fix: Codegens BaseMulti, Container, and VirtualCheck (#1624)

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Kamron Batman 2023-12-02 13:00:02 -05:00 committed by GitHub
parent 4ebdc75bdf
commit e21ff0eb28
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 192 additions and 298 deletions

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@ -13,12 +13,14 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using ModernUO.Serialization;
using Server.Gumps;
using Server.Network;
namespace Server.Items;
public sealed class VirtualCheck : Item
[SerializationGenerator(0, false)]
public sealed partial class VirtualCheck : Item
{
public static bool UseEditGump { get; private set; }
@ -27,9 +29,9 @@ public sealed class VirtualCheck : Item
UseEditGump = ServerConfiguration.GetSetting("virtualChecks.useEditGump", Core.TOL);
}
private int m_Gold;
private int _gold;
private int m_Plat;
private int _plat;
public VirtualCheck(int plat = 0, int gold = 0) : base(0x14F0)
{
@ -39,11 +41,6 @@ public sealed class VirtualCheck : Item
Movable = false;
}
public VirtualCheck(Serial serial)
: base(serial)
{
}
public override bool IsVirtualItem => true;
public override bool DisplayWeight => false;
@ -58,10 +55,10 @@ public sealed class VirtualCheck : Item
[CommandProperty(AccessLevel.Administrator)]
public int Plat
{
get => m_Plat;
get => _plat;
set
{
m_Plat = value;
_plat = value;
InvalidateProperties();
}
}
@ -69,10 +66,10 @@ public sealed class VirtualCheck : Item
[CommandProperty(AccessLevel.Administrator)]
public int Gold
{
get => m_Gold;
get => _gold;
set
{
m_Gold = value;
_gold = value;
InvalidateProperties();
}
}
@ -159,11 +156,8 @@ public sealed class VirtualCheck : Item
}
}
public override void Serialize(IGenericWriter writer)
{
}
public override void Deserialize(IGenericReader reader)
[AfterDeserialization(false)]
private void AfterDeserialization()
{
Delete();
}
@ -179,15 +173,15 @@ public sealed class VirtualCheck : Item
AllGold
}
private int m_Plat, m_Gold;
private int _plat, _gold;
public EditGump(Mobile user, VirtualCheck check) : base(50, 50)
{
User = user;
Check = check;
m_Plat = Check.Plat;
m_Gold = Check.Gold;
_plat = Check.Plat;
_gold = Check.Gold;
Closable = true;
Disposable = true;
@ -289,7 +283,7 @@ public sealed class VirtualCheck : Item
AddBackground(210, 60, 175, 20, 9300);
AddBackground(215, 45, 165, 30, 9350);
AddTextEntry(225, 50, 145, 20, 0, 0, m_Plat.ToString(), User.Account.TotalPlat.ToString().Length);
AddTextEntry(225, 50, 145, 20, 0, 0, _plat.ToString(), User.Account.TotalPlat.ToString().Length);
// Gold Row
AddBackground(15, 100, 175, 20, 9300);
@ -301,7 +295,7 @@ public sealed class VirtualCheck : Item
AddBackground(210, 100, 175, 20, 9300);
AddBackground(215, 85, 165, 30, 9350);
AddTextEntry(225, 90, 145, 20, 0, 1, m_Gold.ToString(), User.Account.TotalGold.ToString().Length);
AddTextEntry(225, 90, 145, 20, 0, 1, _gold.ToString(), User.Account.TotalGold.ToString().Length);
// Buttons
AddButton(20, 128, 12006, 12007, (int)Buttons.Close);
@ -317,29 +311,28 @@ public sealed class VirtualCheck : Item
return;
}
bool refresh = false, updated = false;
var refresh = false;
var updated = false;
switch ((Buttons)info.ButtonID)
{
case Buttons.Close:
break;
case Buttons.Clear:
{
m_Plat = m_Gold = 0;
_plat = _gold = 0;
refresh = true;
break;
}
break;
case Buttons.Accept:
{
var platText = info.GetTextEntry(0).Text;
var goldText = info.GetTextEntry(1).Text;
if (!int.TryParse(platText, out m_Plat))
if (!int.TryParse(platText, out _plat))
{
User.SendMessage("That is not a valid amount of platinum.");
refresh = true;
}
else if (!int.TryParse(goldText, out m_Gold))
else if (!int.TryParse(goldText, out _gold))
{
User.SendMessage("That is not a valid amount of gold.");
refresh = true;
@ -349,34 +342,34 @@ public sealed class VirtualCheck : Item
var totalPlat = User.Account.TotalPlat;
var totalGold = User.Account.TotalGold;
if (totalPlat < m_Plat || totalGold < m_Gold)
if (totalPlat < _plat || totalGold < _gold)
{
m_Plat = User.Account.TotalPlat;
m_Gold = User.Account.TotalGold;
_plat = User.Account.TotalPlat;
_gold = User.Account.TotalGold;
User.SendMessage("You do not have that much currency.");
refresh = true;
}
else
{
Check.Plat = m_Plat;
Check.Gold = m_Gold;
Check.Plat = _plat;
Check.Gold = _gold;
updated = true;
}
}
break;
}
break;
case Buttons.AllPlat:
{
m_Plat = User.Account.TotalPlat;
_plat = User.Account.TotalPlat;
refresh = true;
break;
}
break;
case Buttons.AllGold:
{
m_Gold = User.Account.TotalGold;
_gold = User.Account.TotalGold;
refresh = true;
break;
}
break;
}
if (updated)