perf(conpvp): zero-alloc trophy text via TrophyRank.LowerName (#2438)
## Summary
Phase 3.3 of the message-interpolation cleanup. Eliminates the `rank.ToString().ToLower()` two-allocation pattern in ConPVP trophy-award messages.
- Adds `TrophyRank.LowerName()` extension returning a static lowercase string per enum value via switch expression.
- Updates 10 call sites across Tournament, KingOfTheHill, DoubleDom, CTF, BombingRun (2 each - cash and no-cash branches).
The handler now appends a static interned string directly into the packet buffer; no `ToString()` formatter and no `ToLower()` allocation per call. Source comment in BombingRun.cs ("There is no formatting flag for Lowercase, we may need a custom interface to get rid of it") is now resolved at the call-site level.
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6 changed files with 27 additions and 10 deletions
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@ -1813,13 +1813,13 @@ public sealed class BRGame : EventGame
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}
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mob.SendMessage( //There is no formatting flag for Lowercase, we may need a custom interface to get rid of it
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$"You have been awarded a {rank.ToString().ToLower()} trophy and {cash:N0}gp for your participation in this tournament."
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$"You have been awarded a {rank.LowerName()} trophy and {cash:N0}gp for your participation in this tournament."
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);
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}
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else
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{
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mob.SendMessage(
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$"You have been awarded a {rank.ToString().ToLower()} trophy for your participation in this tournament."
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$"You have been awarded a {rank.LowerName()} trophy for your participation in this tournament."
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);
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}
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}
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@ -1194,13 +1194,13 @@ public sealed class CTFGame : EventGame
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}
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mob.SendMessage(
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$"You have been awarded a {rank.ToString().ToLower()} trophy and {cash:N0}gp for your participation in this tournament."
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$"You have been awarded a {rank.LowerName()} trophy and {cash:N0}gp for your participation in this tournament."
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);
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}
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else
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{
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mob.SendMessage(
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$"You have been awarded a {rank.ToString().ToLower()} trophy for your participation in this tournament."
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$"You have been awarded a {rank.LowerName()} trophy for your participation in this tournament."
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);
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}
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}
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@ -780,13 +780,13 @@ public sealed class DDGame : EventGame
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}
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mob.SendMessage(
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$"You have been awarded a {rank.ToString().ToLower()} trophy and {cash:N0}gp for your participation in this tournament."
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$"You have been awarded a {rank.LowerName()} trophy and {cash:N0}gp for your participation in this tournament."
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);
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}
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else
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{
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mob.SendMessage(
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$"You have been awarded a {rank.ToString().ToLower()} trophy for your participation in this tournament."
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$"You have been awarded a {rank.LowerName()} trophy for your participation in this tournament."
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);
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}
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}
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@ -1113,13 +1113,13 @@ public sealed class KHGame : EventGame
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}
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mob.SendMessage(
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$"You have been awarded a {rank.ToString().ToLower()} trophy and {cash:N0}gp for your participation in this game."
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$"You have been awarded a {rank.LowerName()} trophy and {cash:N0}gp for your participation in this game."
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);
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}
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else
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{
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mob.SendMessage(
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$"You have been awarded a {rank.ToString().ToLower()} trophy for your participation in this game."
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$"You have been awarded a {rank.LowerName()} trophy for your participation in this game."
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);
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}
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}
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@ -646,13 +646,13 @@ namespace Server.Engines.ConPVP
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}
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mob.SendMessage(
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$"You have been awarded a {rank.ToString().ToLower()} trophy and {cash:N0}gp for your participation in this tournament."
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$"You have been awarded a {rank.LowerName()} trophy and {cash:N0}gp for your participation in this tournament."
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);
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}
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else
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{
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mob.SendMessage(
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$"You have been awarded a {rank.ToString().ToLower()} trophy for your participation in this tournament."
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$"You have been awarded a {rank.LowerName()} trophy for your participation in this tournament."
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);
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}
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}
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@ -10,6 +10,22 @@ public enum TrophyRank
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Gold
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}
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public static class TrophyRankExtensions
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{
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/// <summary>
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/// Returns a static lowercase string for the given <see cref="TrophyRank"/> value.
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/// Avoids the two-allocation <c>rank.ToString().ToLower()</c> pattern at interpolation sites.
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/// </summary>
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public static string LowerName(this TrophyRank rank) =>
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rank switch
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{
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TrophyRank.Bronze => "bronze",
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TrophyRank.Silver => "silver",
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TrophyRank.Gold => "gold",
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_ => rank.ToString().ToLowerInvariant()
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};
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}
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[Flippable(5020, 4647)]
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[SerializationGenerator(2, false)]
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public partial class Trophy : Item
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@ -122,3 +138,4 @@ public partial class Trophy : Item
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};
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}
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}
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