Champion spawn replica system corrections to drop, items and hues.

This commit is contained in:
xavier 2011-06-28 20:27:57 +00:00
parent 695e30e63e
commit e6562fda8c
24 changed files with 71 additions and 19 deletions

View file

@ -10,7 +10,7 @@ namespace Server.Mobiles
public override ChampionSkullType SkullType{ get{ return ChampionSkullType.Venom; } }
public override Type[] UniqueList{ get{ return new Type[] { typeof( Calm ) }; } }
public override Type[] SharedList{ get{ return new Type[] { typeof( OblivionsNeedle ), typeof( ANecromancerShroud ) }; } }
public override Type[] SharedList { get { return new Type[] { typeof(OblivionsNeedle), typeof(ANecromancerShroud), typeof(EmbroideredOakLeafCloak), typeof(TheMostKnowledgePerson) }; } }
public override Type[] DecorativeList{ get{ return new Type[] { typeof( Web ), typeof( MonsterStatuette ) }; } }
public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { MonsterStatuetteType.Spider }; } }