revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.

This commit is contained in:
xavier 2010-10-10 15:37:22 +00:00
parent 7399519cf7
commit e86794c4e6
130 changed files with 1007 additions and 4906 deletions

View file

@ -4,12 +4,12 @@ namespace Server.Items
{
[Furniture]
[Flipable( 0x24D0, 0x24D1, 0x24D2, 0x24D3, 0x24D4 )]
public class BambooScreen : BaseCraftableItem
public class BambooScreen : Item
{
[Constructable]
public BambooScreen() : base( 0x24D1 )
public BambooScreen() : base(0x24D0)
{
Weight = 1.0;
Weight = 20.0;
}
public BambooScreen(Serial serial) : base(serial)
@ -27,21 +27,19 @@ namespace Server.Items
{
base.Deserialize(reader);
int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
if ( Weight == 20.0 )
Weight = 1.0;
int version = reader.ReadInt();
}
}
[Furniture]
[Flipable( 0x24CB, 0x24CC, 0x24CD, 0x24CE, 0x24CF )]
public class ShojiScreen : BaseCraftableItem
public class ShojiScreen : Item
{
[Constructable]
public ShojiScreen() : base( 0x24CB )
public ShojiScreen() : base(0x24CB)
{
Weight = 1.0;
Weight = 20.0;
}
public ShojiScreen(Serial serial) : base(serial)
@ -59,10 +57,8 @@ namespace Server.Items
{
base.Deserialize(reader);
int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
if ( Weight == 20.0 )
Weight = 1.0;
int version = reader.ReadInt();
}
}