updated a few places to use NetState.Address rather than Socket.RemoteEndPoint.Address
added Utility.Intern(IPAddress) and implemented where appropriate
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9 changed files with 29 additions and 43 deletions
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@ -120,7 +120,7 @@ namespace Server.Misc
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try
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{
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IPAddress ipAddress = ((IPEndPoint)ns.Socket.RemoteEndPoint).Address;
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IPAddress ipAddress = ns.Address;
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if ( Utility.IPMatchClassC( accessList[0], ipAddress ) )
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{
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