m_PackBuffer == null || m_PackBuffer.Length < wantLength )
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byte[] m_PackBuffer;
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lock (m_PackBuffers)
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m_PackBuffer = m_PackBuffers.AcquireBuffer();
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if (m_PackBuffer.Length < wantLength)
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{
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Console.WriteLine("Notice: DisplayGumpPacked creating new {0} byte buffer", wantLength);
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m_PackBuffer = new byte[wantLength];
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}
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int packLength = m_PackBuffer.Length;
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@ -2503,6 +2511,9 @@ namespace Server.Network
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m_Stream.Write( (int) ( 4 + packLength ) );
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m_Stream.Write( (int) length );
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m_Stream.Write( m_PackBuffer, 0, packLength );
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lock (m_PackBuffers)
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m_PackBuffers.ReleaseBuffer(m_PackBuffer);
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}
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}
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@ -2517,6 +2528,8 @@ namespace Server.Network
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public DisplayGumpFast( Gump g ) : base( 0xB0 )
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{
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m_Buffer[0] = (byte)' ';
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EnsureCapacity( 4096 );
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m_Stream.Write( (int) g.Serial );
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@ -2532,12 +2545,7 @@ namespace Server.Network
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private static byte[] m_BeginTextSeparator = Gump.StringToBuffer( " @" );
|
||||
private static byte[] m_EndTextSeparator = Gump.StringToBuffer( "@" );
|
||||
|
||||
private static byte[] m_Buffer = new byte[48];
|
||||
|
||||
static DisplayGumpFast()
|
||||
{
|
||||
m_Buffer[0] = (byte)' ';
|
||||
}
|
||||
private byte[] m_Buffer = new byte[48];
|
||||
|
||||
public void AppendLayout( bool val )
|
||||
{
|
||||
|
|
@ -4378,10 +4386,9 @@ namespace Server.Network
|
|||
{
|
||||
m_PacketID = packetID;
|
||||
|
||||
PacketSendProfile prof = PacketSendProfile.Acquire( GetType() );
|
||||
|
||||
if ( prof != null ) {
|
||||
prof.Created++;
|
||||
if (Core.Profiling) {
|
||||
PacketSendProfile prof = PacketSendProfile.Acquire( GetType() );
|
||||
prof.Increment();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -4400,10 +4407,9 @@ namespace Server.Network
|
|||
m_Stream = PacketWriter.CreateInstance( length );// new PacketWriter( length );
|
||||
m_Stream.Write( ( byte ) packetID );
|
||||
|
||||
PacketSendProfile prof = PacketSendProfile.Acquire( GetType() );
|
||||
|
||||
if ( prof != null ) {
|
||||
prof.Created++;
|
||||
if (Core.Profiling) {
|
||||
PacketSendProfile prof = PacketSendProfile.Acquire( GetType() );
|
||||
prof.Increment();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -4415,6 +4421,9 @@ namespace Server.Network
|
|||
}
|
||||
}
|
||||
|
||||
private const int CompressorBufferSize = 0x10000;
|
||||
private static BufferPool m_CompressorBuffers = new BufferPool("Compressor", 4, CompressorBufferSize);
|
||||
|
||||
private const int BufferSize = 4096;
|
||||
private static BufferPool m_Buffers = new BufferPool( "Compressed", 16, BufferSize );
|
||||
|
||||
|
|
@ -4490,8 +4499,10 @@ namespace Server.Network
|
|||
{
|
||||
Core.Set();
|
||||
|
||||
if ( (m_State & (State.Acquired | State.Static)) == 0 )
|
||||
Free();
|
||||
lock (this) {
|
||||
if ((m_State & (State.Acquired | State.Static)) == 0)
|
||||
Free();
|
||||
}
|
||||
}
|
||||
|
||||
private void Free()
|
||||
|
|
@ -4499,8 +4510,8 @@ namespace Server.Network
|
|||
if ( m_CompiledBuffer == null )
|
||||
return;
|
||||
|
||||
if ( (m_State & State.Buffered) != 0 )
|
||||
m_Buffers.ReleaseBuffer( m_CompiledBuffer );
|
||||
if ((m_State & State.Buffered) != 0)
|
||||
m_Buffers.ReleaseBuffer(m_CompiledBuffer);
|
||||
|
||||
m_State &= ~(State.Static | State.Acquired | State.Buffered);
|
||||
|
||||
|
|
@ -4509,7 +4520,7 @@ namespace Server.Network
|
|||
|
||||
public void Release()
|
||||
{
|
||||
if ( (m_State & State.Acquired) != 0 )
|
||||
if ((m_State & State.Acquired) != 0)
|
||||
Free();
|
||||
}
|
||||
|
||||
|
|
@ -4518,43 +4529,46 @@ namespace Server.Network
|
|||
|
||||
public byte[] Compile( bool compress, out int length )
|
||||
{
|
||||
if ( m_CompiledBuffer == null )
|
||||
lock (this)
|
||||
{
|
||||
if ( (m_State & State.Accessed) == 0 )
|
||||
if (m_CompiledBuffer == null)
|
||||
{
|
||||
m_State |= State.Accessed;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( (m_State & State.Warned) == 0 )
|
||||
if ((m_State & State.Accessed) == 0)
|
||||
{
|
||||
m_State |= State.Warned;
|
||||
|
||||
try
|
||||
m_State |= State.Accessed;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((m_State & State.Warned) == 0)
|
||||
{
|
||||
using ( StreamWriter op = new StreamWriter( "net_opt.log", true ) )
|
||||
m_State |= State.Warned;
|
||||
|
||||
try
|
||||
{
|
||||
using (StreamWriter op = new StreamWriter("net_opt.log", true))
|
||||
{
|
||||
op.WriteLine("Redundant compile for packet {0}, use Acquire() and Release()", this.GetType());
|
||||
op.WriteLine(new System.Diagnostics.StackTrace());
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
op.WriteLine( "Redundant compile for packet {0}, use Acquire() and Release()", this.GetType() );
|
||||
op.WriteLine( new System.Diagnostics.StackTrace() );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
m_CompiledBuffer = new byte[0];
|
||||
m_CompiledLength = 0;
|
||||
|
||||
length = m_CompiledLength;
|
||||
return m_CompiledBuffer;
|
||||
}
|
||||
|
||||
m_CompiledBuffer = new byte[0];
|
||||
m_CompiledLength = 0;
|
||||
|
||||
length = m_CompiledLength;
|
||||
return m_CompiledBuffer;
|
||||
InternalCompile(compress);
|
||||
}
|
||||
|
||||
InternalCompile( compress );
|
||||
length = m_CompiledLength;
|
||||
return m_CompiledBuffer;
|
||||
}
|
||||
|
||||
length = m_CompiledLength;
|
||||
return m_CompiledBuffer;
|
||||
}
|
||||
|
||||
private void InternalCompile( bool compress )
|
||||
|
|
@ -4578,41 +4592,49 @@ namespace Server.Network
|
|||
m_CompiledBuffer = ms.GetBuffer();
|
||||
int length = (int)ms.Length;
|
||||
|
||||
if ( compress )
|
||||
{
|
||||
m_CompiledBuffer = Compression.Compress(
|
||||
m_CompiledBuffer, 0, length,
|
||||
ref length
|
||||
);
|
||||
|
||||
if ( m_CompiledBuffer == null )
|
||||
{
|
||||
Console.WriteLine( "Warning: Compression buffer overflowed on packet 0x{0:X2} ('{1}') (length={2})", m_PacketID, GetType().Name, length );
|
||||
using ( StreamWriter op = new StreamWriter( "compression_overflow.log", true ) )
|
||||
if ( compress ) {
|
||||
byte[] buffer;
|
||||
lock (m_CompressorBuffers)
|
||||
buffer = m_CompressorBuffers.AcquireBuffer();
|
||||
|
||||
Compression.Compress(m_CompiledBuffer, 0, length, buffer, ref length);
|
||||
|
||||
if (length <= 0) {
|
||||
Console.WriteLine("Warning: Compression buffer overflowed on packet 0x{0:X2} ('{1}') (length={2})", m_PacketID, GetType().Name, length);
|
||||
using (StreamWriter op = new StreamWriter("compression_overflow.log", true))
|
||||
{
|
||||
op.WriteLine("{0} Warning: Compression buffer overflowed on packet 0x{1:X2} ('{2}') (length={3})", DateTime.UtcNow, m_PacketID, GetType().Name, length);
|
||||
op.WriteLine( new System.Diagnostics.StackTrace() );
|
||||
op.WriteLine(new System.Diagnostics.StackTrace());
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
m_CompiledLength = length;
|
||||
|
||||
if ( m_CompiledBuffer != null )
|
||||
{
|
||||
if (length > BufferSize || (m_State & State.Static) != 0) {
|
||||
m_CompiledBuffer = new byte[length];
|
||||
} else {
|
||||
lock (m_Buffers)
|
||||
m_CompiledBuffer = m_Buffers.AcquireBuffer();
|
||||
m_State |= State.Buffered;
|
||||
}
|
||||
|
||||
Buffer.BlockCopy(buffer, 0, m_CompiledBuffer, 0, length);
|
||||
|
||||
lock (m_CompressorBuffers)
|
||||
m_CompressorBuffers.ReleaseBuffer(buffer);
|
||||
}
|
||||
} else if (length > 0) {
|
||||
byte[] old = m_CompiledBuffer;
|
||||
m_CompiledLength = length;
|
||||
|
||||
byte[] old = m_CompiledBuffer;
|
||||
|
||||
if ( length > BufferSize || (m_State & State.Static) != 0 )
|
||||
{
|
||||
if ( length > BufferSize || (m_State & State.Static) != 0 ) {
|
||||
m_CompiledBuffer = new byte[length];
|
||||
}
|
||||
else
|
||||
{
|
||||
m_CompiledBuffer = m_Buffers.AcquireBuffer();
|
||||
} else {
|
||||
lock (m_Buffers)
|
||||
m_CompiledBuffer = m_Buffers.AcquireBuffer();
|
||||
m_State |= State.Buffered;
|
||||
}
|
||||
|
||||
Buffer.BlockCopy( old, 0, m_CompiledBuffer, 0, length );
|
||||
Buffer.BlockCopy(old, 0, m_CompiledBuffer, 0, length);
|
||||
}
|
||||
|
||||
PacketWriter.ReleaseInstance( m_Stream );
|
||||
|
|
|
|||
|
|
@ -104,22 +104,27 @@ namespace Server.Network {
|
|||
if ( m_CoalesceBufferSize == value )
|
||||
return;
|
||||
|
||||
if ( m_UnusedBuffers != null )
|
||||
m_UnusedBuffers.Free();
|
||||
BufferPool old = m_UnusedBuffers;
|
||||
|
||||
m_CoalesceBufferSize = value;
|
||||
m_UnusedBuffers = new BufferPool( "Coalesced", 2048, m_CoalesceBufferSize );
|
||||
lock (old) {
|
||||
if ( m_UnusedBuffers != null )
|
||||
m_UnusedBuffers.Free();
|
||||
|
||||
m_CoalesceBufferSize = value;
|
||||
m_UnusedBuffers = new BufferPool( "Coalesced", 2048, m_CoalesceBufferSize );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static byte[] AcquireBuffer() {
|
||||
return m_UnusedBuffers.AcquireBuffer();
|
||||
lock (m_UnusedBuffers)
|
||||
return m_UnusedBuffers.AcquireBuffer();
|
||||
}
|
||||
|
||||
public static void ReleaseBuffer( byte[] buffer ) {
|
||||
if ( buffer != null && buffer.Length == m_CoalesceBufferSize ) {
|
||||
m_UnusedBuffers.ReleaseBuffer( buffer );
|
||||
}
|
||||
lock (m_UnusedBuffers)
|
||||
if ( buffer != null && buffer.Length == m_CoalesceBufferSize )
|
||||
m_UnusedBuffers.ReleaseBuffer( buffer );
|
||||
}
|
||||
|
||||
private Queue<Gram> _pending;
|
||||
|
|
@ -143,15 +148,9 @@ namespace Server.Network {
|
|||
}
|
||||
|
||||
public Gram CheckFlushReady() {
|
||||
Gram gram = null;
|
||||
|
||||
if ( _pending.Count == 0 && _buffered != null ) {
|
||||
gram = _buffered;
|
||||
|
||||
_pending.Enqueue( _buffered );
|
||||
_buffered = null;
|
||||
}
|
||||
|
||||
Gram gram = _buffered;
|
||||
_pending.Enqueue(_buffered);
|
||||
_buffered = null;
|
||||
return gram;
|
||||
}
|
||||
|
||||
|
|
@ -169,7 +168,7 @@ namespace Server.Network {
|
|||
return gram;
|
||||
}
|
||||
|
||||
private const int PendingCap = 96 * 1024;
|
||||
private const int PendingCap = 128 * 1024;
|
||||
|
||||
public Gram Enqueue( byte[] buffer, int length ) {
|
||||
return Enqueue( buffer, 0, length );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue