fix(core): Fixes type caching & cleanup (#422)
- [X] Fixes some issues with the type caching - [X] Changes type check default to ignore case - [X] Splits out type caching of insensitive and sensitive lists. This means less stuff to iterate through when checking a type against the string. - [X] Adds an ArrayEnumerator, mostly for reference purposes (copy/paste as needed)
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parent
b921c38879
commit
e869c105d0
35 changed files with 253 additions and 96 deletions
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@ -24,7 +24,7 @@ namespace Server.Engines.BulkOrders
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if (type != null)
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{
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ItemType = AssemblyHandler.FindFirstTypeForName(type);
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ItemType = AssemblyHandler.FindTypeByFullName(type);
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}
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AmountCur = reader.ReadEncodedInt();
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@ -37,7 +37,7 @@ namespace Server.Engines.BulkOrders
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if (type != null)
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{
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ItemType = AssemblyHandler.FindFirstTypeForName(type);
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ItemType = AssemblyHandler.FindTypeByFullName(type);
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}
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RequireExceptional = reader.ReadBool();
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@ -25,7 +25,7 @@ namespace Server.Engines.BulkOrders
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if (type != null)
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{
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realType = AssemblyHandler.FindFirstTypeForName(type);
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realType = AssemblyHandler.FindTypeByFullName(type);
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}
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Details = new SmallBulkEntry(realType, reader.ReadInt(), reader.ReadInt());
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@ -219,7 +219,7 @@ namespace Server.Engines.BulkOrders
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if (type != null)
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{
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Type = AssemblyHandler.FindFirstTypeForName(type);
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Type = AssemblyHandler.FindTypeByFullName(type);
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}
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m_Number = reader.ReadInt();
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@ -76,7 +76,7 @@ namespace Server.Engines.BulkOrders
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if (split.Length >= 2)
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{
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var type = AssemblyHandler.FindFirstTypeForName(split[0]);
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var type = AssemblyHandler.FindTypeByName(split[0]);
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var graphic = Utility.ToInt32(split[^1]);
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if (type != null && graphic > 0)
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@ -321,7 +321,7 @@ namespace Server.Engines.Doom
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return;
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}
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var type = AssemblyHandler.FindFirstTypeForName(TypeName, true);
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var type = AssemblyHandler.FindTypeByName(TypeName);
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if (type == null)
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{
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@ -101,7 +101,7 @@ namespace Server.Engines.MLQuests.Items
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if (typeName != null)
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{
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m_QuestType = AssemblyHandler.FindFirstTypeForName(typeName);
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m_QuestType = AssemblyHandler.FindTypeByFullName(typeName);
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}
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Message = TextDefinition.Deserialize(reader);
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@ -195,7 +195,7 @@ namespace Server.Engines.MLQuests.Items
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writer.Write(0); // version
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writer.Write(m_TicketType != null ? m_TicketType.FullName : null);
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writer.Write( m_TicketType?.FullName);
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TextDefinition.Serialize(writer, Message);
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}
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@ -209,7 +209,7 @@ namespace Server.Engines.MLQuests.Items
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if (typeName != null)
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{
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m_TicketType = AssemblyHandler.FindFirstTypeForName(typeName);
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m_TicketType = AssemblyHandler.FindTypeByFullName(typeName);
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}
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Message = TextDefinition.Deserialize(reader);
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@ -51,7 +51,7 @@ namespace Server.Engines.MLQuests
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var split = line.Split('\t');
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var type = AssemblyHandler.FindFirstTypeForName(split[0]);
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var type = AssemblyHandler.FindTypeByName(split[0]);
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if (type == null || !baseQuestType.IsAssignableFrom(type))
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{
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@ -87,7 +87,7 @@ namespace Server.Engines.MLQuests
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for (var i = 1; i < split.Length; ++i)
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{
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var questerType = AssemblyHandler.FindFirstTypeForName(split[i]);
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var questerType = AssemblyHandler.FindTypeByName(split[i]);
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if (questerType == null || !baseQuesterType.IsAssignableFrom(questerType))
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{
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@ -190,7 +190,7 @@ namespace Server.Engines.MLQuests
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return;
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}
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var index = AssemblyHandler.FindFirstTypeForName(e.GetString(0));
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var index = AssemblyHandler.FindTypeByName(e.GetString(0));
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if (index == null || !Quests.TryGetValue(index, out var quest))
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{
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@ -216,7 +216,7 @@ namespace Server.Engines.MLQuests
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return;
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}
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var index = AssemblyHandler.FindFirstTypeForName(e.GetString(0));
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var index = AssemblyHandler.FindTypeByName(e.GetString(0));
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if (index == null || !Quests.TryGetValue(index, out var quest))
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{
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@ -773,7 +773,7 @@ namespace Server.Engines.MLQuests
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return null; // not serialized
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}
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var questType = AssemblyHandler.FindFirstTypeForName(typeName);
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var questType = AssemblyHandler.FindTypeByFullName(typeName);
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if (questType == null)
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{
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@ -70,7 +70,7 @@ namespace Server.Engines.Quests
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return null;
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}
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return AssemblyHandler.FindFirstTypeForName(fullName);
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return AssemblyHandler.FindTypeByFullName(fullName);
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}
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}
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}
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@ -567,7 +567,7 @@ namespace Server.Engines.Spawners
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// Defrag taken care of in Spawn(), beforehand
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// Count check taken care of in Spawn(), beforehand
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var type = AssemblyHandler.FindFirstTypeForName(entry.SpawnedName);
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var type = AssemblyHandler.FindTypeByName(entry.SpawnedName);
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if (type == null)
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{
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@ -1027,7 +1027,7 @@ namespace Server.Engines.Spawners
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Entries[i].SpawnedName = typeName;
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}
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if (AssemblyHandler.FindFirstTypeForName(typeName) == null)
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if (AssemblyHandler.FindTypeByName(typeName) == null)
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{
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m_WarnTimer ??= new WarnTimer();
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@ -1055,7 +1055,7 @@ namespace Server.Engines.Spawners
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for (var j = 0; j < Entries.Count; j++)
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{
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if (AssemblyHandler.FindFirstTypeForName(Entries[j].SpawnedName) == e.GetType())
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if (AssemblyHandler.FindTypeByName(Entries[j].SpawnedName) == e.GetType())
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{
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Entries[j].Spawned.Add(e);
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Spawned.Add(e, Entries[j]);
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@ -67,7 +67,7 @@ namespace Server.Engines.Spawners
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for (var i = 0; i < spawners.Count; i++)
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{
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var json = spawners[i];
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var type = AssemblyHandler.FindFirstTypeForName(json.Type);
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var type = AssemblyHandler.FindTypeByName(json.Type);
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if (type == null || !typeof(BaseSpawner).IsAssignableFrom(type))
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{
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@ -194,7 +194,7 @@ namespace Server.Engines.Spawners
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if (str.Length > 0)
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{
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var type = AssemblyHandler.FindFirstTypeForName(str);
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var type = AssemblyHandler.FindTypeByName(str);
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if (type == null)
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{
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