revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.

This commit is contained in:
xavier 2010-10-10 15:37:22 +00:00
parent 7399519cf7
commit e86794c4e6
130 changed files with 1007 additions and 4906 deletions

View file

@ -27,8 +27,6 @@ namespace Server.Engines.Craft
return m_CraftSystem;
}
}
public override CraftECA ECA{ get{ return CraftECA.ChanceMinusSixtyToFourtyFive; } }
public override double GetChanceAtMin( CraftItem item )
{
@ -48,14 +46,6 @@ namespace Server.Engines.Craft
return 0;
}
public override bool RetainsColorFrom( CraftItem item, Type type )
{
if ( item.ItemType.IsSubclassOf( typeof( BaseWeapon ) ) || item.ItemType.IsSubclassOf( typeof( BaseArmor ) ) )
return true;
return false;
}
public override void PlayCraftEffect( Mobile from )
{
@ -98,30 +88,15 @@ namespace Server.Engines.Craft
// Other Items
if ( Core.Expansion == Expansion.AOS || Core.Expansion == Expansion.SE )
{
index = AddCraft( typeof( Board ), 1044294, 1027127, 0.0, 0.0, typeof( Log ), 1044466, 1, 1044465 );
index = AddCraft( typeof( Board ), 1044294, 1027127, 0.0, 0.0, typeof( Log ), 1044466, 1, 1044465 );
SetUseAllRes( index, true );
}
AddCraft( typeof( BarrelStaves ), 1044294, 1027857, 00.0, 25.0, typeof( Log ), 1044041, 5, 1044351 );
AddCraft( typeof( BarrelLid ), 1044294, 1027608, 11.0, 36.0, typeof( Log ), 1044041, 4, 1044351 );
AddCraft( typeof( ShortMusicStand ), 1044294, 1044313, 78.9, 103.9, typeof( Log ), 1044041, 15, 1044351 ); //Left
index = AddCraft( typeof( ShortMusicStand ), 1044294, 1044314, 78.9, 103.9, typeof( Log ), 1044041, 15, 1044351, new object[] { 0xEB8 } ); //Right
ForceGumpItemID( index, 0xEB8 );
AddCraft( typeof( TallMusicStand ), 1044294, 1044315, 81.5, 106.5, typeof( Log ), 1044041, 20, 1044351 ); //Left
index = AddCraft( typeof( TallMusicStand ), 1044294, 1044316, 81.5, 106.5, typeof( Log ), 1044041, 20, 1044351, new object[] { 0xEBC } ); //Right
ForceGumpItemID( index, 0xEBC );
AddCraft( typeof( EasleWithCanvas ), 1044294, 1044317, 86.8, 111.8, typeof( Log ), 1044041, 20, 1044351 ); //South
index = AddCraft( typeof( EasleWithCanvas ), 1044294, 1044318, 86.8, 111.8, typeof( Log ), 1044041, 20, 1044351, new object[] { 0xF68 } ); //East
ForceGumpItemID( index, 0xF68 );
index = AddCraft( typeof( EasleWithCanvas ), 1044294, 1044319, 86.8, 111.8, typeof( Log ), 1044041, 20, 1044351, new object[] { 0xF6A } ); //North
ForceGumpItemID( index, 0xF6A );
AddCraft( typeof( ShortMusicStand ), 1044294, 1044313, 78.9, 103.9, typeof( Log ), 1044041, 15, 1044351 );
AddCraft( typeof( TallMusicStand ), 1044294, 1044315, 81.5, 106.5, typeof( Log ), 1044041, 20, 1044351 );
AddCraft( typeof( Easle ), 1044294, 1044317, 86.8, 111.8, typeof( Log ), 1044041, 20, 1044351 );
if( Core.SE )
{
index = AddCraft( typeof( RedHangingLantern ), 1044294, 1029412, 65.0, 90.0, typeof( Log ), 1044041, 5, 1044351 );
@ -145,19 +120,12 @@ namespace Server.Engines.Craft
if( Core.AOS ) //Duplicate Entries to preserve ordering depending on era
{
index = AddCraft( typeof( FishingPole ), 1044294, 1023519, 68.4, 93.4, typeof( Log ), 1044041, 5, 1044351 ); //This is in the category of Other during AoS
index = AddCraft( typeof( FishingPole ), 1044294, 1023519, 68.4, 93.4, typeof( Log ), 1044041, 5, 1044351 ); //This is in the categor of Other during AoS
AddSkill( index, SkillName.Tailoring, 40.0, 45.0 );
AddRes( index, typeof( Cloth ), 1044286, 5, 1044287 );
}
if( Core.ML )
{
index = AddCraft( typeof( ArcanistStatueSouthDeed ), 1044294, 1072885, 0.0, 35.0, typeof( Log ), 1044041, 250, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( ArcanistStatueEastDeed ), 1044294, 1072886, 0.0, 35.0, typeof( Log ), 1044041, 250, 1044351 );
SetNeededExpansion( index, Expansion.ML );
}
// Furniture
AddCraft( typeof( FootStool ), 1044291, 1022910, 11.0, 36.0, typeof( Log ), 1044041, 9, 1044351 );
@ -182,30 +150,6 @@ namespace Server.Engines.Craft
index = AddCraft( typeof( PlainLowTable ), 1044291, 1030266, 80.0, 105.0, typeof( Log ), 1044041, 35, 1044351 );
SetNeededExpansion( index, Expansion.SE );
}
if( Core.ML )
{
index = AddCraft( typeof( OrnateElvenTableSouthDeed ), 1044291, 1072869, 85.0, 110.0, typeof( Log ), 1044041, 60, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( OrnateElvenTableEastDeed ), 1044291, 1073384, 85.0, 110.0, typeof( Log ), 1044041, 60, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( FancyElvenTableSouthDeed ), 1044291, 1073385, 80.0, 105.0, typeof( Log ), 1044041, 50, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( FancyElvenTableEastDeed ), 1044291, 1073386, 80.0, 105.0, typeof( Log ), 1044041, 50, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( ElvenBookStand ), 1044291, 1031741, 80.0, 105.0, typeof( Log ), 1044041, 20, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( BigElvenChair ), 1044291, 1031755, 85.0, 110.0, typeof( Log ), 1044041, 40, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( ElvenReadingChair ), 1044291, 1072160, 80.0, 105.0, typeof( Log ), 1044041, 30, 1044351 );
SetNeededExpansion( index, Expansion.ML );
}
// Containers
AddCraft( typeof( WoodenBox ), 1044292, 1023709, 21.0, 46.0, typeof( Log ), 1044041, 10, 1044351 );
@ -246,44 +190,22 @@ namespace Server.Engines.Craft
index = AddCraft( typeof( ElegantArmoire ), 1044292, 1030330, 90.0, 115.0, typeof( Log ), 1044041, 40, 1044351 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( MapleArmoire ), 1044292, 1030332, 90.0, 115.0, typeof( Log ), 1044041, 40, 1044351 );
index = AddCraft( typeof( MapleArmoire ), 1044292, 1030328, 90.0, 115.0, typeof( Log ), 1044041, 40, 1044351 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( CherryArmoire ), 1044292, 1030334, 90.0, 115.0, typeof( Log ), 1044041, 40, 1044351 );
index = AddCraft( typeof( CherryArmoire ), 1044292, 1030328, 90.0, 115.0, typeof( Log ), 1044041, 40, 1044351 );
SetNeededExpansion( index, Expansion.SE );
}
index = AddCraft( typeof( Keg ), 1044292, 1023711, 57.8, 82.8, typeof( BarrelStaves ), 1044288, 3, 1044253 );
AddRes( index, typeof( BarrelHoops ), 1044289, 1, 1044253 );
AddRes( index, typeof( BarrelLid ), 1044251, 1, 1044253 );
ForceNonExceptional( index );
if ( Core.ML )
{
index = AddCraft( typeof( ElvenWashBasinSouthDeed ), 1044292, 1072865, 70.0, 95.0, typeof( Log ), 1044041, 40, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( ElvenWashBasinEastDeed ), 1044292, 1073387, 70.0, 95.0, typeof( Log ), 1044041, 40, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( OrnateElvenChest ), 1044292, 1031761, 80.0, 105.0, typeof( Log ), 1044041, 30, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( OrnateElvenBox ), 1044292, 1031763, 80.0, 105.0, typeof( Log ), 1044041, 25, 1044351 );
SetNeededExpansion( index, Expansion.ML );
}
// Staves and Shields
int group;
if ( Core.ML )
group = 1044566; // Armor and Weapons are seperated post ML
else
group = 1044295;
AddCraft( typeof( ShepherdsCrook ), group, 1023713, 78.9, 103.9, typeof( Log ), 1044041, 7, 1044351 );
AddCraft( typeof( QuarterStaff ), group, 1023721, 73.6, 98.6, typeof( Log ), 1044041, 6, 1044351 );
AddCraft( typeof( GnarledStaff ), group, 1025112, 78.9, 103.9, typeof( Log ), 1044041, 7, 1044351 );
AddCraft( typeof( WoodenShield ), ( Core.ML ? 1062760 : 1044295 ), 1027034, 52.6, 77.6, typeof( Log ), 1044041, 9, 1044351 );
AddCraft( typeof( ShepherdsCrook ), 1044295, 1023713, 78.9, 103.9, typeof( Log ), 1044041, 7, 1044351 );
AddCraft( typeof( QuarterStaff ), 1044295, 1023721, 73.6, 98.6, typeof( Log ), 1044041, 6, 1044351 );
AddCraft( typeof( GnarledStaff ), 1044295, 1025112, 78.9, 103.9, typeof( Log ), 1044041, 7, 1044351 );
AddCraft( typeof( WoodenShield ), 1044295, 1027034, 52.6, 77.6, typeof( Log ), 1044041, 9, 1044351 );
if( !Core.AOS ) //Duplicate Entries to preserve ordering depending on era
{
@ -294,23 +216,17 @@ namespace Server.Engines.Craft
if( Core.SE )
{
index = AddCraft( typeof( Bokuto ), group, 1030227, 70.0, 95.0, typeof( Log ), 1044041, 6, 1044351 );
index = AddCraft( typeof( Bokuto ), 1044295, 1030227, 70.0, 95.0, typeof( Log ), 1044041, 6, 1044351 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( Fukiya ), group, 1030229, 60.0, 85.0, typeof( Log ), 1044041, 6, 1044351 );
index = AddCraft( typeof( Fukiya ), 1044295, 1030229, 60.0, 85.0, typeof( Log ), 1044041, 6, 1044351 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( Tetsubo ), group, 1030225, 85.0, 110.0, typeof( Log ), 1044041, 8, 1044351 );
index = AddCraft( typeof( Tetsubo ), 1044295, 1030225, 85.0, 110.0, typeof( Log ), 1044041, 8, 1044351 );
AddSkill( index, SkillName.Tinkering, 40.0, 45.0 );
AddRes( index, typeof( IronIngot ), 1044036, 5, 1044037 );
SetNeededExpansion( index, Expansion.SE );
}
if ( Core.ML )
{
index = AddCraft( typeof( WildStaff ), 1044566, 1031557, 63.8, 144.6, typeof( Log ), 1044041, 16, 1044351 );
SetNeededExpansion( index, Expansion.ML );
}
// Instruments
index = AddCraft( typeof( LapHarp ), 1044293, 1023762, 63.1, 88.1, typeof( Log ), 1044041, 20, 1044351 );
@ -345,61 +261,16 @@ namespace Server.Engines.Craft
}
// Misc
if ( Core.ML )
{
index = AddCraft( typeof( PlayerBBEast ), 1044290, 1062420, 85.0, 110.0, typeof( Log ), 1044041, 50, 1044351 );
index = AddCraft( typeof( PlayerBBSouth ), 1044290, 1062421, 85.0, 110.0, typeof( Log ), 1044041, 50, 1044351 );
index = AddCraft( typeof( ParrotPerchDeed ), 1044290, 1032214, 50.0, 85.0, typeof( Log ), 1044041, 100, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( ArcaneCircleDeed ), 1044290, 1032411, 94.7, 119.6, typeof( Log ), 1044041, 100, 1044351 );
AddRes( index, typeof( BlueDiamond ), 1032696, 2, 1044253 );
AddRes( index, typeof( PerfectEmerald ), 1032692, 2, 1044253 );
AddRes( index, typeof( FireRuby ), 1032695, 2, 1044253 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( TallElvenBedSouthDeed ), 1044290, 1072858, 94.7, 119.6, typeof( Log ), 1044041, 200, 1044351 );
AddRes( index, typeof( Cloth ), 1044286, 100, 1044287 );
AddRecipe( index, 116 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( TallElvenBedEastDeed ), 1044290, 1072859, 94.7, 119.6, typeof( Log ), 1044041, 200, 1044351 );
AddRes( index, typeof( Cloth ), 1044286, 100, 1044287 );
AddRecipe( index, 117 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( ElvenBedSouthDeed ), 1044290, 1072860, 94.7, 119.6, typeof( Log ), 1044041, 100, 1044351 );
AddRes( index, typeof( Cloth ), 1044286, 100, 1044287 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( ElvenBedEastDeed ), 1044290, 1072861, 94.7, 119.6, typeof( Log ), 1044041, 100, 1044351 );
AddRes( index, typeof( Cloth ), 1044286, 100, 1044287 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( ElvenLoveseatSouthDeed ), 1044290, 1072867, 80.0, 105.0, typeof( Log ), 1044041, 50, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( ElvenLoveseatEastDeed ), 1044290, 1073372, 80.0, 105.0, typeof( Log ), 1044041, 50, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( AlchemistTableSouthDeed ), 1044290, 1073396, 85.0, 110.0, typeof( Log ), 1044041, 70, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( AlchemistTableEastDeed ), 1044290, 1073397, 85.0, 110.0, typeof( Log ), 1044041, 70, 1044351 );
SetNeededExpansion( index, Expansion.ML );
}
index = AddCraft( typeof( SmallBedSouthDeed ), 1044290, 1044321, 94.7, 119.6, typeof( Log ), 1044041, 100, 1044351 );
index = AddCraft( typeof( SmallBedSouthDeed ), 1044290, 1044321, 94.7, 113.1, typeof( Log ), 1044041, 100, 1044351 );
AddSkill( index, SkillName.Tailoring, 75.0, 80.0 );
AddRes( index, typeof( Cloth ), 1044286, 100, 1044287 );
index = AddCraft( typeof( SmallBedEastDeed ), 1044290, 1044322, 94.7, 119.6, typeof( Log ), 1044041, 100, 1044351 );
index = AddCraft( typeof( SmallBedEastDeed ), 1044290, 1044322, 94.7, 113.1, typeof( Log ), 1044041, 100, 1044351 );
AddSkill( index, SkillName.Tailoring, 75.0, 80.0 );
AddRes( index, typeof( Cloth ), 1044286, 100, 1044287 );
index = AddCraft( typeof( LargeBedSouthDeed ), 1044290,1044323, 94.7, 119.6, typeof( Log ), 1044041, 150, 1044351 );
index = AddCraft( typeof( LargeBedSouthDeed ), 1044290,1044323, 94.7, 113.1, typeof( Log ), 1044041, 150, 1044351 );
AddSkill( index, SkillName.Tailoring, 75.0, 80.0 );
AddRes( index, typeof( Cloth ), 1044286, 150, 1044287 );
index = AddCraft( typeof( LargeBedEastDeed ), 1044290, 1044324, 94.7, 119.6, typeof( Log ), 1044041, 150, 1044351 );
index = AddCraft( typeof( LargeBedEastDeed ), 1044290, 1044324, 94.7, 113.1, typeof( Log ), 1044041, 150, 1044351 );
AddSkill( index, SkillName.Tailoring, 75.0, 80.0 );
AddRes( index, typeof( Cloth ), 1044286, 150, 1044287 );
AddCraft( typeof( DartBoardSouthDeed ), 1044290, 1044325, 15.7, 40.7, typeof( Log ), 1044041, 5, 1044351 );
@ -412,72 +283,47 @@ namespace Server.Engines.Craft
AddSkill( index, SkillName.Magery, 50.0, 55.0 );
AddRes( index, typeof( IronIngot ), 1044036, 40, 1044037 );
if ( Core.Expansion == Expansion.AOS || Core.Expansion == Expansion.SE ) //Duplicate Entries to preserve ordering depending on era
if ( Core.AOS )
{
AddCraft( typeof( PlayerBBEast ), 1044290, 1062420, 85.0, 110.0, typeof( Log ), 1044041, 50, 1044351 );
AddCraft( typeof( PlayerBBSouth ), 1044290, 1062421, 85.0, 110.0, typeof( Log ), 1044041, 50, 1044351 );
}
if ( !Core.ML ) //Duplicate Entries to preserve ordering depending on era
{
// Blacksmithy
index = AddCraft( typeof( SmallForgeDeed ), 1044296, 1044330, 73.6, 98.6, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 75.0, 80.0 );
AddRes( index, typeof( IronIngot ), 1044036, 75, 1044037 );
index = AddCraft( typeof( LargeForgeEastDeed ), 1044296, 1044331, 78.9, 103.9, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 80.0, 85.0 );
AddRes( index, typeof( IronIngot ), 1044036, 100, 1044037 );
index = AddCraft( typeof( LargeForgeSouthDeed ), 1044296, 1044332, 78.9, 103.9, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 80.0, 85.0 );
AddRes( index, typeof( IronIngot ), 1044036, 100, 1044037 );
index = AddCraft( typeof( AnvilEastDeed ), 1044296, 1044333, 73.6, 98.6, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 75.0, 80.0 );
AddRes( index, typeof( IronIngot ), 1044036, 150, 1044037 );
index = AddCraft( typeof( AnvilSouthDeed ), 1044296, 1044334, 73.6, 98.6, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 75.0, 80.0 );
AddRes( index, typeof( IronIngot ), 1044036, 150, 1044037 );
// Blacksmithy
index = AddCraft( typeof( SmallForgeDeed ), 1044296, 1044330, 73.6, 98.6, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 75.0, 80.0 );
AddRes( index, typeof( IronIngot ), 1044036, 75, 1044037 );
index = AddCraft( typeof( LargeForgeEastDeed ), 1044296, 1044331, 78.9, 103.9, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 80.0, 85.0 );
AddRes( index, typeof( IronIngot ), 1044036, 100, 1044037 );
index = AddCraft( typeof( LargeForgeSouthDeed ), 1044296, 1044332, 78.9, 103.9, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 80.0, 85.0 );
AddRes( index, typeof( IronIngot ), 1044036, 100, 1044037 );
index = AddCraft( typeof( AnvilEastDeed ), 1044296, 1044333, 73.6, 98.6, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 75.0, 80.0 );
AddRes( index, typeof( IronIngot ), 1044036, 150, 1044037 );
index = AddCraft( typeof( AnvilSouthDeed ), 1044296, 1044334, 73.6, 98.6, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 75.0, 80.0 );
AddRes( index, typeof( IronIngot ), 1044036, 150, 1044037 );
// Training
index = AddCraft( typeof( TrainingDummyEastDeed ), 1044297, 1044335, 68.4, 93.4, typeof( Log ), 1044041, 55, 1044351 );
AddSkill( index, SkillName.Tailoring, 50.0, 55.0 );
AddRes( index, typeof( Cloth ), 1044286, 60, 1044287 );
index = AddCraft( typeof( TrainingDummySouthDeed ), 1044297, 1044336, 68.4, 93.4, typeof( Log ), 1044041, 55, 1044351 );
AddSkill( index, SkillName.Tailoring, 50.0, 55.0 );
AddRes( index, typeof( Cloth ), 1044286, 60, 1044287 );
index = AddCraft( typeof( PickpocketDipEastDeed ), 1044297, 1044337, 73.6, 98.6, typeof( Log ), 1044041, 65, 1044351 );
AddSkill( index, SkillName.Tailoring, 50.0, 55.0 );
AddRes( index, typeof( Cloth ), 1044286, 60, 1044287 );
index = AddCraft( typeof( PickpocketDipSouthDeed ), 1044297, 1044338, 73.6, 98.6, typeof( Log ), 1044041, 65, 1044351 );
AddSkill( index, SkillName.Tailoring, 50.0, 55.0 );
AddRes( index, typeof( Cloth ), 1044286, 60, 1044287 );
}
// Training
index = AddCraft( typeof( TrainingDummyEastDeed ), 1044297, 1044335, 68.4, 93.4, typeof( Log ), 1044041, 55, 1044351 );
AddSkill( index, SkillName.Tailoring, 50.0, 55.0 );
AddRes( index, typeof( Cloth ), 1044286, 60, 1044287 );
index = AddCraft( typeof( TrainingDummySouthDeed ), 1044297, 1044336, 68.4, 93.4, typeof( Log ), 1044041, 55, 1044351 );
AddSkill( index, SkillName.Tailoring, 50.0, 55.0 );
AddRes( index, typeof( Cloth ), 1044286, 60, 1044287 );
index = AddCraft( typeof( PickpocketDipEastDeed ), 1044297, 1044337, 73.6, 98.6, typeof( Log ), 1044041, 65, 1044351 );
AddSkill( index, SkillName.Tailoring, 50.0, 55.0 );
AddRes( index, typeof( Cloth ), 1044286, 60, 1044287 );
index = AddCraft( typeof( PickpocketDipSouthDeed ), 1044297, 1044338, 73.6, 98.6, typeof( Log ), 1044041, 65, 1044351 );
AddSkill( index, SkillName.Tailoring, 50.0, 55.0 );
AddRes( index, typeof( Cloth ), 1044286, 60, 1044287 );
// Tailoring and Cooking
index = AddCraft( typeof( Dressform ), 1044298, 1044339, 63.1, 88.1, typeof( Log ), 1044041, 25, 1044351 ); //Front
// Tailoring
index = AddCraft( typeof( Dressform ), 1044298, 1044339, 63.1, 88.1, typeof( Log ), 1044041, 25, 1044351 );
AddSkill( index, SkillName.Tailoring, 65.0, 70.0 );
AddRes( index, typeof( Cloth ), 1044286, 10, 1044287 );
index = AddCraft( typeof( Dressform ), 1044298, 1044340, 63.1, 88.1, typeof( Log ), 1044041, 25, 1044351, new object[] { 0xEC7 } ); //Side
AddSkill( index, SkillName.Tailoring, 65.0, 70.0 );
AddRes( index, typeof( Cloth ), 1044286, 10, 1044287 );
ForceGumpItemID( index, 0xEC7 );
if ( Core.ML )
{
index = AddCraft( typeof( ElvenSpinningwheelEastDeed ), 1044298, 1073393, 75.0, 100, typeof( Log ), 1044041, 60, 1044351 );
AddSkill( index, SkillName.Tailoring, 65.0, 70.0 );
AddRes( index, typeof( Cloth ), 1044286, 40, 1044287 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( ElvenSpinningwheelSouthDeed ), 1044298, 1072878, 75.0, 100, typeof( Log ), 1044041, 60, 1044351 );
AddSkill( index, SkillName.Tailoring, 65.0, 70.0 );
AddRes( index, typeof( Cloth ), 1044286, 40, 1044287 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( ElvenStoveSouthDeed ), 1044298, 1073394, 85.0, 110.0, typeof( Log ), 1044041, 80, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( ElvenStoveEastDeed ), 1044298, 1073395, 85.0, 110.0, typeof( Log ), 1044041, 80, 1044351 );
SetNeededExpansion( index, Expansion.ML );
}
index = AddCraft( typeof( SpinningwheelEastDeed ), 1044298, 1044341, 73.6, 98.6, typeof( Log ), 1044041, 75, 1044351 );
AddSkill( index, SkillName.Tailoring, 65.0, 70.0 );
AddRes( index, typeof( Cloth ), 1044286, 25, 1044287 );
@ -491,82 +337,36 @@ namespace Server.Engines.Craft
AddSkill( index, SkillName.Tailoring, 65.0, 70.0 );
AddRes( index, typeof( Cloth ), 1044286, 25, 1044287 );
//Cooking
if ( Core.ML )
group = 1044298; // These are merged into the Tailoring and Cooking definition after ML
else
group = 1044299;
index = AddCraft( typeof( StoneOvenEastDeed ), group, 1044345, 68.4, 93.4, typeof( Log ), 1044041, 85, 1044351 );
// Cooking
index = AddCraft( typeof( StoneOvenEastDeed ), 1044299, 1044345, 68.4, 93.4, typeof( Log ), 1044041, 85, 1044351 );
AddSkill( index, SkillName.Tinkering, 50.0, 55.0 );
AddRes( index, typeof( IronIngot ), 1044036, 125, 1044037 );
index = AddCraft( typeof( StoneOvenSouthDeed ), group, 1044346, 68.4, 93.4, typeof( Log ), 1044041, 85, 1044351 );
index = AddCraft( typeof( StoneOvenSouthDeed ), 1044299, 1044346, 68.4, 93.4, typeof( Log ), 1044041, 85, 1044351 );
AddSkill( index, SkillName.Tinkering, 50.0, 55.0 );
AddRes( index, typeof( IronIngot ), 1044036, 125, 1044037 );
index = AddCraft( typeof( FlourMillEastDeed ), group, 1044347, 94.7, 119.7, typeof( Log ), 1044041, 100, 1044351 );
index = AddCraft( typeof( FlourMillEastDeed ), 1044299, 1044347, 94.7, 119.7, typeof( Log ), 1044041, 100, 1044351 );
AddSkill( index, SkillName.Tinkering, 50.0, 55.0 );
AddRes( index, typeof( IronIngot ), 1044036, 50, 1044037 );
index = AddCraft( typeof( FlourMillSouthDeed ), group, 1044348, 94.7, 119.7, typeof( Log ), 1044041, 100, 1044351 );
index = AddCraft( typeof( FlourMillSouthDeed ), 1044299, 1044348, 94.7, 119.7, typeof( Log ), 1044041, 100, 1044351 );
AddSkill( index, SkillName.Tinkering, 50.0, 55.0 );
AddRes( index, typeof( IronIngot ), 1044036, 50, 1044037 );
AddCraft( typeof( WaterTroughEastDeed ), group, 1044349, 94.7, 119.7, typeof( Log ), 1044041, 150, 1044351 );
AddCraft( typeof( WaterTroughSouthDeed ), group, 1044350, 94.7, 119.7, typeof( Log ), 1044041, 150, 1044351 );
if ( Core.ML ) //Duplicate Entries to preserve ordering depending on era
{
// Blacksmithy
index = AddCraft( typeof( ElvenForgeDeed ), 1044296, 1031736, 94.7, 119.7, typeof( Log ), 1044041, 200, 1044351 );
SetNeededExpansion( index, Expansion.ML );
index = AddCraft( typeof( SmallForgeDeed ), 1044296, 1044330, 73.6, 98.6, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 75.0, 80.0 );
AddRes( index, typeof( IronIngot ), 1044036, 75, 1044037 );
index = AddCraft( typeof( LargeForgeEastDeed ), 1044296, 1044331, 78.9, 103.9, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 80.0, 85.0 );
AddRes( index, typeof( IronIngot ), 1044036, 100, 1044037 );
index = AddCraft( typeof( LargeForgeSouthDeed ), 1044296, 1044332, 78.9, 103.9, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 80.0, 85.0 );
AddRes( index, typeof( IronIngot ), 1044036, 100, 1044037 );
index = AddCraft( typeof( AnvilEastDeed ), 1044296, 1044333, 73.6, 98.6, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 75.0, 80.0 );
AddRes( index, typeof( IronIngot ), 1044036, 150, 1044037 );
index = AddCraft( typeof( AnvilSouthDeed ), 1044296, 1044334, 73.6, 98.6, typeof( Log ), 1044041, 5, 1044351 );
AddSkill( index, SkillName.Blacksmith, 75.0, 80.0 );
AddRes( index, typeof( IronIngot ), 1044036, 150, 1044037 );
// Training
index = AddCraft( typeof( TrainingDummyEastDeed ), 1044297, 1044335, 68.4, 93.4, typeof( Log ), 1044041, 55, 1044351 );
AddSkill( index, SkillName.Tailoring, 50.0, 55.0 );
AddRes( index, typeof( Cloth ), 1044286, 60, 1044287 );
index = AddCraft( typeof( TrainingDummySouthDeed ), 1044297, 1044336, 68.4, 93.4, typeof( Log ), 1044041, 55, 1044351 );
AddSkill( index, SkillName.Tailoring, 50.0, 55.0 );
AddRes( index, typeof( Cloth ), 1044286, 60, 1044287 );
index = AddCraft( typeof( PickpocketDipEastDeed ), 1044297, 1044337, 73.6, 98.6, typeof( Log ), 1044041, 65, 1044351 );
AddSkill( index, SkillName.Tailoring, 50.0, 55.0 );
AddRes( index, typeof( Cloth ), 1044286, 60, 1044287 );
index = AddCraft( typeof( PickpocketDipSouthDeed ), 1044297, 1044338, 73.6, 98.6, typeof( Log ), 1044041, 65, 1044351 );
AddSkill( index, SkillName.Tailoring, 50.0, 55.0 );
AddRes( index, typeof( Cloth ), 1044286, 60, 1044287 );
}
AddCraft( typeof( WaterTroughEastDeed ), 1044299, 1044349, 94.7, 119.7, typeof( Log ), 1044041, 150, 1044351 );
AddCraft( typeof( WaterTroughSouthDeed ), 1044299, 1044350, 94.7, 119.7, typeof( Log ), 1044041, 150, 1044351 );
MarkOption = true;
Repair = Core.AOS;
CanEnhance = Core.ML;
if ( Core.ML )
{
SetSubRes( typeof( Log ), 1072643 );
// Add every material you want the player to be able to choose from
// This will override the overridable material TODO: Verify the required skill amount
AddSubRes( typeof( Log ), 1072643, 00.0, 1044041, 1072652 );
AddSubRes( typeof( OakLog ), 1072644, 65.0, 1044041, 1072652 );
AddSubRes( typeof( AshLog ), 1072645, 80.0, 1044041, 1072652 );
AddSubRes( typeof( YewLog ), 1072646, 95.0, 1044041, 1072652 );
AddSubRes( typeof( HeartwoodLog ), 1072647, 100.0, 1044041, 1072652 );
AddSubRes( typeof( BloodwoodLog ), 1072648, 100.0, 1044041, 1072652 );
AddSubRes( typeof( FrostwoodLog ), 1072649, 100.0, 1044041, 1072652 );
}
SetSubRes( typeof( Log ), 1072643 );
// Add every material you want the player to be able to choose from
// This will override the overridable material TODO: Verify the required skill amount
AddSubRes( typeof( Log ), 1072643, 00.0, 1044041, 1072652 );
AddSubRes( typeof( OakLog ), 1072644, 65.0, 1044041, 1072652 );
AddSubRes( typeof( AshLog ), 1072645, 80.0, 1044041, 1072652 );
AddSubRes( typeof( YewLog ), 1072646, 95.0, 1044041, 1072652 );
AddSubRes( typeof( HeartwoodLog ), 1072647, 100.0, 1044041, 1072652 );
AddSubRes( typeof( BloodwoodLog ), 1072648, 100.0, 1044041, 1072652 );
AddSubRes( typeof( FrostwoodLog ), 1072649, 100.0, 1044041, 1072652 );
}
}
}