This commit is contained in:
xavier 2012-11-01 00:58:03 +00:00
parent 3d8e12c5d3
commit e7c392b34f

View file

@ -112,17 +112,21 @@ namespace Server.Engines.Events
if( player != null && !player.Deleted && m_ReAnimated.Count < m_TotalZombieLimit )
{
Map map = Utility.RandomBool() ? Map.Trammel : Map.Felucca;
Point3D home = ( GetRandomPointInRect( m_Cemetaries[ Utility.Random( m_Cemetaries.Length ) ], map ));
ZombieSkeleton zombieskel = new ZombieSkeleton( player );
if( map.CanSpawnMobile( home ) )
{
ZombieSkeleton zombieskel = new ZombieSkeleton( player );
m_ReAnimated.Add( player, zombieskel );
zombieskel.Home = home;
zombieskel.RangeHome = 10;
m_ReAnimated.Add( player, zombieskel );
zombieskel.Home = home;
zombieskel.RangeHome = 10;
zombieskel.MoveToWorld( home , map );
zombieskel.MoveToWorld( home, map );
m_DeathQueue.Remove( player );
m_DeathQueue.Remove( player );
}
}
}
else