- Drag effect crash issues have been resolved, enabling effects by default again.
- Added an LOS check to the drag effects to hide effects on higher floors from players.
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71a9e054de
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2 changed files with 3 additions and 12 deletions
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@ -4369,7 +4369,7 @@ namespace Server
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foreach( NetState ns in eable )
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{
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if( ns.Mobile != from && ns.Mobile.CanSee( from ) && ns.Mobile.CanSee( root ) )
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if( ns.Mobile != from && ns.Mobile.CanSee( from ) && ns.Mobile.InLOS( from ) && ns.Mobile.CanSee( root ) )
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{
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if( p == null )
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{
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@ -4509,7 +4509,7 @@ namespace Server
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foreach( NetState ns in eable )
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{
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if( ns.Mobile != this && ns.Mobile.CanSee( this ) && ns.Mobile.CanSee( root ) )
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if( ns.Mobile != this && ns.Mobile.CanSee( this ) && ns.Mobile.InLOS( this ) && ns.Mobile.CanSee( root ) )
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{
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if( p == null )
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{
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