From e463db2955b860ed4c0765f1674ecf206fee7ae6 Mon Sep 17 00:00:00 2001 From: WarrentyExpired Date: Wed, 7 Oct 2026 12:53:32 -0400 Subject: [PATCH] #W# Fix: Newbie dungeon does accumulate mkp totalgold. --- Projects/UOContent/Mobiles/BaseCreature.cs | 25 ++++++++++++---------- 1 file changed, 14 insertions(+), 11 deletions(-) diff --git a/Projects/UOContent/Mobiles/BaseCreature.cs b/Projects/UOContent/Mobiles/BaseCreature.cs index 457d31fb3..0833a6e45 100644 --- a/Projects/UOContent/Mobiles/BaseCreature.cs +++ b/Projects/UOContent/Mobiles/BaseCreature.cs @@ -3696,19 +3696,22 @@ namespace Server.Mobiles if (totalGoldFound > 0) { - pm.TotalGoldLooted += totalGoldFound; - pm.TotalMonstersKilled += 1; - - int points = this.Fame / 200; - if (DailyDungeonManager.IsActive(deathRegion)) + if (!(deathRegion is NewbieDungeonRegion)) { - points = (int)(points * 1.25); - } + pm.TotalGoldLooted += totalGoldFound; + pm.TotalMonstersKilled += 1; - if (points > 0) - { - pm.MonsterKillPoints += points; - pm.LifetimeKillPoints += points; + int points = this.Fame / 200; + if (DailyDungeonManager.IsActive(deathRegion)) + { + points = (int)(points * 1.25); + } + + if (points > 0) + { + pm.MonsterKillPoints += points; + pm.LifetimeKillPoints += points; + } } } }