revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.

This commit is contained in:
xavier 2010-10-10 15:37:22 +00:00
parent 7399519cf7
commit e86794c4e6
130 changed files with 1007 additions and 4906 deletions

View file

@ -81,7 +81,7 @@ namespace Server.Engines.Craft
AddLabel( 330, 40, LabelHue, craftItem.NameString );
if ( craftItem.UseAllRes )
AddHtmlLocalized( 170, 302 + (m_OtherCount++ * 20), 310, 18, craftItem.UseAllMessage, LabelColor, false, false );
AddHtmlLocalized( 170, 302 + (m_OtherCount++ * 20), 310, 18, 1048176, LabelColor, false, false ); // Makes as many as possible at once
DrawItem();
DrawSkill();
@ -122,10 +122,7 @@ namespace Server.Engines.Craft
{
Type type = m_CraftItem.ItemType;
int itemID = m_CraftItem.ForceGumpItemID ? m_CraftItem.GumpItemID : CraftItem.ItemIDOf( type );
if ( !type.IsSubclassOf( typeof( BaseAddonDeed ) ) || type.IsDefined( typeof( CraftItemIDAttribute ), true ) )
AddItem( 20, 50, itemID );
AddItem( 20, 50, CraftItem.ItemIDOf( type ) );
if ( m_CraftItem.IsMarkable( type ) )
{