Container searching fixed and optimized (#88)
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2 changed files with 169 additions and 47 deletions
114
Projects/Server/Utilities/RefPool.cs
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114
Projects/Server/Utilities/RefPool.cs
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using System;
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using System.Collections.Generic;
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namespace Server.Utilities
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{
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/// <summary> A resource reference object that can be disposed. </summary>
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/// <remarks>
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/// Disposing the reference is expected to return itself back into the
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/// original pool that created it.
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/// </remarks>
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public interface IRef : IDisposable { }
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/// <summary>
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/// Base implementation of the <see cref="IRef"/> interface.
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/// </summary>
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/// <remarks>
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/// New implementations of <see cref="IRef"/> should either derive from, or mirror
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/// the functionality of this base implementation.
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/// </remarks>
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/// <typeparam name="TDerived"></typeparam>
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public abstract class BaseRef<TDerived> : IRef where TDerived : IRef
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{
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private RefPool<TDerived> m_Pool;
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public BaseRef(RefPool<TDerived> pool)
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{
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m_Pool = pool;
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}
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protected abstract void OnDispose();
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public void Dispose()
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{
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OnDispose();
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m_Pool.Return((TDerived)(object)this);
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}
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}
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/// <summary>
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/// A resource reference pool that manages a collection of reusable resources.
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/// </summary>
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/// <typeparam name="TRef">The <see cref="IRef"/> resource type the pool will contain.</typeparam>
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public class RefPool<TRef> where TRef : IRef
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{
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public delegate TRef Generator(RefPool<TRef> targetPool);
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public const int DEFAULT_RESOURCE_RETENTION = 10;
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private Stack<TRef> m_Resources = new Stack<TRef>();
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private Generator m_Generator;
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private int m_MaxRefrenceRetention;
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/// <summary>
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/// The maximum number of unused resources to hold in the pool.
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/// </summary>
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public int MaxRefrenceRetention
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{
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get => m_MaxRefrenceRetention;
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set
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{
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m_MaxRefrenceRetention = value;
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while (m_Resources.Count > value) m_Resources.Pop();
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}
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}
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/// <param name="generator">The generator function for creating new resources.</param>
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/// <param name="preGenerateCount">An amount of resources that should be pre-generated during initialization of the resource pool.</param>
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public RefPool(Generator generator, int preGenerateCount = 0, int maxRefrenceRetention = DEFAULT_RESOURCE_RETENTION)
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{
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if (generator == null)
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throw new ArgumentNullException(nameof(generator));
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if (preGenerateCount > maxRefrenceRetention)
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throw new IndexOutOfRangeException($"{nameof(preGenerateCount)} greater than {nameof(maxRefrenceRetention)}");
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m_Generator = generator;
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m_MaxRefrenceRetention = maxRefrenceRetention;
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while (--preGenerateCount >= 0) m_Resources.Push(generator(this));
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}
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/// <summary>
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/// Retrieves a resource reference that is managed by this <see cref="RefPool{TRef}"/>. If the pool is has unused resources,
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/// it will remove one from the pool and return it; otherwise, a new resource will be generated.
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/// </summary>
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/// <returns>Unused resource, or a new resource if no unused resources available.</returns>
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public TRef Get() => m_Resources.TryPop(out TRef item) ? item : m_Generator(this);
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/// <summary>
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/// Returns a resource reference to the pool of unused resources.
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/// </summary>
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/// <param name="queueRef">Resource to be returned.</param>
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public void Return(TRef queueRef)
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{
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if (m_Resources.Count < MaxRefrenceRetention)
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m_Resources.Push(queueRef);
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}
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}
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/// <inheritdoc/>
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public class QueueRef<T> : Queue<T>, IRef
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{
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private RefPool<QueueRef<T>> m_Pool;
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private QueueRef(RefPool<QueueRef<T>> pool) { m_Pool = pool; }
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/// <summary>Clears the queue and returns this resource to its parent resource pool.</summary>
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public void Dispose() { Clear(); m_Pool.Return(this); }
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/// <summary>
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/// Generator function for creating instances of the <see cref="QueueRef{T}"/> resource.
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/// </summary>
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public static RefPool<QueueRef<T>>.Generator Generate = (targetPool) => new QueueRef<T>(targetPool);
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}
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/// <inheritdoc/>
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public class StackRef<T> : Stack<T>, IRef
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{
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private RefPool<StackRef<T>> m_Pool;
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private StackRef(RefPool<StackRef<T>> pool) { m_Pool = pool; }
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/// <summary>Clears the stack and returns this resource to its parent resource pool.</summary>
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public void Dispose() { Clear(); m_Pool.Return(this); }
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/// <summary>
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/// Generator function for creating instances of the <see cref="StackRef{T}"/> resource.
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/// </summary>
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public static RefPool<StackRef<T>>.Generator Generate = (targetPool) => new StackRef<T>(targetPool);
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}
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}
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