revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.
This commit is contained in:
parent
7399519cf7
commit
e86794c4e6
130 changed files with 1007 additions and 4906 deletions
|
|
@ -8,14 +8,10 @@ using Server.ContextMenus;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class FishingPole : BaseOtherEquipable
|
||||
public class FishingPole : Item
|
||||
{
|
||||
public override int AosStrReq{ get{ return 10; } }
|
||||
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularWood; } }
|
||||
|
||||
[Constructable]
|
||||
public FishingPole() : base( 0x0DBF )
|
||||
public FishingPole() : base( 0x0DC0 )
|
||||
{
|
||||
Layer = Layer.OneHanded;
|
||||
Weight = 8.0;
|
||||
|
|
@ -48,7 +44,7 @@ namespace Server.Items
|
|||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseOtherEquipable insertion
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue