revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.

This commit is contained in:
xavier 2010-10-10 15:37:22 +00:00
parent 7399519cf7
commit e86794c4e6
130 changed files with 1007 additions and 4906 deletions

View file

@ -215,7 +215,6 @@ namespace Server.Items
if ( okay )
{
item.Hue = m_Tub.DyedHue;
item.InvalidateProperties();
from.PlaySound( 0x23E );
}
}

View file

@ -2,23 +2,16 @@ using System;
namespace Server.Items
{
[Flipable( 0xEC6, 0xEC7 )]
public class Dressform : BaseCraftableItem
[FlipableAttribute(0xec6, 0xec7)]
public class Dressform : Item
{
public override bool DisplaysResource{ get{ return false; } }
[Constructable]
public Dressform() : this( 0xEC6 )
{
}
[Constructable]
public Dressform( int itemID ) : base( itemID )
public Dressform() : base(0xec6)
{
Weight = 10;
}
public Dressform( Serial serial ) : base( serial )
public Dressform(Serial serial) : base(serial)
{
}
@ -33,7 +26,7 @@ namespace Server.Items
{
base.Deserialize(reader);
int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
int version = reader.ReadInt();
}
}
}