revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.
This commit is contained in:
parent
7399519cf7
commit
e86794c4e6
130 changed files with 1007 additions and 4906 deletions
|
|
@ -1,10 +1,9 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Engines.Craft;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public abstract class BaseLight : Item, ICraftable
|
||||
public abstract class BaseLight : Item
|
||||
{
|
||||
private Timer m_Timer;
|
||||
private DateTime m_End;
|
||||
|
|
@ -13,10 +12,6 @@ namespace Server.Items
|
|||
private bool m_Protected = false;
|
||||
private TimeSpan m_Duration = TimeSpan.Zero;
|
||||
|
||||
private Mobile m_Crafter;
|
||||
private CraftQuality m_Quality;
|
||||
private CraftResource m_Resource;
|
||||
|
||||
public abstract int LitItemID{ get; }
|
||||
|
||||
public virtual int UnlitItemID{ get { return 0; } }
|
||||
|
|
@ -27,39 +22,6 @@ namespace Server.Items
|
|||
public virtual int BurntOutSound{ get { return 0x4b8; } }
|
||||
|
||||
public static readonly bool Burnout = false;
|
||||
|
||||
public virtual CraftResource DefaultResource{ get{ return CraftResource.Iron; } }
|
||||
public virtual bool DisplaysResource{ get{ return true; } }
|
||||
public virtual bool DisplaysMakersMark{ get{ return true; } }
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public Mobile Crafter
|
||||
{
|
||||
get { return m_Crafter; }
|
||||
set { m_Crafter = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public CraftQuality Quality
|
||||
{
|
||||
get { return m_Quality; }
|
||||
set { m_Quality = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public CraftResource Resource
|
||||
{
|
||||
get { return m_Resource; }
|
||||
set
|
||||
{
|
||||
if ( m_Resource != value )
|
||||
{
|
||||
m_Resource = value;
|
||||
Hue = CraftResources.GetHue( m_Resource );
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public bool Burning
|
||||
|
|
@ -113,20 +75,6 @@ namespace Server.Items
|
|||
public BaseLight( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void GetProperties( ObjectPropertyList list )
|
||||
{
|
||||
base.GetProperties( list );
|
||||
|
||||
if ( m_Crafter != null && DisplaysMakersMark )
|
||||
list.Add( 1050043, m_Crafter.Name ); // crafted by ~1_NAME~
|
||||
|
||||
if ( m_Quality == CraftQuality.Exceptional )
|
||||
list.Add( 1060636 ); // exceptional
|
||||
|
||||
if( ( m_Resource >= CraftResource.OakWood && m_Resource <= CraftResource.Frostwood ) && Hue == CraftResources.GetHue( m_Resource ) && DisplaysResource )
|
||||
list.Add( CraftResources.GetLocalizationNumber( m_Resource ) ); // resource name
|
||||
}
|
||||
|
||||
public virtual void PlayLitSound()
|
||||
{
|
||||
|
|
@ -232,12 +180,7 @@ namespace Server.Items
|
|||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 1 );
|
||||
|
||||
writer.Write( m_Crafter );
|
||||
writer.WriteEncodedInt( (int) m_Quality );
|
||||
writer.WriteEncodedInt( (int) m_Resource );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
writer.Write( m_BurntOut );
|
||||
writer.Write( m_Burning );
|
||||
writer.Write( m_Duration );
|
||||
|
|
@ -255,13 +198,6 @@ namespace Server.Items
|
|||
|
||||
switch ( version )
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
m_Crafter = reader.ReadMobile();
|
||||
m_Quality = (CraftQuality)reader.ReadEncodedInt();
|
||||
m_Resource = (CraftResource)reader.ReadEncodedInt();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
m_BurntOut = reader.ReadBool();
|
||||
|
|
@ -275,12 +211,6 @@ namespace Server.Items
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ( version < 1 )
|
||||
{
|
||||
m_Quality = CraftQuality.Regular;
|
||||
m_Resource = DefaultResource;
|
||||
}
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
|
|
@ -299,32 +229,5 @@ namespace Server.Items
|
|||
m_Light.Burn();
|
||||
}
|
||||
}
|
||||
|
||||
public virtual int OnCraft( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue )
|
||||
{
|
||||
if ( Core.ML )
|
||||
{
|
||||
Quality = (CraftQuality)quality;
|
||||
|
||||
if ( makersMark )
|
||||
Crafter = from;
|
||||
|
||||
Type resourceType = typeRes;
|
||||
|
||||
if ( resourceType == null )
|
||||
resourceType = craftItem.Resources.GetAt( 0 ).ItemType;
|
||||
|
||||
Resource = CraftResources.GetFromType( resourceType );
|
||||
|
||||
CraftContext context = craftSystem.GetContext( from );
|
||||
|
||||
if ( context != null && context.DoNotColor )
|
||||
Resource = DefaultResource;
|
||||
}
|
||||
else
|
||||
Resource = DefaultResource;
|
||||
|
||||
return quality;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue