revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.
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7399519cf7
commit
e86794c4e6
130 changed files with 1007 additions and 4906 deletions
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@ -215,7 +215,6 @@ namespace Server.Items
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if ( okay )
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{
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item.Hue = m_Tub.DyedHue;
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item.InvalidateProperties();
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from.PlaySound( 0x23E );
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}
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}
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@ -2,23 +2,16 @@ using System;
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namespace Server.Items
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{
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[Flipable( 0xEC6, 0xEC7 )]
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public class Dressform : BaseCraftableItem
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[FlipableAttribute(0xec6, 0xec7)]
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public class Dressform : Item
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{
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public override bool DisplaysResource{ get{ return false; } }
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[Constructable]
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public Dressform() : this( 0xEC6 )
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{
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}
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[Constructable]
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public Dressform( int itemID ) : base( itemID )
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public Dressform() : base(0xec6)
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{
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Weight = 10;
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}
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public Dressform( Serial serial ) : base( serial )
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public Dressform(Serial serial) : base(serial)
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{
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}
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@ -33,7 +26,7 @@ namespace Server.Items
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{
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base.Deserialize(reader);
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int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
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int version = reader.ReadInt();
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}
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}
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}
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