revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.

This commit is contained in:
xavier 2010-10-10 15:37:22 +00:00
parent 7399519cf7
commit e86794c4e6
130 changed files with 1007 additions and 4906 deletions

View file

@ -4,7 +4,7 @@ namespace Server.Items
{
[Furniture]
[Flipable(0xB32, 0xB33)]
public class Throne : BaseCraftableItem
public class Throne : Item
{
[Constructable]
public Throne() : base(0xB33)
@ -27,7 +27,7 @@ namespace Server.Items
{
base.Deserialize(reader);
int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
int version = reader.ReadInt();
if ( Weight == 6.0 )
Weight = 1.0;
@ -36,10 +36,10 @@ namespace Server.Items
[Furniture]
[Flipable( 0xB2E, 0xB2F, 0xB31, 0xB30 )]
public class WoodenThrone : BaseCraftableItem
public class WoodenThrone : Item
{
[Constructable]
public WoodenThrone() : base(0xB2F)
public WoodenThrone() : base(0xB2E)
{
Weight = 15.0;
}
@ -59,7 +59,7 @@ namespace Server.Items
{
base.Deserialize(reader);
int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
int version = reader.ReadInt();
if ( Weight == 6.0 )
Weight = 15.0;