revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.

This commit is contained in:
xavier 2010-10-10 15:37:22 +00:00
parent 7399519cf7
commit e86794c4e6
130 changed files with 1007 additions and 4906 deletions

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Engines.Craft;
namespace Server.Items
{
@ -9,15 +8,9 @@ namespace Server.Items
public override BaseAddonDeed Deed{ get{ return new ParrotPerchDeed(); } }
[Constructable]
public ParrotPerchAddon() : this( 0 )
public ParrotPerchAddon()
{
}
[Constructable]
public ParrotPerchAddon( int hue )
{
AddComponent( new AddonComponent( 0x2FB6 ), 0, 0, 0 );
Hue = hue;
AddComponent( new AddonComponent( 0x2FF4 ), 0, 0, 0 );
}
public ParrotPerchAddon( Serial serial ) : base( serial )
@ -39,10 +32,9 @@ namespace Server.Items
}
}
[CraftItemID( 0x2FB6 )]
public class ParrotPerchDeed : BaseAddonDeed
{
public override BaseAddon Addon{ get{ return new ParrotPerchAddon( Hue ); } }
public override BaseAddon Addon{ get{ return new ParrotPerchAddon(); } }
public override int LabelNumber{ get{ return 1072617; } } // parrot perch
[Constructable]