revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.

This commit is contained in:
xavier 2010-10-10 15:37:22 +00:00
parent 7399519cf7
commit e86794c4e6
130 changed files with 1007 additions and 4906 deletions

View file

@ -3,7 +3,7 @@ using System;
namespace Server.Items
{
[Furniture]
public class Stool : BaseCraftableItem
public class Stool : Item
{
[Constructable]
public Stool() : base( 0xA2A )
@ -26,7 +26,7 @@ namespace Server.Items
{
base.Deserialize(reader);
int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
int version = reader.ReadInt();
if ( Weight == 6.0 )
Weight = 10.0;
@ -34,12 +34,12 @@ namespace Server.Items
}
[Furniture]
public class FootStool : BaseCraftableItem
public class FootStool : Item
{
[Constructable]
public FootStool() : base( 0xB5E )
{
Weight = 10.0;
Weight = 6.0;
}
public FootStool(Serial serial) : base(serial)
@ -57,7 +57,7 @@ namespace Server.Items
{
base.Deserialize(reader);
int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
int version = reader.ReadInt();
if ( Weight == 6.0 )
Weight = 10.0;