lots of missing old items
This commit is contained in:
parent
493dc6956a
commit
e7db1fd9f7
123 changed files with 4059 additions and 0 deletions
33
Scripts/Items/Misc/Rares/Daily/DecoBrokenChair.cs
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33
Scripts/Items/Misc/Rares/Daily/DecoBrokenChair.cs
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@ -0,0 +1,33 @@
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using System;
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namespace Server.Items
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{
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public class DecoBrokenChair : Item
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{
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[Constructable]
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public DecoBrokenChair() : base( 0xC19 )
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{
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Movable = true;
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Stackable = false;
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}
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public DecoBrokenChair( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Misc/Rares/Daily/DecoBrokenChair2.cs
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33
Scripts/Items/Misc/Rares/Daily/DecoBrokenChair2.cs
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@ -0,0 +1,33 @@
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using System;
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namespace Server.Items
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{
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public class DecoBrokenChair2 : Item
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{
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[Constructable]
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public DecoBrokenChair2() : base( 0xC1A )
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{
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Movable = true;
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Stackable = false;
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}
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public DecoBrokenChair2( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Misc/Rares/Daily/DecoBucket.cs
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33
Scripts/Items/Misc/Rares/Daily/DecoBucket.cs
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@ -0,0 +1,33 @@
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using System;
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namespace Server.Items
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{
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public class DecoBucket : Item
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{
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[Constructable]
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public DecoBucket() : base( 0x14E0 )
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{
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Movable = true;
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Stackable = false;
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}
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public DecoBucket( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Misc/Rares/Daily/DecoBucketOfWater.cs
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33
Scripts/Items/Misc/Rares/Daily/DecoBucketOfWater.cs
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using System;
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namespace Server.Items
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{
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public class DecoBucketOfWater : Item
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{
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[Constructable]
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public DecoBucketOfWater() : base( 0x2004 )
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{
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Movable = true;
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Stackable = false;
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}
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public DecoBucketOfWater( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Misc/Rares/Daily/DecoHay.cs
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33
Scripts/Items/Misc/Rares/Daily/DecoHay.cs
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using System;
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namespace Server.Items
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{
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public class DecoHay : Item
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{
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[Constructable]
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public DecoHay() : base( 0xF35 )
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{
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Movable = true;
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Stackable = false;
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}
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public DecoHay( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Misc/Rares/Daily/DecoHay2.cs
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33
Scripts/Items/Misc/Rares/Daily/DecoHay2.cs
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@ -0,0 +1,33 @@
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using System;
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namespace Server.Items
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{
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public class DecoHay2 : Item
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{
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[Constructable]
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public DecoHay2() : base( 0xF34 )
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{
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Movable = true;
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Stackable = false;
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}
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public DecoHay2( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Misc/Rares/Daily/DecoRock.cs
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33
Scripts/Items/Misc/Rares/Daily/DecoRock.cs
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using System;
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namespace Server.Items
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{
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public class DecoRock : Item
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{
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[Constructable]
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public DecoRock() : base( 0x1778 )
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{
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Movable = true;
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Stackable = false;
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}
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public DecoRock( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Misc/Rares/Daily/DecoRock2.cs
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33
Scripts/Items/Misc/Rares/Daily/DecoRock2.cs
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using System;
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namespace Server.Items
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{
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public class DecoRock2 : Item
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{
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[Constructable]
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public DecoRock2() : base( 0x1363 )
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{
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Movable = true;
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Stackable = false;
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}
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public DecoRock2( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Misc/Rares/Daily/DecoRocks.cs
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33
Scripts/Items/Misc/Rares/Daily/DecoRocks.cs
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using System;
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namespace Server.Items
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{
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public class DecoRocks : Item
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{
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[Constructable]
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public DecoRocks() : base( 0x1367 )
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{
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Movable = true;
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Stackable = false;
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}
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public DecoRocks( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Misc/Rares/Daily/DecoRocks2.cs
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33
Scripts/Items/Misc/Rares/Daily/DecoRocks2.cs
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using System;
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namespace Server.Items
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{
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public class DecoRocks2 : Item
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{
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[Constructable]
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public DecoRocks2() : base( 0x136D )
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{
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Movable = true;
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Stackable = false;
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}
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public DecoRocks2( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Misc/Rares/Daily/DecoUnfinishedBarrel.cs
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33
Scripts/Items/Misc/Rares/Daily/DecoUnfinishedBarrel.cs
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using System;
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namespace Server.Items
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{
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public class DecoUnfinishedBarrel : Item
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{
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[Constructable]
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public DecoUnfinishedBarrel() : base( 0x1EB5 )
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{
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Movable = true;
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Stackable = false;
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}
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public DecoUnfinishedBarrel( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Misc/Rares/Daily/DecoWaterBarrel.cs
Normal file
33
Scripts/Items/Misc/Rares/Daily/DecoWaterBarrel.cs
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using System;
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namespace Server.Items
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{
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public class DecoWaterBarrel : Item
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{
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[Constructable]
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public DecoWaterBarrel() : base( 0x154D )
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{
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Movable = true;
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Stackable = false;
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}
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public DecoWaterBarrel( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Misc/Rares/Daily/DecoWaterTub.cs
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33
Scripts/Items/Misc/Rares/Daily/DecoWaterTub.cs
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using System;
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namespace Server.Items
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{
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public class DecoWaterTub : Item
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{
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[Constructable]
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public DecoWaterTub() : base( 0xE7B )
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{
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Movable = true;
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Stackable = false;
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}
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public DecoWaterTub( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Misc/Rares/HourlySpawn/DecoArrowShafts.cs
Normal file
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoArrowShafts.cs
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using System;
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namespace Server.Items
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{
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public class DecoArrowShafts : Item
|
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{
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[Constructable]
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public DecoArrowShafts() : base( 0x1025 )
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{
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Movable = true;
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Stackable = false;
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}
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public DecoArrowShafts( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
|
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{
|
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base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
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public override void Deserialize( GenericReader reader )
|
||||
{
|
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base.Deserialize( reader );
|
||||
|
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Misc/Rares/HourlySpawn/DecoArrowShafts2.cs
Normal file
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoArrowShafts2.cs
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using System;
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|
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namespace Server.Items
|
||||
{
|
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public class DecoArrowShafts2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
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public DecoArrowShafts2() : base( 0x1024 )
|
||||
{
|
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Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoArrowShafts2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
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33
Scripts/Items/Misc/Rares/HourlySpawn/DecoBarrel.cs
Normal file
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoBarrel.cs
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|
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using System;
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|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoBarrel : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoBarrel() : base( 0xE77 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoBarrel( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoBarrel2.cs
Normal file
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoBarrel2.cs
Normal file
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|
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using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoBarrel2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoBarrel2() : base( 0xFAE )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoBarrel2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoCrossbowBolts.cs
Normal file
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoCrossbowBolts.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoCrossbowBolts : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoCrossbowBolts() : base( 0x1BFC )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoCrossbowBolts( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoKeg.cs
Normal file
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoKeg.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoKeg : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoKeg() : base( 0xE7F )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoKeg( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoLockpicks.cs
Normal file
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoLockpicks.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoLockpicks : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoLockpicks() : base( 0x14FE )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoLockpicks( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoLockpicks2.cs
Normal file
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoLockpicks2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoLockpicks2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoLockpicks2() : base( 0x14FD )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoLockpicks2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoToolKit.cs
Normal file
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoToolKit.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoToolKit : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoToolKit() : base( 0x1EBA )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoToolKit( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoToolKit2.cs
Normal file
33
Scripts/Items/Misc/Rares/HourlySpawn/DecoToolKit2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoToolKit2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoToolKit2() : base( 0x1EBB )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoToolKit2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoGoldIngot.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoGoldIngot.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoGoldIngot : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoGoldIngot() : base( 0x1BE9 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoGoldIngot( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoGoldIngot2.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoGoldIngot2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoGoldIngot2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoGoldIngot2() : base( 0x1BEC )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoGoldIngot2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoGoldIngots.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoGoldIngots.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoGoldIngots : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoGoldIngots() : base( 0x1BEA )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoGoldIngots( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoGoldIngots2.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoGoldIngots2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoGoldIngots2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoGoldIngots2() : base( 0x1BEB )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoGoldIngots2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoGoldIngots3.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoGoldIngots3.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoGoldIngots3 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoGoldIngots3() : base( 0x1BED )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoGoldIngots3( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoGoldIngots4.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoGoldIngots4.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoGoldIngots4 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoGoldIngots4() : base( 0x1BEE )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoGoldIngots4( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoIngots.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoIngots.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoIngots : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoIngots() : base( 0x1BF2 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoIngots( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngot.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngot.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoIronIngot : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoIronIngot() : base( 0x1BEF )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoIronIngot( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngot2.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngot2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoIronIngot2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoIronIngot2() : base( 0x1BEF )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoIronIngot2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngots.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngots.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoIronIngots : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoIronIngots() : base( 0x1BF1 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoIronIngots( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngots2.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngots2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoIronIngots2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoIronIngots2() : base( 0x1BF0 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoIronIngots2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngots3.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngots3.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoIronIngots3 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoIronIngots3() : base( 0x1BF0 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoIronIngots3( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngots4.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngots4.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoIronIngots4 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoIronIngots4() : base( 0x1BF1 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoIronIngots4( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngots5.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngots5.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoIronIngots5 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoIronIngots5() : base( 0x1BF3 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoIronIngots5( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngots6.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoIronIngots6.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoIronIngots6 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoIronIngots6() : base( 0x1BF4 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoIronIngots6( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoSilverIngot.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoSilverIngot.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoSilverIngot : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoSilverIngot() : base( 0x1BF5 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoSilverIngot( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoSilverIngot2.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoSilverIngot2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoSilverIngot2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoSilverIngot2() : base( 0x1BF8 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoSilverIngot2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoSilverIngots.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoSilverIngots.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoSilverIngots : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoSilverIngots() : base( 0x1BFA )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoSilverIngots( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoSilverIngots2.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoSilverIngots2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoSilverIngots2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoSilverIngots2() : base( 0x1BF6 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoSilverIngots2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoSilverIngots3.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoSilverIngots3.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoSilverIngots3 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoSilverIngots3() : base( 0x1BF7 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoSilverIngots3( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoSilverIngots4.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoSilverIngots4.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoSilverIngots4 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoSilverIngots4() : base( 0x1BF9 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoSilverIngots4( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Ingots/DecoSilverIngots5.cs
Normal file
33
Scripts/Items/Misc/Rares/Ingots/DecoSilverIngots5.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoSilverIngots5 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoSilverIngots5() : base( 0x1BFA )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoSilverIngots5( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoEmptyJar.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoEmptyJar.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoEmptyJar : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoEmptyJar() : base( 0x1005 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoEmptyJar( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoEmptyJars.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoEmptyJars.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoEmptyJars : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoEmptyJars() : base( 0xE47 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoEmptyJars( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoEmptyJars2.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoEmptyJars2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoEmptyJars2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoEmptyJars2() : base( 0xE46 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoEmptyJars2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoEmptyJars3.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoEmptyJars3.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoEmptyJars3 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoEmptyJars3() : base( 0xE44 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoEmptyJars3( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoEmptyJars4.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoEmptyJars4.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoEmptyJars4 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoEmptyJars4() : base( 0xE45 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoEmptyJars4( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoFullJar.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoFullJar.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoFullJar : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoFullJar() : base( 0x1006 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoFullJar( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoFullJars.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoFullJars.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoFullJars : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoFullJars() : base( 0xE4B )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoFullJars( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoFullJars2.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoFullJars2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoFullJars2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoFullJars2() : base( 0xE4A )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoFullJars2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoFullJars3.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoFullJars3.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoFullJars3 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoFullJars3() : base( 0xE48 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoFullJars3( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoFullJars4.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoFullJars4.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoFullJars4 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoFullJars4() : base( 0xE49 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoFullJars4( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoHalfEmptyJar.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoHalfEmptyJar.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoHalfEmptyJar : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoHalfEmptyJar() : base( 0x1007 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoHalfEmptyJar( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoJars.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoJars.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoJars : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoJars() : base( 0xE4F )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoJars( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoJars2.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoJars2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoJars2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoJars2() : base( 0xE4E )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoJars2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoJars3.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoJars3.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoJars3 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoJars3() : base( 0xE4C )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoJars3( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Jars/DecoJars4.cs
Normal file
33
Scripts/Items/Misc/Rares/Jars/DecoJars4.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoJars4 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoJars4() : base( 0xE4D )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoJars4( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoBlackmoor.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoBlackmoor.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoBlackmoor : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoBlackmoor() : base( 0xF79 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoBlackmoor( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoBloodspawn.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoBloodspawn.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoBloodspawn : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoBloodspawn() : base( 0xF7C )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoBloodspawn( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoBrimstone.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoBrimstone.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoBrimstone : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoBrimstone() : base( 0xF7F )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoBrimstone( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoDragonsBlood.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoDragonsBlood.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoDragonsBlood : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoDragonsBlood() : base( 0x4077 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoDragonsBlood( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoDragonsBlood2.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoDragonsBlood2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoDragonsBlood2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoDragonsBlood2() : base( 0xF82 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoDragonsBlood2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoEyeOfNewt.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoEyeOfNewt.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoEyeOfNewt : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoEyeOfNewt() : base( 0xF87 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoEyeOfNewt( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGarlic.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGarlic.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoGarlic : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoGarlic() : base( 0x18E1 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoGarlic( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGarlic2.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGarlic2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoGarlic2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoGarlic2() : base( 0x18E2 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoGarlic2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGarlicBulb.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGarlicBulb.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoGarlicBulb : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoGarlicBulb() : base( 0x18E3 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoGarlicBulb( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGarlicBulb2.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGarlicBulb2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoGarlicBulb2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoGarlicBulb2() : base( 0x18E4 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoGarlicBulb2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGinseng.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGinseng.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoGinseng : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoGinseng() : base( 0x18E9 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoGinseng( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGinseng2.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGinseng2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoGinseng2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoGinseng2() : base( 0x18EA )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoGinseng2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGinsengRoot.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGinsengRoot.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoGinsengRoot : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoGinsengRoot() : base( 0x18EB )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoGinsengRoot( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGinsengRoot2.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoGinsengRoot2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoGinsengRoot2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoGinsengRoot2() : base( 0x18EC )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoGinsengRoot2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoMandrake.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoMandrake.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoMandrake : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoMandrake() : base( 0x18DF )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoMandrake( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoMandrake2.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoMandrake2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoMandrake2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoMandrake2() : base( 0x18E0 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoMandrake2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoMandrake3.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoMandrake3.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoMandrake3 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoMandrake3() : base( 0x18DF )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoMandrake3( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoMandrakeRoot.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoMandrakeRoot.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoMandrakeRoot : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoMandrakeRoot() : base( 0x18DE )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoMandrakeRoot( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoMandrakeRoot2.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoMandrakeRoot2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoMandrakeRoot2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoMandrakeRoot2() : base( 0x18DD )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoMandrakeRoot2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoNightshade.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoNightshade.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoNightshade : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoNightshade() : base( 0x18E7 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoNightshade( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoNightshade2.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoNightshade2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoNightshade2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoNightshade2() : base( 0x18E5 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoNightshade2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoNightshade3.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoNightshade3.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoNightshade3 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoNightshade3() : base( 0x18E6 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoNightshade3( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoObsidian.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoObsidian.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoObsidian : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoObsidian() : base( 0xF89 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoObsidian( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoPumice.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoPumice.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoPumice : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoPumice() : base( 0xF8B )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoPumice( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/PaganReagens/DecoWyrmsHeart.cs
Normal file
33
Scripts/Items/Misc/Rares/PaganReagens/DecoWyrmsHeart.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoWyrmsHeart : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoWyrmsHeart() : base( 0xF91 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoWyrmsHeart( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoBottlesOfLiquor.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoBottlesOfLiquor.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoBottlesOfLiquor : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoBottlesOfLiquor() : base( 0x99E )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoBottlesOfLiquor( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoBridle.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoBridle.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoBridle : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoBridle() : base( 0x1374 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoBridle( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoBridle2.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoBridle2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoBridle2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoBridle2() : base( 0x1375 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoBridle2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoCards.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoCards.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoCards : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoCards() : base( 0xE19 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoCards( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoCards2.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoCards2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoCards2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoCards2() : base( 0xE16 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoCards2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoCards3.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoCards3.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoCards3 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoCards3() : base( 0xE15 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoCards3( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoCards4.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoCards4.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoCards4 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoCards4() : base( 0xE17 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoCards4( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoCards5.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoCards5.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoCards5 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoCards5() : base( 0xE18 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoCards5( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoCheckers.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoCheckers.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoCheckers : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoCheckers() : base( 0xE1A )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoCheckers( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoCheckers2.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoCheckers2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoCheckers2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoCheckers2() : base( 0xE1B )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoCheckers2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoChessmen.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoChessmen.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoChessmen : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoChessmen() : base( 0xE13 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoChessmen( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoChessmen2.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoChessmen2.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoChessmen2 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoChessmen2() : base( 0xE12 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoChessmen2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoChessmen3.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoChessmen3.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoChessmen3 : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoChessmen3() : base( 0xE14 )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoChessmen3( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoCrystalBall.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoCrystalBall.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoCrystalBall : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoCrystalBall() : base( 0xE2E )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoCrystalBall( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Misc/Rares/Rare/DecoDeckOfTarot.cs
Normal file
33
Scripts/Items/Misc/Rares/Rare/DecoDeckOfTarot.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecoDeckOfTarot : Item
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
public DecoDeckOfTarot() : base( 0x12AB )
|
||||
{
|
||||
Movable = true;
|
||||
Stackable = false;
|
||||
}
|
||||
|
||||
public DecoDeckOfTarot( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
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Add table
Add a link
Reference in a new issue