revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.
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130 changed files with 1007 additions and 4906 deletions
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@ -4,7 +4,7 @@ namespace Server.Items
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{
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[Furniture]
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[Flipable(0xB32, 0xB33)]
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public class Throne : BaseCraftableItem
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public class Throne : Item
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{
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[Constructable]
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public Throne() : base(0xB33)
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@ -27,7 +27,7 @@ namespace Server.Items
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{
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base.Deserialize(reader);
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int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
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int version = reader.ReadInt();
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if ( Weight == 6.0 )
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Weight = 1.0;
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@ -36,10 +36,10 @@ namespace Server.Items
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[Furniture]
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[Flipable( 0xB2E, 0xB2F, 0xB31, 0xB30 )]
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public class WoodenThrone : BaseCraftableItem
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public class WoodenThrone : Item
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{
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[Constructable]
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public WoodenThrone() : base(0xB2F)
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public WoodenThrone() : base(0xB2E)
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{
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Weight = 15.0;
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}
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@ -59,7 +59,7 @@ namespace Server.Items
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{
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base.Deserialize(reader);
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int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
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int version = reader.ReadInt();
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if ( Weight == 6.0 )
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Weight = 15.0;
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